Dancer Archive

Thread: Combat Balance Issues for Dancer: Ent Healing, Bards, and our Future in the Game

Panthu
Thu May 06, 2004 9:57 pm
#105






Oqua wrote:


I am glad you wish to fight for our profession. I did see the ID/stat migration fiasco (I call it this because most ID'ers are not happy campers, I being one of them). The one thing that did teach me is what I suspected all along...no matter what we vote on, propose, etc., if the devs decide our profession should head a certain way, it probably won't matter a hill of beans .



That's not completely true. The Devs and Kwee worked really hard to get feedback on this. In the end, certain things were decided by the Devs for their own reasons (they are allowed to do that for the health of the game, I'm not questioning that)... but Kwee has had their ear the whole time.

If it hasn't been clear up to this point, let me just go ahead and say it... I think our role is not 100% safe. I have tried to present the information that has led me to this belief as clearly as possible. I think a huge chunk of art dept. time beyond what we are getting in the Quests and Hutt Casino will not be happening for a while. This leaves us a window to talk about our function, something that has not ever been done really well in this forum.


Beyond whether or not anything will be changing for us actively or as a side effect, a lot of Dancers do want our functional elements to be clearer. I think they deserve a chance to talk about that with out having people scream at them "we aren't EQ bards, Holo doesn't want that!" Plenty of people have posted in this thread that are very leery of anything combat oriented. They were still able to offer other functional ideas and talk about what their concerns with combat options were with out focusing on how we aren't supposed to be bardic.


Kwee pretty much got us that new UI and our new palettes... with out her, we might only have the Holo Emotes and Stat Migration. As an ID, I'm glad my correspondent had their ear. As a Dancer, I'd like to make sure we have one too. As a correspondent, I need to know what's going to be accepted by the community. Then, after I've sorted it all out, I have to take that to the Devs and start saying "Hello! I know what they said would be ok, does this match what you are doing? If not, can we make it more like what they are saying?"...


The fear of talking about our function isn't productive. You can have the answer of "no, I think we are fine if they remove our function", "I don't want to see any new function but I want to fight for and protect what we have", "I like what we have and want it protected but also enhanced", "I think the blue healing thing is a bad idea, but I think so and so would be a good function"... or the much less helpful but perfectly your right "I think you are wrong Panthu, I think our function is clearly defined, working as intended, and completely safe from any side effects or direct changes"... and you know what? You can say the last, but I don't really have a good response for that other than what I've already said.


I'm not mad about it, but I don't think I need to stop a productive thread just because you think I'm wrong. I may be wrong, but I'd rather be ready.






P A N T H U Y GlitterUsagi
M i n d B o d y S p i r i t
Dancer ImageDesigner Doc

PoetDancer
Thu May 06, 2004 10:07 pm
#106

Function and interdependence is what got us into this mess we have in the profession now. Because I'll tell you one thing, I bet my income would not be affected one way or another if we add a thousand mechanics to dancers, or if we strip them all away entirely. Players don't tip me for my traditional healing functions, and are becomming less inclined to tip for buffs. If they tip at all, they tip for my artistic and social functions, which will remain regardless. However, I can guarantee that my enjoyment would go up if all mechanics were stripped from the profession altogether. Why? Simple: Unattendedness. Because the addition of functions, roles, and incentives willnot make any more or less individuals play and enjoy this classif they are able to be done in an unattended way. You will simply have the problems we have now, if not more so, with individuals purchasing accounts to distribute our functions 24/7 for free.



Madame Sirii Ajaan
August 2003-September 15, 2005
"There is a difference between being /watched and being WATCHED."
Rookaru
Thu May 06, 2004 10:19 pm
#107

Ok, I think I've heard just about enough of "What does that have to do with us? Why are we talking about this? We aren't squad leaders....blah blah blah".


1) Mind disease is used in PVP just as often as mind poison and it is actually the preferred method to take someone out of the battle and keep them from zerging. This is one of the largest ways that entertainers can participate in and sway a battle to one side or the other. I have been at many a battle where the side with an entertainer was the winner due to this.


2) Noone in the player base currently know exactly how the ham system will change and along with that all the ways to heal/damage/wound it. Why not discuss what your possible future role in this could be? What is the harm? Panthu isn't saying that they are taking away some dances to give you battle crys. Don't mistrue her words to try to make it sound like that, it is only counter-productive.




Durgani TC Roughneck
Dragul Starsider RSE
Durgani Ahazi -SR-


Taewyn
Thu May 06, 2004 10:31 pm
#108




I'm not mad about it, but I don't think I need to stop a productive thread just because you think I'm wrong. I may be wrong, but I'd rather be ready.


I dont think we ever said "I think your wrong"....I gave you a list of things I know, as well as what we *all* should know about the HAM changes that are coming....And I asked if the current functionality of dancers will be changing in regards to battle fatigue/mind wound healing....


Other then that, it sounded, at least in your original post, that you were trying to use the fear of the "unknown" to push this "new direction" along with the community....


The fact is, it sounds like from these posts, many people do not even know how the new HAM system will work....So how exactly will they be able to comment on the new role for dancers?


Not to mention, to *want* a new role you have to be saying your old role is useless and or not wanted...Because again, in the new system, even if mind were healable *nothing* changes in regards to the funtionality of dancers.....


I might not be agreeing with you...However, I am being pretty good about *not* doing a one liner and saying "Nope your wrong"...I think you could show us the courtesy and tell us why exactly you think the dancers funtionality "might" change in the future...and why you think new options need to be thought of...Because as of right now, none of the problems with the dancing class stem from their role in the game...They *all* stem from content and profession macroing.....


I guess what I am really trying to say is...Do you know something we dont? Because no other corr has even tried to decipher the CB and "grab a role"...One of the beauties of the dancing profession is that the role is already defined and it should be largley unaffected by the CB...So is it just that your unhappy with your current role/fuctionality?


Message Edited by Taewyn on 05-06-2004 10:33 PM




Taewyn Alsan Lt Colonel in service of the Empire


Taewyn and Oqua's "As you like it" Armor and Clothing store. On Naboo, right outside of Kaadara Location: +5729 +6376.


Taewyn
Thu May 06, 2004 10:38 pm
#109


Kwee pretty much got us that new UI and our new palettes... with out her, we might only have the Holo Emotes and Stat Migration. As an ID, I'm glad my correspondent had their ear. As a Dancer, I'd like to make sure we have one too. As a correspondent, I need to know what's going to be accepted by the community. Then, after I've sorted it all out, I have to take that to the Devs and start saying "Hello! I know what they said would be ok, does this match what you are doing? If not, can we make it more like what they are saying?"...


The fear of talking about our function isn't productive.



The crux of it is....ID's had *no* "real" in game mechanic that could be used as a functionality *and* the mechanics for their profession were soarly lacking for the social oriented job they needed to do...


Dancers *do* have a tangible game mechanic to call thier own, so out of the myriad number of issues, it is hard for me to understand *why* this particular thing was brought up.......Unless your expecting this particular mechanic to change with the CB (which, as I have said, I dont think it will)





Taewyn Alsan Lt Colonel in service of the Empire


Taewyn and Oqua's "As you like it" Armor and Clothing store. On Naboo, right outside of Kaadara Location: +5729 +6376.


Rookaru
Thu May 06, 2004 10:42 pm
#110






Taewyn wrote:




I'm not mad about it, but I don't think I need to stop a productive thread just because you think I'm wrong. I may be wrong, but I'd rather be ready.


I dont think we ever said "I think your wrong"....I gave you a list of things I know, as well as what we *all* should know about the HAM changes that are coming....And I asked if the current functionality of dancers will be changing in regards to battle fatigue/mind wound healing....


Other then that, it sounded, at least in your original post, that you were trying to use the fear of the "unknown" to push this "new direction" along with the community....


The fact is, it sounds like from these posts, many people do not even know how the new HAM system will work....So how exactly will they be able to comment on the new role for dancers?


Not to mention, to *want* a new role you have to be saying your old role is useless and or not wanted...Because again, in the new system, even if mind were healable *nothing* changes in regards to the funtionality of dancers.....


I might not be agreeing with you...However, I am being pretty good about *not* doing a one liner and saying "Nope your wrong"...I think you could show us the courtesy and tell us why exactly you think the dancers funtionality "might" change in the future...and why you think new options need to be thought of...Because as of right now, none of the problems with the dancing class stem from their role in the game...They *all* stem from content and profession macroing.....


I guess what I am really trying to say is...Do you know something we dont? Because no other corr has even tried to decipher the CB and "grab a role"...One of the beauties of the dancing profession is that the role is already defined and it should be largley unaffected by the CB...So is it just that your unhappy with your current role/fuctionality?



Message Edited by Taewyn on 05-06-2004 10:33 PM




Do you have some secret website where you have read all about the HAM system changes? Give me a link I would love to read it too if your not too busy twisting Panthu's words and not responding to my post (which answered several of the things that keep asking).



Durgani TC Roughneck
Dragul Starsider RSE
Durgani Ahazi -SR-


Panthu
Thu May 06, 2004 10:47 pm
#111






PoetDancer wrote:

Function and interdependence is what got us into this mess we have in the profession now. Because I'll tell you one thing, I bet my income would not be affected one way or another if we add a thousand mechanics to dancers, or if we strip them all away entirely. Players don't tip me for my traditional healing functions, and are becomming less inclined to tip for buffs. If they tip at all, they tip for my artistic and social functions, which will remain regardless. However, I can guarantee that my enjoyment would go up if all mechanics were stripped from the profession altogether. Why? Simple: Unattendedness. Because the addition of functions, roles, and incentives willnot make any more or less individuals play and enjoy this classif they are able to be done in an unattended way. You will simply have the problems we have now, if not more so, with individuals purchasing accounts to distribute our functions 24/7 for free.


Sirii, just so you know... I'm seeing this and other posts like this in this thread and counting them off just as much as the others. This is still topical...





P A N T H U Y GlitterUsagi
M i n d B o d y S p i r i t
Dancer ImageDesigner Doc

Oqua
Thu May 06, 2004 10:55 pm
#112

That's not completely true. The Devs and Kwee worked really hard to get feedback on this. In the end, certain things were decided by the Devs for their own reasons (they are allowed to do that for the health of the game, I'm not questioning that)... but Kwee has had their ear the whole time.



Kwee is a very wonderful correspondant. Honestly, what I said had nothing to do with her or her abilities/job as said correspondant. What this did have to do with was the way the devs just plowed ahead with what they wanted to do, without even giving us as a player base a tiny warning. Perhaps you don't see anything wrong with that type of attitude from people we pay for a service, but I sort of do. Everyone is entitled to their opinion, this is my own...and again, something that I am not alone in thinking.


I think they deserve a chance to talk about that with out having people scream at them "we aren't EQ bards, Holo doesn't want that!" Plenty of people have posted in this thread that are very leery of anything combat oriented. They were still able to offer other functional ideas and talk about what their concerns with combat options were with out focusing on how we aren't supposed to be bardic.


Um, the only reason I brought up the bardic thing was because that was what your initial post seemed to be focusing on. When I look back at it I still see that same theme with the "blue bar healing". What I wanted was clarification, because obviously I am not seeing a dancer in the same role that you are (or many for that matter). When I asked for said clarification, I was told that wasn't what you were saying at all, and that other then what you have said all ready you didn't know what else to say. Do you see why I might have some confusion on this...especially when I have been reading and rereading what you said to try and help me understand? And again, instead of answering me or helping to explain you seem to be trying to make it seem that that is what I am "focusing on". No ...thats not it at all. I am trying to understand something YOU said, but you seem to not wish to address it for some odd reason (other then saying that wasn't what you were talking about, that I just gleened the concept of dancer/bard out of my own piecing together of material).


The fear of talking about our function isn't productive.


I don't think I am fear mongering. If anything, your wording seems to inspire fear of what might happen should we not go a certain way. I don't see how I can be telling people "to be afraid" to discuss things. If anything, I am desperately wantingyou to clarify what you were saying or intimating by your topics and wording in said initial post. Perhaps that is too much to ask , but I really hope it isn't. As you can see...I wish to PROMOTE discussion, not hinder it.


or the much less helpful but perfectly your right "I think you are wrong Panthu, I think our function is clearly defined, working as intended, and completely safe from any side effects or direct changes"... and you know what? You can say the last, but I don't really have a good response for that other than what I've already said.

I'm not mad about it, but I don't think I need to stop a productive thread just because you think I'm wrong. I may be wrong, but I'd rather be ready.


One, I don't think I ever said the above (which is what you seem to have your whole post leaning towards). I don't think I ever said you were "wrong" about something in regards to your thinking. That seems to be what you are saying to me. That I am not being helpful by not looking at all avenues for our functionality. I know you will probably say again that I am completely wrong, but I only have to read your text to see what you are saying to me (one reason why I love text at times...there is no way to escape it). Honestly, I do have my own opinion about what being a dancer entails, but I don't think I have stated it really. All I did say was I don't see how we might be "bardic";thats it, nothing more, nothing less.


Two, I don't think I am asking you to stop a productive thread. What I want is for you to clarify why you said those things, and why you said them the way you did. I wish to discuss them more, so I can understand why things are going the way they are going, and what others think here in the dancer community.


Three, you say you aren't mad, and thats good..for I honestly don't think either myself or my husband have given you reason to be mad. My wishing to grasp what is being done in the galaxy concering a profession I love should make you happy, not mad....so sugar, I am so glad you aren't.



Oqua Y Tryna Y Katya
(¯`'·.¸Taewyn's Angels¸.·'´¯
Taking care of all his wants and needs
Taewyn
Thu May 06, 2004 11:10 pm
#113


1) Mind disease is used in PVP just as often as mind poison and it is actually the preferred method to take someone out of the battle and keep them from zerging. This is one of the largest ways that entertainers can participate in and sway a battle to one side or the other. I have been at many a battle where the side with an entertainer was the winner due to this.


And this has to do with the current funtionality changing how? Again, it looks like your dancers did a fine job of counteracting the poison/disease without becoming bards...


Noone in the player base currently know exactly how the ham system will change and along with that all the ways to heal/damage/wound it. Why not discuss what your possible future role in this could be? What is the harm? Panthu isn't saying that they are taking away some dances to give you battle crys. Don't mistrue her words to try to make it sound like that, it is only counter-productive.


But, if you did your homework, you would have an Idea of how things are going....


Also, I think its actually more counter-productive to try and find a new functionlaity in a system you know so little about, especially when the current funtionality of dancers is probably the *one* thing within the whole class that works ok....



Do you research, I am not twisting anyones words, I am mearly pointing out what we know and what at least part of the community is scared of...Just because I diseagree with you or Pan does not make me counter-productive, quite simply it adds to discussion, not once have I been rude or abrassive during this. I would hope for the same treatment, especially from somone who seemingly has very little knowledge on how exactly combat works.

Message Edited by Taewyn on 05-06-2004 11:22 PM




Taewyn Alsan Lt Colonel in service of the Empire


Taewyn and Oqua's "As you like it" Armor and Clothing store. On Naboo, right outside of Kaadara Location: +5729 +6376.


Panthu
Thu May 06, 2004 11:14 pm
#114






Oqua wrote:

Um, the only reason I brought up the bardic thing was because that was what your initial post seemed to be focusing on. When I look back at it I still see that same theme with the "blue bar healing".



Oqua, this appears to be a logical conclusion. It sure as goodness seems to be brought up everytime we talk about function. I was hoping to convey "I know blue damage healing will lead us down that bard path that we don't want, please try to talk about it anyway putting aside your feelings on EQ Bards. Here is some information I have found that might help you do that."


It was not meant to lead you to Bard as the answer... or anything else. I don't want to lead you to any one answer. The answer can be "we are fine" or "we would be better without function" even. What I keep saying I don't know how to answer is the idea that I am trying to scare you into something or falsify information. It's been said by a few people now. I still don't know what to say to that. I promise, that isn't my intention.


I don't want you to be worried about this, so if you would like to PM me... I will answer any questions you have on my motivation. I don't want to look like the Dancer Forum Dictator though, so I'm going to stop answering things like this here in the thread.






P A N T H U Y GlitterUsagi
M i n d B o d y S p i r i t
Dancer ImageDesigner Doc

Rookaru
Thu May 06, 2004 11:36 pm
#115






Taewyn wrote:

1) Mind disease is used in PVP just as often as mind poison and it is actually the preferred method to take someone out of the battle and keep them from zerging. This is one of the largest ways that entertainers can participate in and sway a battle to one side or the other. I have been at many a battle where the side with an entertainer was the winner due to this.


And this has to do with the current funtionality changing how? Again, it looks like your dancers did a fine job of counteracting the poison/disease without becoming bards...


Yes, I never said entertainers needed to become bards. I am simply stating that if the way HAM works changes then healing of it (damage and wounds) will change too.


Noone in the player base currently know exactly how the ham system will change and along with that all the ways to heal/damage/wound it. Why not discuss what your possible future role in this could be? What is the harm? Panthu isn't saying that they are taking away some dances to give you battle crys. Don't mistrue her words to try to make it sound like that, it is only counter-productive.


But, if you did your homework, you would have an Idea of how things are going....


Yes, I did my homework. I know all about the system that was put into place and then pulled. The key word here is "pulled". Most likely the system put into place finally will be drastically different from what was tested since it failed so horribly. So I will say again that noone knows exactly what the new system will be like and I see no problem with talking about possible ways to fit into and work with the new system and the GCW.


Also, I think its actually more counter-productive to try and find a new functionlaity in a system you know so little about, especially whent he current funtionality of dancers is probably the *one* thing within the whole class that works ok....


Why is it counter-productive to talk about what could be added to enrich a class? Noone is going to force anyone to do anything they don't want to and noone is talking about removing any of the current functionality just yet.


Do you research, I am not twisting anyones words, I am mearly pointing out what we know and what at least part of the community is scared of...Just because I diseagree with you or Pan does not make me counter-productive, quite simply it adds to discussion, not once have I been rude or abrassive during this. I would hope for the same treatment, especially from somone who seemingly has very little knowledge on how exactly combat works.


You and your wife to a lesser degree keep trying to say that "Panthu is leading you this way! Panthu is pushing for this!" Is your last name possibly McArthy in real life? She is just trying to have a good discussion here, which for the most part this thread has been great and hopefully it will not die due to this crap. As for the "very little knowledge" jab, put your money where youmouth is. Wanna take this from the forums to theserver buddy?










Durgani TC Roughneck
Dragul Starsider RSE
Durgani Ahazi -SR-


Oqua
Thu May 06, 2004 11:46 pm
#116

Okies...


*sigh*


Thats not what we are doing at all. And how dare you speak to us that way. I want some information. No more no less. Maybe, just maybe if someone gives you an intelligent question you might be able to answer with more then "thats not what I said". Okies..if it isn't...then tell me what you did say. What's so hard about that? How is that me twisting anyones words.


I hardly EVER post on the forums. When I do its because I have a legitimate concern. How dare you belittle that and make it seem like we are just being rude. No one is being rude here but you Sir, and I do use the term loosely. Don't worry..this is the last reply I will have for you. What is truly sad is I invited my husband into this discussion to help me understand, and instead we were treated like this by someone who is a fellow dancer. Really nice.


Glad to know discussion is welcomed by someone with such polish, graciousness of spirit, and heartfelt wish to help someone who just wantedaide in understanding. How fortunate the dancing community has someone such as you to spearhead questions and concerns. Thanks again for helping me really understand what happens when you have a question and truly want an answer.





Oqua Y Tryna Y Katya
(¯`'·.¸Taewyn's Angels¸.·'´¯
Taking care of all his wants and needs
Taewyn
Thu May 06, 2004 11:58 pm
#117







Yes, I never said entertainers needed to become bards. I am simply stating that if the way HAM works changes then healing of it (damage and wounds) will change too


The original post intimates that heavily, which is the reason for the all the concern.....Other then that, I am fine with discussing new things for dancer, I enjoyed the entertainer professions a great deal when I had to do them (especially ID)



Yes, I did my homework. I know all about the system that was put into place and then pulled. The key word here is "pulled". Most likely the system put into place finally will be drastically different from what was tested since it failed so horribly. So I will say again that noone knows exactly what the new system will be like and I see no problem with talking about possible ways to fit into and work with the new system and the GCW.


Hmm, from your posts it sounds like you had no idea of what I was even intimating at, much less had an understanding of what was being patched in...


I also beg to differ about the HAM changes being fundamentally diffrent from how they apeared on test, I can say this with some confidence because of the devs track record with "internal testing", like the ever so famous crafting changes, which were realeased 2 months before they hit live and were pulled....(The devs did not change a thing, they simply pulled it once, then released it again 2 months later)


Now, I know some things will change, most likley the expotential formula governing regen VS HAM levels, however, in its truest form the changes will probably be the exact same....


Why is it counter-productive to talk about what could be added to enrich a class? Noone is going to force anyone to do anything they don't want to and noone is talking about removing any of the current functionality just yet.


Again, reread the original post....You will see where concern was drawn up about the combat-role direction and how it would jepordize the pure social aspect of the entertainment professions...


Other then that, I was mostly boggled by the need to change the one piece of functionality that actually works in an otherwise very under-developed class.....Macroing, Flourishes, dance move-lag-time and content are all huge problems that can be adressed now...However, even though I was a little dismayed, then only thing I adressed was the fact that the combat rebalance most likley would not change your original role...(again, unless somone knows something we do not....Which could be the case, which is all we were asking)


You and your wife to a lesser degree keep trying to say that "Panthu is leading you this way! Panthu is pushing for this!" Is your last name possibly McArthy in real life?


Mcarthy worked on fear and Ignorance, as well as stopping the dissemination of valuable information.....The information I provide is as accurate aswe currentlycan get and I am hardly using fear to push my beliefs...Infact, if I am saying anything at all, it is for people to calm down and not let *fear* of the combat balance ruin your game play or your class


You little attempt at wit, thought grand as it might have been in your mind, was a mis-nomer at best....If your going to insult, at least try to do it correctly. (You could have called me a jack-ass, at least you would not have sounded as dumb)


As for the "very little knowledge" jab, put your money where youmouth is. Wanna take this from the forums to theserver buddy?


So we can have our CM/Riflemen duel?


Knowledable about how combat works is not the same as being able to "pwn" somone with a FOTM, any monkey can grind riflemen/CM and hit the HS3/Mind poison button.....That does not make you knowledgable...


My7 year old brother can beat 6 people at once with his950 per tickmind poison+90% base/40% stun comp armor+40% synth steak+an ImpPSG +3k buffed HAM and his krayt Jawa Ion rifle (All I did was buy the game and give him the equipment)....He litteraly can not be defeated before the poison/HS shotskills somone. Yet, all he knows how to do is hit 4 buttons........I am surethough you can hitup to 5 in combination, your mom must be proud.


Knowing the equations, knowing why things affect things as they do...*That* is knowledge...Your small attempt to show me how "good" you are there-by showing me you know what your taking about, is laughable considering the extreamly broken state of the game right now....


I wont get into a who can defeat who...Because, if your powers of perception were as great as your powers intellect you would realize I am on tarq and your are on star-strider.....


Message Edited by Taewyn on 05-07-2004 12:15 AM




Taewyn Alsan Lt Colonel in service of the Empire


Taewyn and Oqua's "As you like it" Armor and Clothing store. On Naboo, right outside of Kaadara Location: +5729 +6376.


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