Dancer Archive

Thread: Cool Non-Combat Buff Ideas

Schardour
Wed Jul 06, 2005 12:58 am
#92






MataHairy wrote:


* How about a movement buff (for everyone). Maybe a 2-5% increase in movement speed (not TN), or vehicle speed?







Or mount speed?


Could make bantha races more interesting!





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Maisland
Wed Jul 06, 2005 8:57 am
#93

/agree Panthu


It would definately have to go away if the recipient actually entered combat... because then the attacker would realize what your actual CL strength is.




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BioEngine
Wed Jul 06, 2005 11:26 am
#94

How about a buff that increases the player's burst run duration?



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BraccusD
Wed Jul 06, 2005 11:46 am
#95

Ok, posted in profession threads, consolidating my ideas here:


1) For crafters, a inspiration to eliminate crit failures (as a BE that means I lose all my hard gathered DNA on a crit failure assembly).


2) For BEs, inspiration for either better sampling success or higher CL samples (I'd rather take higher aggro with a better chance of getting a sample).


3) For CHs, inspiration to eliminate pet call timers.


4) For those using mounts, an inspiration to allow pets to gallop without tiring til the inspiration ends.



- Drachus (of Kettemoor and Starsider)

CH/Fence and BE/CH
Akaara
Wed Jul 06, 2005 2:38 pm
#96

No to the expanded color pallette idea


Yes to getting 4 sockets buff


yes to adding glittery stuff to clothes


yes to buff tailors or non-crafters with some kind of speed boost when running or some kind of protective buff for when we place harvesters and run to factories so we might be able withstand more than ONE hit!





_____Chiana_________________________
JEDI ELDERCL 90

Sying ~ Master Entertainer

Nikeesha YMaster Tailor

geist33
Wed Jul 06, 2005 2:41 pm
#97

Plaid should not be an option...not fashionable


now having the option to make Comfortable pants with like flowers on it, or having a muscle shirt with a flame pattern would look great. It would bringa reasonto make some of the less pretty clothes in SWG. Maybe even put a spike in BE clothing (*cough* once its fixed) to make the undershirts (for example) more pleasing to buy and make.


Geist







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Akaara
Wed Jul 06, 2005 2:49 pm
#98






geist33 wrote:

Plaid should not be an option...not fashionable


now having the option to make Comfortable pants with like flowers on it, or having a muscle shirt with a flame pattern would look great. It would bringa reasonto make some of the less pretty clothes in SWG. Maybe even put a spike in BE clothing (*cough* once its fixed) to make the undershirts (for example) more pleasing to buy and make.


Geist





I hope this is done so that the fine line between professions is observed. I'd rather not have the flowers or some pattern be a buff but rather a tailor ability. However, some way to make a gown glitter for a special occasion would be excellent for a buff. Sort of like the holo-emotes except they should last a little longer.




_____Chiana_________________________
JEDI ELDERCL 90

Sying ~ Master Entertainer

Nikeesha YMaster Tailor

Atan
Wed Jul 06, 2005 3:00 pm
#99

What i would like to see:

More colors for droids (helps everyone, there are droid customisation kits that use the +droid customisation Skill Mod)
Increased running speed
increased burst run duration or lowered recycle time

Or maybe:


A slight (maybe +20 ) Ranged/Melee Defense modifier!
Through the diminishing returns formula they are using it would be a great help for CL1 surveyors without unbalancing combat

What i would not like:
Certain Schematics or (for the non-customisation kit professions) colors only available with a Buff. A buff should be something i want, not something i need. (And of course as a Master Crafter i want to be able to craft everything anytime frommy Profession, if spend my time/money on SEAs, Schem. & sub-components)




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degrah
Wed Jul 06, 2005 3:43 pm
#100

As a Master Bio Engineer, I would definitely come in ALL the time for a entertainer buff -
1. If my chances of successful HQ. dna sampling were increased by the buff
2. If my chances of critical failure were decreased when crafting.


Just my 2 cents. And it would be SO COOL if they actually did something like that - bring life back to
the cantinas....... and a reason to dance.


Doriana
Wed Jul 06, 2005 3:58 pm
#101



Esharra wrote:


geist33 wrote:

Just as long as Javy doesn't have the Gypsymobile painted plaid!





Completely off topic but..

My aunt was going to paint my old car plaid for me, we were even picking out colors. This was when my parents still had control over me and my mother said no, though. /cry




Doriana | Anabelle

Elder MasterDancer | (sensor hibernating)

-I support ATK people and playstyles.



fogseeker
Wed Jul 06, 2005 4:06 pm
#102

I think I can speak for most of the armorsmiths when I say that we first off want the factory armor color bug fixed. When you pull out a piece of armor from a crate it usually goes back to default color. Meaning our choice for making large runs of armor is to choose default colors (yea blue and orange padded is not in style)



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Jagii
Wed Jul 06, 2005 5:43 pm
#103

These are from me and my guild.

- Player Music: Increased sound quality

- Better repairs

- Chance for "second wind:" When you run out of action or mind, you immediately recover a portion of your action or mind pool.

Crafting:

- Craft faster: Prototypes take a shorter amount of time to come out.

- Less/no chance for critical failures

- Chance for boosted to item stats

- When your experimentation results in a failure, you have a chance to get some/all of those spent experimentation points back.


= Andrew

Chilastra.Palacek



"There's nothing to talk about, Becky. I'm ugly, boys don't like me, and that's it!!"
egoe
Wed Jul 06, 2005 7:31 pm
#104

As an AS, I would find the following useful for crafters in an inspiration buff

1) have it reduce complexity of items, so factory times would be reduced
2) have it add a bonus to assembly and/or add an extra experimentation point
3) have it reduce total amount of resources needed by a percentage
4) have it give a defense bonus or super version of mask scent so we can check harvestors without fear
5) have it give the ability to add a customized logo to crafted goods
6) have it double the amount of time an item can be on a vendor before it goes to stockroom
7) have it add certain special colors to all palettes that can only be obtained through being buffed
8) have it reduce the amount of faction points needed to buy factional items
9) have it give me an icy cold adult beverage and a foot rub

Any of the above I think would be well received



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