Dancer Archive
Thread: Combat Balance Issues for Dancer: Ent Healing, Bards, and our Future in the Game
I agree on a lot of the points about cantina crafting so far, it sounds a nice idea but I don't see it as being much use. If I'm crafting I'm usually not very chatty though it depends on how much I'm making for someone. For tailor's who are really a social crafting profession (if they choose to be) it might be nice as cantina's can be a good place to do business. One time I stopped by a cantina to dance for a bit and ended up using 3 full crates of cloth, a crate or so of trim and lots of other components and resources.
Weaponsmiths, Armoursmiths, Architects and DEs would probably never use a crafting station in a cantina. They're much more concerned with experimentation and factory producing items, any bonus or real reason for them to craft inside a cantina probably isn't a good idea. All that would happen is PC cantinas would just become the local master xxxxxxxsmith's personal crafting shop. Overall I think the only profession that would be bothered is tailors and maybe Docs.
As for the fatigue idea, I think we probably should either get no fatigue from dancing/playing instruments or get it very slowly.
ArgentWulf wrote:
Sounds like a Catch-22. If we danced and got fatigue we would have to find another dancer to watch and cure it. I think the current action expenditure is quite sufficient. I dislike the idea of general fatigue for everyone. Someone stated it before and I agree, it will only get more profs who hate our presence.
I think you are referring to what Deila said... and yes, I'm not normally nuts for anything that makes us a burden to other players instead of the fun things we should be.
Still though, having BF spread to all players instead of just combat does sound like balance to me. In my mind, it would work best along with the other two ideas brought up here: Val'rel's high cost temporary in battle band aids and Sirii's Dancer perks for all players (we've honed in on crafting, but I think she was pretty open in her first post as to what they could be).
Balance is good, Devs like balance. They don't so much love large all encompassing pitches though, lol... so this is going to take me a while to sort out. I think the keys really need to be: nothing that will further jeopardize our cantina appeal, nothing that would subtract from the ability to put on a show, nothing that would be too tedious for us or the patrons, and nothing that would force us to be a greater time sink, burden, or hassle to the rest of the game base.
If these "useful" elements could take the visual form of one or more Performance Enhancements, that would rock. That way we could get a nice new toy that could be used for pure show or service when needed. hmmm... I think I'll poke TH and see if he has any impressions from reading along. I'm sure he'll smack me down if we are headed in the wrong direction on all points. He knows better than I do what might actually be entertained. ![]()
BTW I slight little clarification on the "band aids".
I never really meant in the heat of battle. I was thinking it should be more a incamp ability. It ought to be a short dance effect, targetted similar to our buffing ability. As I don't do combat I'm not sure on what sort of reduction it should allow but if it was for example 400 BF then it should only be useable once the target has at least 200-300 BF. If it should be allowed to make BF go negative, for it's duration, I'm not sure. It shouldn't be like a buff you get before combat, you should only really want to get these out in the field. The downside would progressively push your BF up faster than normal, once each "band aid" runs out, but allow the combatant to stay away from the cantina's longer.
They'd have to experiment with the downside to balance it out but after the effect runs out you should regain the original BF that was taken away, plus some percentage maybe 50%, there could even be another after effect that causes BF to be gained faster than normal, say an extra 30%.
morphemet wrote:
... I would like to see /denyservice removed from the game as I think this ability is too open for exploitations, but I understand that there are valid reasons for it. I would much rather see a way for private city structures to be the ones “denying service” than the performers....
How about this for a crazy idea (at 2AM. LOL)
The time I will use the /denyservice command the most is when I am dancing in a cantina and a number of Imperials enter the building (and it's a pain in the hind end to get everyone tagged with it.) Now, the only way I can identify Imperials is when they are overt.
Why not make the /denyservice command an overt only command? That way, if you choose to use it, you should be able to defend your right to use it (whether on your own or with your faction mates imposing. Sure, it would probably get us killed, but if we are carrying the flag, as it were, well, ladies and gentlemen, they aren't calling it a war for nothing. For those that are covert or neutral that would take issue with this, if you can't pick a side or are unwilling to fully commit to your side, there are other, safer ways of taking care of the healing issue with the enemy (stop dancing). (And I am not intending to be insulting, but again, this is a war we are referring to hear...People standing up and making a sacrifice for what they believe in..) The nice side effect to this would be that, being overt use only, it could just deny the opposing faction without the hassle of trying to stick it on a moving target. ![]()
For those jerks, we have two very effective tools at our disposal: 1. Stop dancing. 2. Our cantina crowd. You do #1 and make it known that you have stopped because someone treated you like a dirty shirt (for whatever reason), I can assure you that, if you are doing the job in the right way, tool #2 will step up and do whatever they can to correct the issue, either verbally or physically.(I have performed in enough public cantinas to know that the people in that crowd that appreciate what you are doing or that are just trying to get healed and get on their way have the reason they are there taken away from them, it isn't a very pretty, but is a very gratifying sight when the crowd does take matters into their own hands. It's almost like they are saying "You do NOT come in here and abuse OUR dancers/musicians.)
Maybe this isn't stated very well, but when I read that comment above, this hit me like a bolt. Might not be the correct place to state this, and I apologize for any potential hijacking of the threads original intent, but I just couldn't figure out if it warranted a topic of its own, and decided just to say it here.)
Maybe silly and the other combat dancers can provide some input here?
*dances off to bed before having to ingest more shoe leather* heh
Entertainers should be able to heal this fatigue. In addition, entertainer buffs should give a buff that effects every skill. Right now, it only effects how many times you can be shot in the head. If you heard a nice tune, you should start your tasks for the next hours with joy. Everything is easier when you have fun doing it. Entertainer buffs should not be particularly strong in one field, but rather a good mood that stretches into every skill you do. Not much, just slight enough to be noticed.
Hhhmm. That sounds like /cityban unless there's more to it. I wasn't on when /citywarn was around so I don't know. Is it the same thing or is it a step further? Really, I have no clue about /citywarn that's why I'm asking. If you can't even get into the city limits with it, I think it's a good idea. My husband was banned once (by accident
and was removed right away) but he was still able to be in the city. Just couldn't use any services there.
I'm sorry though, Sultrina, I have to disagree about /denyservice. I want that to stay. CSRs pay little enough attention to guys who sexually harrass us. I should be able to do something myself. Sometimes, even if you /addignore, it's really obvious what they're doing.It's nice to have that one extra step. I think /denyservice should be more like /addignore. It should be permanent unless you remove it. The only time I've used /denyservice is if being bothered. I may be master pistoleer but in pvp, sometimes it's not the best and I like to have other options.
Just my opinion!![]()
It may of been /cityban all I knwo is the command allowed the town guard to attack you and it was used once to kill a CSR. I't ok on /deyservice I would say the majority of the dancer comunity doesn't agree with me here, I just feel that the simplicity of watch an entertainer and get healed is such a nice reflection of how real entertaienrs work. They might not WANT to entertaienr YOU, but the show must go on so they are stuck with it.
Universal fatiuge is a great idea! I've often though every action in a game like this should cost somthing including chating so it could cut down on spam. Now SWG wasnt desighned for this in depth an aproach, but for every action to cost some sort of fatige is a good idea! There are a lot of balance issues to worry about here but the idea is a sound one.
Sultrina wrote:
It may of been /cityban all I knwo is the command allowed the town guard to attack you and it was used once to kill a CSR. I't ok on /deyservice I would say the majority of the dancer comunity doesn't agree with me here, I just feel that the simplicity of watch an entertainer and get healed is such a nice reflection of how real entertaienrs work. They might not WANT to entertaienr YOU, but the show must go on so they are stuck with it.
Universal fatiuge is a great idea! I've often though every action in a game like this should cost somthing including chating so it could cut down on spam. Now SWG wasnt desighned for this in depth an aproach, but for every action to cost some sort of fatige is a good idea! There are a lot of balance issues to worry about here but the idea is a sound one.
They popped a CSR this way?! I love it! As far as I know there's no guards with /cityban ( limited xp with this remember) but what a cool idea! Thanks for the info. I appreciate it.
I agree with universal fatigue! I think it's good too.
Message Edited by PoetDancer on 05-05-2004 08:55 PM
Sultrina wrote:
[snip]As far as I know this does't kill the plan as you have to be close to a station for it to work, though how close Im not sure, and buffing them even if they don't stay to craft would probly still be a nice way to get these poor guys out of their houses for a little while. I'd say before we go nuts about it we should ask them in the crafting forums if they would walk across the street for these buffs if they where in the game. I will certainly give them the buff for free if they ask, but if they would rather not bother with geting it then it's not somthing we need. I think they will probly like the idea myself, I hear crafters often coment they need to get out more.
Message Edited by Sultrina on 05-04-2004 09:24 PM
Keep in mind that most crafters need many different resources and components (some from factories) and fitting all that into your inventory to be able to sit in the cantina and craft isn't necessarily logical. Also, referring to crafters as "poor guys" is demeaning as is the stereotype that they need to get out more. If those reasons are the basis for this argument, I'm not sure it makes sense.
Kitachiira wrote:
[snip]I'm sorry though, Sultrina, I have to disagree about /denyservice. I want that to stay. CSRs pay little enough attention to guys who sexually harrass us. I should be able to do something myself. Sometimes, even if you /addignore, it's really obvious what they're doing. It's nice to have that one extra step. I think /denyservice should be more like /addignore. It should be permanent unless you remove it. The only time I've used /denyservice is if being bothered. I may be master pistoleer but in pvp, sometimes it's not the best and I like to have other options.
Just my opinion!
I'd like to strongly oppose getting rid of /denyservice too. This is my ONLY method of dealing with unrespectful patrons. Maybe it doesn't fit RP 100% to be able to deny someone the ability to watch me dance, but it is one of the only control mechanisms we have as dancers. We should not be forced to dance for those who make racial slurs, obscene remarks and display general lack of respect for anyone. Taking away a command like this would be the quickest way to send me packing...