Dancer Archive

Thread: New List, take a look please

Ravenmist
Mon Nov 24, 2003 6:48 am
#66






OneWonder wrote:

You know how when you are dancing Lyrical or formal, and you hit the wall but you keep dancing? Instead of dancing through people, why not make it where we dance beside them, like as if they were a wall. Instead of start dancing, stop dancing, start dancing, stop dancing, in a very crowded cantina, like Coronet... It's just an idea.... Thank you for taking it into consideration.



I couldn't agree more, dancing through stuff and still dancing after you hit a wall looks terrible. I'll add that to the list unless people have an objection to it.
Ravenmist
Mon Nov 24, 2003 7:13 am
#67






Maewyn wrote:

**Fix the lyrical/formal base dance.

Gahh...I didn't know it was broken! Will have to do some experimenting and see.



Yeah, its a tricky one. The base dance is broken, it looks like it is suppose to on your end but on the others end all your doing is gliding and stumbling around. Its a server lag issue or something like that. You'd never notice unless someone told you, hehe... so the bad news is all the time you've spent doing lyrical in front of others, the time in between flourishes you just looked like some dancing drunk girl. Some people will still see you normally, but most don't and even someone that see's you normally might not see the person next to you normally.. wierd server stuff. Gotta be something we can do about it tho I hope.
Aetia
Mon Nov 24, 2003 9:43 am
#68

I think you have done a wonderful job on the list. I agree you have brought up some very important issues, althought I would like to attempting pushing one of the lower ones to the top.


"Group commands for dancers that allow /groupstartdance, /groupchangedance, /groupstopdance and perhaps even /groupdistract 1 etc... also Synchdance?"


I think this one is more important than most folks grinding up to master realize. I had been master a few months and was starting to lay off dancing to pursue other skills that kept me entertained. Then I asked around the cantina for folks interested in starting an entertainer group. That was well over a month ago, and we are still going strong, but we are often hampered in what we can do by the lack of these commands.


I really believe that many folks are going to get bored with simply dancing in cantinas after so long and will start to seek out or start entetainer groups themselves. These commands could turn a great performance into a flawless performance.




Aetia
Master Dancer / Master Sharpshooter
Nemesis
Server - Flurry
Sultrina
Tue Nov 25, 2003 1:28 pm
#69

Ravenmist,


Please ask the devs to add a messsage like "you feel eye upon you" or some such thing when a customer that needs healing starts watching us. Normaly this can be done by watching for the healign exp to start rolling in. I am maxed here and would dearly love to know this. You see before I maxed healign EXP I would make shure someone with black bar mind wounds knew how to get healed in the first place. Now I have to ask them if they are watchign wich is taken at times to mean "are you stupid or what?" I don't want spam just a single message tellign me I am healign someone in the cantina. If another person starts geting healed then another message. You get the idea

Akaara
Tue Nov 25, 2003 8:50 pm
#70

I am strongly against wasting Dev time with the AFK issue.


I danced for 13 hours straight in a large group and gained a little over70,000 healing xp! I think that's pretty sad. If I was hunting, I would have gotten way more xp than that in 13 hours of playtime.



I do not think AFK dancing is bad and I shudder to think what the Dev's would do to curb it. I like making dance macro's that are perfectly timed with the flourishes and then singing with them.. actually performing like in the Miss Galaxy contest. Please do not change the macros, they can be wonderful and very useful for performers. I hated the suggestion of having to do flourishing on cue, that takes the fun out of entertaining.


AFK dancing is not the 'real' issue... it's a symptom of other problems the class has as a whole. It's being expressed as a hatred for the afk'ers when its basically an issue with the class. Your top 5 should stay the way it is.


I think people need to dig deeper for the 'root' cause of afk entertaining.


Here is what makes people dance afk:


Boring: not enough flourishes at higher dances, having to do high level dances for max xp gain, pretty much makes it boring, not enough variety to make people stay and dance.


Slow healing xp gain


Large grouping to gain any healing xp (which leaves smaller cantina's empty Keren comes to mind)


Not enough incentive to go do entertainer missions. If you could gain healing/dance xp from missions, the holocron seekers would be out running missions instead of afk dancing because they wanna get there fast so I think adding xp gain may help, then the 'true' dancers would get most of the cantina's back.


I also want props to use and be able to perhaps use my dancing abilities in the field.


thanks... lets think of reasons WHY there are so many afk'ers instead of just whining about it, come up with solutions and think of reasons WHY it is a problem.


It also sounds like some dancers feel like they are not getting 'noticed' in the cantina's, but that's an ego issue not an AFK issue.



Just a side note, I used to play a game where the GM's tried to curb afk'ers and had things in place to check, but ya know what... everyone still macroed anyways, they were just more tricky and wrote better macros. I hated the 'macro' police with a passion. I say if everyone pays the same amount to play this game then it shouldn't be up to someone else to tell them 'how' to play.. IE YOU cannot afk dance.. that's absurd.




_____Chiana_________________________
JEDI ELDERCL 90

Sying ~ Master Entertainer

Nikeesha YMaster Tailor

Sultrina
Wed Nov 26, 2003 12:02 pm
#71

Here is some reasons to ATK entertain.


Entertaining is far from boring it's the most chalanging class in the game.



40-70% more dancing EXP for those that are at the keyboard and know what they are doing.



Being at the keyboard means you are there to answer the call when a group really needs an entertainer at a location granting more healing EXP then large groupshave to offer.



We can use all our abilities in the field except BF healing and many groups still prefer to take a dancer with them so when they hit the cantina they get healed quicklygranting another boost to healing exp



AFK macro dancing is cheatign plain and simple NO argument changes this simple fact unatended play is cheating.

Sultrina
Wed Nov 26, 2003 12:10 pm
#72

Strait from the terms of use document artical 7


"you may not use or distribute macros or other programs which would allow unattended game play. You may not take any action which imposes an unreasonable or disproportionately large load (as determined by us) on our infrastructure."


So it IS cheating and before you ague they havn't enforced it yet try using this logic on the nice officer next time you get pulled over for speeding "but everyone does it and Ive been doing it for years!"

nvoigt
Wed Nov 26, 2003 3:29 pm
#73

thanks... lets think of reasons WHY there are so many afk'ers instead of just whining about it, come up with solutions and think of reasons WHY it is a problem.




Well, as a bloody psychology amateur I would say it's human nature to go for the easy gain without risk...



Just a side note, I used to play a game where the GM's tried to curb afk'ers and had things in place to check, but ya know what... everyone still macroed anyways, they were just more tricky and wrote better macros. I hated the 'macro' police with a passion. I say if everyone pays the same amount to play this game then it shouldn't be up to someone else to tell them 'how' to play.. IE YOU cannot afk dance.. that's absurd.




I have played games with active admins/CSRs and I can assure you, there were no groups of twenty people meeting in a set spot to exploit the system. If people were openly macroing in the game you played, either the community supported them, or the admins sucked.


I have heard the price argument so many times now... if I really have rights per money paid, go to your knees and kiss my feet, because I am the uber gamer god paying 17$ ( 15$ + extra european charges ). I guess it does not depend on the price we pay for this game... But I agree with your last sentence, it shouldn't be up to me to tell people to not disobey SOEs rules... that's SOEs job and I do pay them for doing it.


Sigarni
Fri Nov 28, 2003 4:24 am
#74

Make the XP earned based only on the level of the dancers experience, not on the dance itself. If a high level dancer uses basic they should get the same XP as if they used exotic.



If this is ever implimented, and personally I hope it is. Dance endurance costs would also need to be equalised, otherwise the lowest dances would become the only practicle dances, for gaining xp.






Shaherizade (OtR)

Dancing and public relations
N_Kita
Fri Nov 28, 2003 6:30 pm
#75






Sultrina wrote:

Strait from the terms of use document artical 7


"you may not use or distribute macros or other programs which would allow unattended game play. You may not take any action which imposes an unreasonable or disproportionately large load (as determined by us) on our infrastructure."


So it IS cheating and before you ague they havn't enforced it yet try using this logic on the nice officer next time you get pulled over for speeding "but everyone does it and Ive been doing it for years!"






Actually if you look at the entire statement from section 7 of the EULA, it appears to be targetting 3rd party software, ie manipulating the system based on intercepted data. However, I may be wrong.


"You may not decrypt or modify any data transmitted between client and server; you may not use or distribute macros or other programs which would allow unattended game play."



I think the list looks good, though I'm not sure about the collision detection. I think it would solve fewer problems than it would create. Again, thanks for the time you spend compiling the complaints, flames, ramblings, and constructive suggestions!

MoraninGlory
Sat Nov 29, 2003 8:35 pm
#76

(moving this over from the earlier list thread, it had been bumped above this one!)


i love love love the idea of adding some non-bardlike abilities for dancers. my first profession was dancing and i'm 2 boxes away from master tailor. While i'm loving my choices so far the fact that i am totally incapable of defending myself is getting really frustrating to the point where i may need to drop some of my dancing. so yes, please suggest to the devs that entertainers and crafters have some sort of combat-avoidance abilities, i loathe the idea of having to drop a mastership and hunt chubbas so i can run from point a to be without dying!


i agree that the collision issue's easy fix (stop dancing) would cause more annoyance than having some powergamer run straight through me to go see han and chewie.


as a dancer-tailor i would love to see some more entertainer-specific clothing or some other sort of cross-profession items. it seems that entertainers interact a lot with medics and combat oriented players but i barely even realized that artisans existed when i was a newbie dancer. has there been any interest/response to the crafted props ideas i saw floating around here a while back (RL has been interfering with my forum time)




Moranin Glory




Master Tailor

Master Artisan

Novice Rifleman

ex-Master Dancer, Entertainer, Merchant

CORE Recruitment Officer

Shop locations on Naboo, Corellia and Talus

N_Kita
Sat Nov 29, 2003 9:07 pm
#77






Sigarni wrote:

Make the XP earned based only on the level of the dancers experience, not on the dance itself. If a high level dancer uses basic they should get the same XP as if they used exotic.



If this is ever implimented, and personally I hope it is. Dance endurance costs would also need to be equalised, otherwise the lowest dances would become the only practicle dances, for gaining xp.



Good thinking!! I'd hate to see every master dancer in town swingin' to basic!!
Lunah75
Mon Dec 01, 2003 9:38 am
#78

Raven,


New exploit you may want to check out, people are dropping master tag after placing cantina and cantina stays. Is this really what the devs intended? Some even droppped the entire proffesion and still can own cantina....................argh.







~Cute and Deadly~
Colonel Lunah Malina ~ Wife of Glyndo
Aine Malina ~ Tailor slave
Satrina Rekrez ~ Dancing Diva


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