Dancer Archive
Thread: Do you think it's fair to spend 400k xp out of 900k xp when you could be getting FS xp from it?
ElayneDancer wrote:
Warryyr,
I fully agree with you that I'll be earning dancer experience anyways and could convert it, which is why I said I might possibly take some FS slots as a lark.
However, I intend to do this casually. I might dance alittle. I'll perform mind buffs for my friends. I'll definetely chat with people and socialize. But I'm not going to max my action pool, start dancing, go AFK, come back, restart dancing, etc., ad nauseum. I refuse to. I'd like to think that my game has evolved well beyond that. Therefore, I'd be very, very surprised if I earned more than 50k dance experience a day, which means it'll take me roughly 18 days to cap and convert, which would translate into months before I finish force sensitive.
To me and for my playstayle, that's fully acceptable. However, to most people who are "serious" Jedi hopefuls, the idea of taking 6 months to get Jedi would be practically an insult.
Basically, I see no reason why I shouldn't spend 400K on a new dance, seeing as I'm going to get more use out of that then say Persuasion or Luck (yah, I know, they're the "noob" lines, but those are the ones I want for IC purposes).
You're also complaining that other professions aren't having to pay for new content with XP points. Well, think about it like this. If tomorrow, Sony was to say "BTW, there is a now an Unarmed Hit 4. But it'll cost ya 400K to get it, TKM." Would you consider that to be unfair?
What would make sense to you as to what to charge dancers for a new template ability? Credits? That won't work, because it'll raise the arguement that most dancers are low income, especially if they are "only" dancers. Just give it on a quest? Well, then that raises the issue of "The Dancers got Super Dance for free, why should we pay for Unarmed Hit 4?".
A new dance is like opening up a new box on your character. Dance Knowledge V if you would. As I paid experience for Dance Knowledge 1 through 4, and paid experience for every other dance I have, I don't see anything wrong with paying experience for this one.
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Well, if TKM's got something called Unarmed Hit 4, at a cost of xp, then the argument would be that TKM's and Entertainers are the only professions getting charged xp for new content. Would it insinuate the beginning of a new system of cashing in xp for post-Master content? Yes. Would it be fair to TKM's or Entertainers alone, who have to pay this cost? No. Not with the current Jedi system. Besides, if TKM's got some called Unarmed Hit 4, it would go in the Master TKM box. Without a doubt.
I think it should just be given from the quest, after the quest is complete. There's no inequity with "Dancers got Super Dance for free, why should we pay for Unarmed Hit 4?" because Unarmed Hit 4 doesn't exist. In fact, no other profession in this game has EVER had to pay xp for new content. Ever.
As to essentially gaining a new knowledge box, like Knowledge 5 - well I can see that perspective. But, technically, this new dance is only a certification. Do we actually gain a Knowledge 5 box for our 400k xp? No. We just learn something new. New weapons certifications have been put into the game many times. With no need for combat folks to spend xp to learn how to use it. Essentially, they learned a level 5 box with a new weapon certification in it. But the certification was put somewhere in their existing skillboxes. What do we get? You got it, nothing. We don't see that new dance anywhere in our skills, do we? We have no idea where it fits in. There was no definitive effort by the Devs to categorize this new dance and song.
A carbineer knows that once they obtain Nym's Slugthrower from the Nym's themepark, they need to reach a certain skill box to use the carbine - to gain the certification. Straightforward and simple.
Our quests - not so much.
We're never told outright what level of Musician/Dancer we must be to take our quest. But, sure enough it's Novice Dancer or Musician. So, once we gain our reward, where does this reward fit into our skills? Gee whiz, it doesn't. Heck it doesn't even appear on our skill sheets!
Is this post-Master content? Then why can Novice Musicians and Dancers do it?
Is this incentive to go further in the profession? Then where's the thrill for Masters? Why do Masters' xp banks get robbed, depriving some of Force Sensitive xp?
This whole quest was horribly slapped together, from what I've seen. Very little thought was put into how this fits into a current Entertainer's skillset.
And no Dev interaction in the Feedback thread makes me want to puke.
Are the DPT's playing the good cop/bad cop game? Good to see you back, Deila..was starting to worry that we were losing you.
Xyrdre wrote:
Heyas everyone... I'm poking back around.
My latest full-length novel is now in the Focus thread for the Entertainer Quests, if anyone cares to peruse it. And yes, the DPT's seem pretty united on this XP cost point, though I tried to be a bit more cool-headed in my approach of denouncing it.
Xyrdre wrote:
Nah, I've just been really busy for the past several weekson secret servers that don't exist...and well, sometimes it's a good thing to take a little forum breather.
But, regarding good cop / bad cop... let's just say that the DPT's are ineffable in our methods and ways.
I agree about the breather..I'm probably due for one myself, seeing how my posts have become shorter and grumpier lately.
I haven't bothered to get over to TC lately (what little extra play time I've had being applied to a server that doesn't exist), but I got the impression from your post in the focus thread that the flos for the new dance don't start and endat the samelocation/position sothat they can be strung together..true? If so, then let's just toss this new dance right out the window! The ability to string the flos is the only saving grace for formal & lyrical.
But I do still think its basically a good idea to charge XP for a new dance. The reason is simple: We all gather experience and we all grow in dancing after we mastered it. With this dance those are honored, who are dedicated dnacers, who have been dancing for months at least. Dancing XP, which are supposed to reflect the experience a character has in dancing, may very well demanded for a dance that isn't known all over the galaxy, that is even beyond the school of master. For the quest itself you gain knowledge of the dance. But you need be a truely experienced dancer to actually dance it. That makes sense. And by this point of view it doesn't matter if other classes don't use the mechanism, since it is a good thing.
For those, who don't sacrifice their dancing XP to get closer to Jedi, this will put some worth to their experience which has been absolutely worthless so far; that why I actually think that 400k XP isn't asked too much, you gain it in two months of playing a dancer easily and there is no other worth to it.
Now, knowing the drawbacks of the dance, and with the assumption, that it will never be fixed considering the time that is already known that lyrical and formal are broken, my opinion is, that the cost should be lowered to 100k XP, low enough for even somebody who cannot effort the skill points to go further than novice dancer. Though it hurts to say this, 'cause it means giving up hope the dances will ever be fixed.
What I really don't understand is why the discussion about this is so heated. Yeah, some are grinding for Jedi and trade their XP for that, which puts it to an enormous value. Especially since there seems to be no other way to become Jedi for a pure entertainer as far as I understand. So what? If you don't think, the time you loose in becoming Jedi isn't worth a new dance (what, considering the problems with it, would be a wise decision) don't get it. You can get it after you became Jedi if you want to. Is being Jedi of so few worth that you cannot wait for a dance a few months to you?
Message Edited by kirah_ashlin on 09-26-2004 08:08 AM