Dancer Archive
Thread: Entertainer NPC's... Your Thoughts?
Of the ideas suggested so far I like Tiaga's. As Ravanne_Esi said it would take a lot of coding work and they need to fix our other issues first before looking at something like this but it could be something we keep listed for some future point.
Tiaga wrote:
I've not been a fan of replacing entertainers with recordings, or of the NPCs..
But what about a compromise? Instead of the entertainer recording a show, let the person watching record, with the consent of the entertainer. Someone would only be able to hold one of these recordings... Or at least one per droid. They would then be able to play it back once, which would create an NPC that looks like the entertainer that it was recorded from to heal their mind.
That would create your NPC for off-peak healing, yet still preserve audience/entertainer interaction since they still have to go to the entertainer for the recording. Perhaps make the recording heal slower, but since they'd be hit double for the time (Once to record, once to watch) maybe that wouldn't be necessary.
Message Edited by Ravanne_Esi on 08-07-2004 12:17 PM
Personally I don't think there is a problem needing solving, but if it will get the people running around saying the sky is falling without impacting our profession then it's a good thing.
Message Edited by Tiaga on 08-07-2004 12:00 PM
Ok well firstly as Tiaga said as I wrote only one per player, that pretty much knocks selling them for profit on it's head. You could also add in only the person who recorded the performance is allowed to activate it. Others in your group may watch/listen to it but there would be no way to really sell these things en mass.
Ravanne_Esi wrote:
You miss my point entirely. This is something that should never be. We were intended to be live entertainers, to be the social center of the game. With this idea there would never be a need for more than a few packaged buff vendors and you know that we would just be replacing the buffbots with a few entertainers that would specialize in making pre-packaged heals and buffs. There are always entertainers on, if the general player base is unwilling to spend the short amount of time necessary to track them down and go to them or invite the entertainer to them for their heals and buffs, then that is just too bad for them. The heals and buffs are there for the asking at all hours, the only reason anyone has trouble finding them is because they have been driven out of the main centers of entertainment and into player cantinas and other venues.
Elhana wrote:
Ravanne_Esi wrote:
You miss my point entirely. This is something that should never be. We were intended to be live entertainers, to be the social center of the game. With this idea there would never be a need for more than a few packaged buff vendors and you know that we would just be replacing the buffbots with a few entertainers that would specialize in making pre-packaged heals and buffs. There are always entertainers on, if the general player base is unwilling to spend the short amount of time necessary to track them down and go to them or invite the entertainer to them for their heals and buffs, then that is just too bad for them. The heals and buffs are there for the asking at all hours, the only reason anyone has trouble finding them is because they have been driven out of the main centers of entertainment and into player cantinas and other venues.
Lets do an example.
A player comes in after some hard combat, spends 8 minutes getting healed, grabbing a new ent buff(s) etc.
They then go out and kill and main lots of things/people until their BF, wounds or buffs bring them back to us.
Another 8 minutes and the player is all ready to go out again all freshened up and with new buffs.
With a recorder they might spend 16 minutes, or more, in the cantina the first time. If wounds or BF causes them problems before their buffs run out then they could use the recording to keep themselves going instead of returning to the cantina.
We wouldn't really lose any interaction time, infact we'd gain from it. Some people would not get around to using their recordings so they go out of date meaning we gained some interaction with a person when they didn't really need it. People who play at odd times could maybe spent longer between seeing an entertainer, or they'd be able to "make do" when there isn't an entertainer handy.
Perfect example
And I like the idea that only healing can be done with the droids.
As it is now, you buy a buff and get healed up then head out to do missions. Often, before the buffs wear out you have to get healed again by an entertainer. Having the Entertainer that buffed you making a few vids so the combatant doesnt have to come back in before getting rebuffed would be a huge plus. Not to mention it would encourage repeat customers for the entertainer ![]()
Message Edited by PistolDance on 08-07-2004 01:20 PM
PistolDance wrote:
It also seems sad to me that you consider the BF accrued from two gurk missions to be unbearable.Yes, id say in the BF in 400-500 area is unbearable. It reduces my damage significantly. After 3 missions I become almost useless. Its not even worth doing missions with 600 BF.
Even if they have changed the amount of BF accrued, go talk to the devs to fix the BF function, don't complain about your mythical, hard to find entertainers.
Why so nasty? Im stating my personal experience.
My apologies, I wasn't aware that two gurk missions caused that much BF. The last time I killed gurks they weren't nearly as bad, and if they do cause such significant BF then you do have a legitimate gripe against the devs. I can understand getting hurt a lot by large critters, but I don't think that gurks should fall into that category. I would urge anyone who thinks that battle fatigue is accrued too quickly to take the issue up with the devs.
I apologise for sounding nasty; that was not my intent. There have been so many people lately who have complained about not being able to find entertainers when they haven't even looked that a certain ammount of annoyance in any response does creep in. Please accept my apology.
rebus_ks wrote:
PistolDance wrote:
It also seems sad to me that you consider the BF accrued from two gurk missions to be unbearable.
Yes, id say in the BF in 400-500 area is unbearable. It reduces my damage significantly. After 3 missions I become almost useless. Its not even worth doing missions with 600 BF.
Even if they have changed the amount of BF accrued, go talk to the devs to fix the BF function, don't complain about your mythical, hard to find entertainers.
Why so nasty? Im stating my personal experience.
My apologies, I wasn't aware that two gurk missions caused that much BF. The last time I killed gurks they weren't nearly as bad, and if they do cause such significant BF then you do have a legitimate gripe against the devs. I can understand getting hurt a lot by large critters, but I don't think that gurks should fall into that category. I would urge anyone who thinks that battle fatigue is accrued too quickly to take the issue up with the devs.
I apologise for sounding nasty; that was not my intent. There have been so many people lately who have complained about not being able to find entertainers when they haven't even looked that a certain ammount of annoyance in any response does creep in. Please accept my apology.
No problem, I dont consider the amount of BF to be an annoyance because of the experience these creatures give.
And I am one of those people that does not wish to travel around looking for an entertainer to heal my BF just so I can play effectively. Which is why I support the BF healing droid vid idea ![]()
PistolDance wrote:
This will change once patch 10 goes through and people wont need to grind through entertainer to unlock.
The only people grinding entertainer will be the people that plan on keeping it, and if the recursive macro nerf is pushed through there wont be that one person left in the cantina healing when someone needs it.
With the amount of BF that can oftenoccur in two missions (with a large beast, like gurks for instance) combatants cannot play without healing. People can argue the "thats too bad, its not a right" stance all they want. But what if entertainers gained NO xp unless someone was watching them.
Its a fair comparison.
In my opinion patch 10 will actualy cause an increase in unatended entertainers. When patch 10 haapens were going to have 2 months worth of jedi who've unlocked burst upon the scene. Not tough master jedi that can heal wounds on thier own and kick the crap out of everything, but weak newbie jedi that are highly reliant on buffs and heals. What's the natural course for many of these jedi? turn thier second slot into a buffbot or a master doctor, or a combination of the two. So its concievable that well see all these jedi's fresh alts grinding away in the cantina to become a buffbot.
With the anouncement of atempts to curb unatended play maybe some won't bother to do this, but others who haven't heard or don't believe it will happen may do this.
PistolDance wrote:
Perfect example
And I like the idea that only healing can be done with the droids.
As it is now, you buy a buff and get healed up then head out to do missions. Often, before the buffs wear out you have to get healed again by an entertainer. Having the Entertainer that buffed you making a few vids so the combatant doesnt have to come back in before getting rebuffed would be a huge plus. Not to mention it would encourage repeat customers for the entertainer
Message Edited by PistolDance on 08-07-2004 01:20 PM
You cannot play both at once, so they will have to either already have another account or purchase one.
Dreamland wrote:
PistolDance wrote:
This will change once patch 10 goes through and people wont need to grind through entertainer to unlock.
The only people grinding entertainer will be the people that plan on keeping it, and if the recursive macro nerf is pushed through there wont be that one person left in the cantina healing when someone needs it.
With the amount of BF that can oftenoccur in two missions (with a large beast, like gurks for instance) combatants cannot play without healing. People can argue the "thats too bad, its not a right" stance all they want. But what if entertainers gained NO xp unless someone was watching them.
Its a fair comparison.
What's the natural course for many of these jedi? turn thier second slot into a buffbot or a master doctor, or a combination of the two. So its concievable that well see all these jedi's fresh alts grinding away in the cantina to become a buffbot..
PistolDance wrote:
With the amount of BF that can oftenoccur in two missions (with a large beast, like gurks for instance) combatants cannot play without healing. People can argue the "thats too bad, its not a right" stance all they want. But what if entertainers gained NO xp unless someone was watching them.
Its a fair comparison.
2 missions? Ok if you are getting cripling amounts of battle fatigue from 2 missions something is seriously wrong. The most battle fatigue ive ever had is about 600, it took me 3 hours doing baz-nitch lairs, or one doctor buff cycle to get that much fatigue. Let me tell youI can do alot more that 2 baznitch lairs in3 hours
Message Edited by Dreamland on 08-07-2004 05:17 PM