Dancer Archive

Thread: Entertainer NPC's... Your Thoughts?

Elhana
Sat Aug 07, 2004 10:49 am
#27






Tiaga wrote:
I've not been a fan of replacing entertainers with recordings, or of the NPCs..

But what about a compromise? Instead of the entertainer recording a show, let the person watching record, with the consent of the entertainer. Someone would only be able to hold one of these recordings... Or at least one per droid. They would then be able to play it back once, which would create an NPC that looks like the entertainer that it was recorded from to heal their mind.

That would create your NPC for off-peak healing, yet still preserve audience/entertainer interaction since they still have to go to the entertainer for the recording. Perhaps make the recording heal slower, but since they'd be hit double for the time (Once to record, once to watch) maybe that wouldn't be necessary.



Of the ideas suggested so far I like Tiaga's. As Ravanne_Esi said it would take a lot of coding work and they need to fix our other issues first before looking at something like this but it could be something we keep listed for some future point.


Some ideas for it... one per player, shelf life (not that they could be sold) of say 4-7 days, could allow it to group heal wounds/BF but each one ought to have a limit. Say 800 wounds/BF at most, if used by a group divided amoungst them all. Should work slower than watching the Entertainer live, only heal upto say 70 / 80 / 90% of wounds/BF. Using sould give the Entertainer some bonus xp, as with crafting not much but equal to the healing done plus a small extra amount. Also only allow recording while the client is fully mind wound and BF healed, no scimping by recording at the same time as you get healed. You want a recording, the "cost" of it is the time to find and watch an Entertainer over any healing you need so in essence it provides more possible intereaction with us. Could also make it require additional options selected along the recording in order to prevent AFK recording, a click box or some option for it. Also what about making the recorder a single use item crafted by artisans, maybe the quality would effect how far the healing it gives would go.


Basically you'd want these things to be a stop gap measure, useful but a live Entertainer would be faster, offer more complete healing, may be able to provide buffs (Novice+ Musician/Dancers only), could do it in a camp if they came along andprovide combat support depending on their professions.



Val'rel Shia
Master Tailor & Master Dancer
Part of [The Firm] Superstore 1200m west of Mos Entha [80 x 3254]
Chimaera
Ravanne_Esi
Sat Aug 07, 2004 11:05 am
#28

*Grumbles about stupid forum software*

Message Edited by Ravanne_Esi on 08-07-2004 12:17 PM



Ravanne Esi
Master Dancer, Master Entertainer, Master Musician
Ragin' Rancor Enterprises
New Hope, Naboo
-

Tiaga
Sat Aug 07, 2004 11:59 am
#29

I don't want entertainers to turn into a crafting profession Ravanne. That's why my idea involves the person having to come make the recording themselves. They would still need to visit the entertainer, it would just be sort of a saved visit for later. If you can't have more than one, can't have a big vendor to supply the whole server. Only for healing, not buffing.

Personally I don't think there is a problem needing solving, but if it will get the people running around saying the sky is falling without impacting our profession then it's a good thing.

Message Edited by Tiaga on 08-07-2004 12:00 PM



Inside my heart is breaking, my make-up may be flaking
But my smile still stays on
My soul is painted like the wings of butterflies
Fairytales of yesterday will grow but never die
I can fly - my friends
SWG Entertainer.com Fashions by TK

Lesia
Sat Aug 07, 2004 12:23 pm
#30

Can you tell me how selling holovids in the bazaar for 6k or less is going to help the novice dancer or musician make healing experience? Will a novice entertainer be able to sell holovids as well as amaster dancer or musician? How will they receive their healing exp? Based on the number of vids?Will they grind through healing by making vids?


Entertainers meet and join in city cantinasbecause they get better experience grouped with other entertainers. I'm not in favor of anything that mightseparate entertainers and make it more difficult for them to gain experience. This learning experience is probably what has made entertainers such a tight community.


The whole idea ofmaking holovids seems impersonal. If someone is coming to you to make a vid, why don't they just come to you to be healed?


Regarding NPC entertainers *shudder*, if I need doctor's buffs, I go to outside the Coronet Starport whereI know I can find a live doctor. And if I'm playing an alt and need a bf heal, I run totheTheed or Coronetcantina. if you're willing to make a contribution, people will be there, just like theatk doctors always stationed outside the Starport.


With the end of buff vendors we cleared a huge hurdle. Please let's not create another hurdlebefore we know the outcome. In fact, this mightcreate a wonderfuloption forpre-master dancers and musiciansoutside the large city cantinas where they willbe appreciated for their ability to heal bf in distantoutposts.
Elhana
Sat Aug 07, 2004 1:10 pm
#31






Ravanne_Esi wrote:


You miss my point entirely. This is something that should never be. We were intended to be live entertainers, to be the social center of the game. With this idea there would never be a need for more than a few packaged buff vendors and you know that we would just be replacing the buffbots with a few entertainers that would specialize in making pre-packaged heals and buffs. There are always entertainers on, if the general player base is unwilling to spend the short amount of time necessary to track them down and go to them or invite the entertainer to them for their heals and buffs, then that is just too bad for them. The heals and buffs are there for the asking at all hours, the only reason anyone has trouble finding them is because they have been driven out of the main centers of entertainment and into player cantinas and other venues.





Ok well firstly as Tiaga said as I wrote only one per player, that pretty much knocks selling them for profit on it's head. You could also add in only the person who recorded the performance is allowed to activate it. Others in your group may watch/listen to it but there would be no way to really sell these things en mass.


One point of my suggestions was to give the combat peeps reason to spend a longer amount of time with us, they wouldn't be forced to, just given the option by having and wanting to use a recorder. Buffs of course should only be available from live players. Why not healing by this system though? Overall the combat player wanting to make a recording would spend equal or longer overall time with the entertainer.


Lets do an example.

A player comes in after some hard combat, spends 8 minutes getting healed, grabbing a new ent buff(s) etc.

They then go out and kill and main lots of things/people until their BF, wounds or buffs bring them back to us.

Another 8 minutes and the player is all ready to go out again all freshened up and with new buffs.


With a recorder they might spend 16 minutes, or more, in the cantina the first time. If wounds or BF causes them problems before their buffs run out then they could use the recording to keep themselves going instead of returning to the cantina.


We wouldn't really lose any interaction time, infact we'd gain from it. Some people would not get around to using their recordings so they go out of date meaning we gained some interaction with a person when they didn't really need it. People who play at odd times could maybe spent longer between seeing an entertainer, or they'd be able to "make do" when there isn't an entertainer handy.


Whole point is that it's a stop gap measure, a choice for the combat players, something that won't always be used but when the time comes it means not having to travel back to civilisation as soon, completely use their buffs without BF becoming a major issue.


All that and it gives Artisans/DE's something new and useful to make plus it fits in with the Star Wars atmosphere of using holograms for things.


It's something the devs deserve to consider at some point in the future and after all it might not be feasable as each item would need to keep a lot of data assigned to it. What the character recorded looked like, what they were wearing (colours aren't too much of a problem if they make the holograms have that blue grey sort of look as in the films), what dance/music they performed, what flourishes and when...etc.



Val'rel Shia
Master Tailor & Master Dancer
Part of [The Firm] Superstore 1200m west of Mos Entha [80 x 3254]
Chimaera
PistolDance
Sat Aug 07, 2004 1:19 pm
#32






Elhana wrote:





Ravanne_Esi wrote:


You miss my point entirely. This is something that should never be. We were intended to be live entertainers, to be the social center of the game. With this idea there would never be a need for more than a few packaged buff vendors and you know that we would just be replacing the buffbots with a few entertainers that would specialize in making pre-packaged heals and buffs. There are always entertainers on, if the general player base is unwilling to spend the short amount of time necessary to track them down and go to them or invite the entertainer to them for their heals and buffs, then that is just too bad for them. The heals and buffs are there for the asking at all hours, the only reason anyone has trouble finding them is because they have been driven out of the main centers of entertainment and into player cantinas and other venues.






Lets do an example.

A player comes in after some hard combat, spends 8 minutes getting healed, grabbing a new ent buff(s) etc.

They then go out and kill and main lots of things/people until their BF, wounds or buffs bring them back to us.

Another 8 minutes and the player is all ready to go out again all freshened up and with new buffs.


With a recorder they might spend 16 minutes, or more, in the cantina the first time. If wounds or BF causes them problems before their buffs run out then they could use the recording to keep themselves going instead of returning to the cantina.


We wouldn't really lose any interaction time, infact we'd gain from it. Some people would not get around to using their recordings so they go out of date meaning we gained some interaction with a person when they didn't really need it. People who play at odd times could maybe spent longer between seeing an entertainer, or they'd be able to "make do" when there isn't an entertainer handy.





Perfect example And I like the idea that only healing can be done with the droids.


As it is now, you buy a buff and get healed up then head out to do missions. Often, before the buffs wear out you have to get healed again by an entertainer. Having the Entertainer that buffed you making a few vids so the combatant doesnt have to come back in before getting rebuffed would be a huge plus. Not to mention it would encourage repeat customers for the entertainer


Message Edited by PistolDance on 08-07-2004 01:20 PM



Milandra (SI)

" Into the garbage chute fly-boy! "
rebus_ks
Sat Aug 07, 2004 1:30 pm
#33


PistolDance wrote:


It also seems sad to me that you consider the BF accrued from two gurk missions to be unbearable.

Yes, id say in the BF in 400-500 area is unbearable. It reduces my damage significantly. After 3 missions I become almost useless. Its not even worth doing missions with 600 BF.

Even if they have changed the amount of BF accrued, go talk to the devs to fix the BF function, don't complain about your mythical, hard to find entertainers.

Why so nasty? Im stating my personal experience.




My apologies, I wasn't aware that two gurk missions caused that much BF. The last time I killed gurks they weren't nearly as bad, and if they do cause such significant BF then you do have a legitimate gripe against the devs. I can understand getting hurt a lot by large critters, but I don't think that gurks should fall into that category. I would urge anyone who thinks that battle fatigue is accrued too quickly to take the issue up with the devs.

I apologise for sounding nasty; that was not my intent. There have been so many people lately who have complained about not being able to find entertainers when they haven't even looked that a certain ammount of annoyance in any response does creep in. Please accept my apology.
PistolDance
Sat Aug 07, 2004 1:49 pm
#34






rebus_ks wrote:




PistolDance wrote:


It also seems sad to me that you consider the BF accrued from two gurk missions to be unbearable.


Yes, id say in the BF in 400-500 area is unbearable. It reduces my damage significantly. After 3 missions I become almost useless. Its not even worth doing missions with 600 BF.


Even if they have changed the amount of BF accrued, go talk to the devs to fix the BF function, don't complain about your mythical, hard to find entertainers.


Why so nasty? Im stating my personal experience.






My apologies, I wasn't aware that two gurk missions caused that much BF. The last time I killed gurks they weren't nearly as bad, and if they do cause such significant BF then you do have a legitimate gripe against the devs. I can understand getting hurt a lot by large critters, but I don't think that gurks should fall into that category. I would urge anyone who thinks that battle fatigue is accrued too quickly to take the issue up with the devs.

I apologise for sounding nasty; that was not my intent. There have been so many people lately who have complained about not being able to find entertainers when they haven't even looked that a certain ammount of annoyance in any response does creep in. Please accept my apology.




No problem, I dont consider the amount of BF to be an annoyance because of the experience these creatures give.


And I am one of those people that does not wish to travel around looking for an entertainer to heal my BF just so I can play effectively. Which is why I support the BF healing droid vid idea





Milandra (SI)

" Into the garbage chute fly-boy! "
Dreamland
Sat Aug 07, 2004 5:03 pm
#35






PistolDance wrote:




This will change once patch 10 goes through and people wont need to grind through entertainer to unlock.


The only people grinding entertainer will be the people that plan on keeping it, and if the recursive macro nerf is pushed through there wont be that one person left in the cantina healing when someone needs it.


With the amount of BF that can oftenoccur in two missions (with a large beast, like gurks for instance) combatants cannot play without healing. People can argue the "thats too bad, its not a right" stance all they want. But what if entertainers gained NO xp unless someone was watching them.


Its a fair comparison.








In my opinion patch 10 will actualy cause an increase in unatended entertainers. When patch 10 haapens were going to have 2 months worth of jedi who've unlocked burst upon the scene. Not tough master jedi that can heal wounds on thier own and kick the crap out of everything, but weak newbie jedi that are highly reliant on buffs and heals. What's the natural course for many of these jedi? turn thier second slot into a buffbot or a master doctor, or a combination of the two. So its concievable that well see all these jedi's fresh alts grinding away in the cantina to become a buffbot.



With the anouncement of atempts to curb unatended play maybe some won't bother to do this, but others who haven't heard or don't believe it will happen may do this.


Elhana
Sat Aug 07, 2004 5:05 pm
#36






PistolDance wrote:

Perfect example And I like the idea that only healing can be done with the droids.


As it is now, you buy a buff and get healed up then head out to do missions. Often, before the buffs wear out you have to get healed again by an entertainer. Having the Entertainer that buffed you making a few vids so the combatant doesnt have to come back in before getting rebuffed would be a huge plus. Not to mention it would encourage repeat customers for the entertainer



Message Edited by PistolDance on 08-07-2004 01:20 PM





Actually I'd not thought of droids being the playback system but it makes total sense really thinking about it. A new thought I had was where would you be able to use this recording, anywhere you can get your droid or only in a camp? Anywhere would probably be best (though I don't know how many people take scout skills and can make camps) though maybe the effect is quicker/more efficient in a camp?


One thing on Tiaga's idea and the bits I chipped in is the Entertainer actually plays no active role in the system. It's upto the client to get the recording device, upto the client to find an entertainer, upto the client to start stop and generally oversee it records properly. The entertainer just performs for the client over and above any healing they need. Though some message, maybe even an emote, seeing the client actually holding the recorder, would probably be best so the entertainer knows they're being recorded. I'm sure some of us will be camera shy. Again thinking about it maybe a popup for the entertainer to give consent might be a good idea?



Val'rel Shia
Master Tailor & Master Dancer
Part of [The Firm] Superstore 1200m west of Mos Entha [80 x 3254]
Chimaera
PistolDance
Sat Aug 07, 2004 5:11 pm
#37






Dreamland wrote:





PistolDance wrote:




This will change once patch 10 goes through and people wont need to grind through entertainer to unlock.


The only people grinding entertainer will be the people that plan on keeping it, and if the recursive macro nerf is pushed through there wont be that one person left in the cantina healing when someone needs it.


With the amount of BF that can oftenoccur in two missions (with a large beast, like gurks for instance) combatants cannot play without healing. People can argue the "thats too bad, its not a right" stance all they want. But what if entertainers gained NO xp unless someone was watching them.


Its a fair comparison.







What's the natural course for many of these jedi? turn thier second slot into a buffbot or a master doctor, or a combination of the two. So its concievable that well see all these jedi's fresh alts grinding away in the cantina to become a buffbot..






You cannot play both at once, so they will have to either already have another account or purchase one.




Milandra (SI)

" Into the garbage chute fly-boy! "
Dreamland
Sat Aug 07, 2004 5:12 pm
#38






PistolDance wrote:

With the amount of BF that can oftenoccur in two missions (with a large beast, like gurks for instance) combatants cannot play without healing. People can argue the "thats too bad, its not a right" stance all they want. But what if entertainers gained NO xp unless someone was watching them.


Its a fair comparison.









2 missions? Ok if you are getting cripling amounts of battle fatigue from 2 missions something is seriously wrong. The most battle fatigue ive ever had is about 600, it took me 3 hours doing baz-nitch lairs, or one doctor buff cycle to get that much fatigue. Let me tell youI can do alot more that 2 baznitch lairs in3 hours



And as rediculously easy as pve combat isI had absolutely no trouble killing them with 600 bf either.

Message Edited by Dreamland on 08-07-2004 05:17 PM

Oqua
Sat Aug 07, 2004 5:14 pm
#39

But what if entertainers gained NO xp unless someone was watching them.


We already have this...in fact, we have to do three trees of healing xp, only getting the experience if someone watches us.


If it were possible to do dancer/musician/entertainer without a group (for the added xp bonus) or without someone watching me for a HUGE portion of it, I don't think it (bots and afk performers) would have been that prevalent a problemto begin with.



Thats the only area I worry about with the bf healing of a ranger camp and/or vid disc.



What about the aspiring performers who need that bf healed? I know everyone is saying this would be used only if live entertainers aren't there...but come on? Lets not fool ourselves. Its hard for me to believe someone would rather not use the droid then travel all the way to look for a cantina to heal? Even on peak times, that is what is a big sticking point here for many...convenience.


The healing xp lines really stunk the last time I did dancer and musician, and I wasn't the only one who noticed it. I refuse to believe the only feasible way to do this portion of entertainer is how I saw some do it....getting a combat medic to come and disease guildmates/friends for a couple of hours.


It wasn't like that before the bots ....and I don't want to see it like that after they are gone either. We want entertainers to enjoy becoming master...not thinking they will never get it since healing xp barely trickles at times.


And sorry...having a combat little lady who has fought basically everything, BF isn't that horrid a situation. Just like healing my other wounds, if its that big a deal for me there are other solutions. It may not be the "optimal" one for me, but hey, last I checked...this game didn't cater to our every whim.



Oqua Y Tryna Y Katya
(¯`'·.¸Taewyn's Angels¸.·'´¯
Taking care of all his wants and needs
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