Dancer Archive
Thread: Reactions from the other correspondents?
It's a complicated issue. Personally I would also be happy if they just disabled all macros while AFK , and removed the ability to disable auto-AFK. Why they aren't doing it that way I don't know, but they must have reasons.
HalasterTheBlack wrote:
Maybe you should considerchanging your behavior if you want to change how you're perceived.
Yes, I remember you. You're the one who says that entertainers are all played by "ugly housewifes having web secks" and "trying to ruin [your] game." Pardon me if I'm less than impressed by any opinion of yours.
However, you're welcome to your opinion. As are the entertainers. The fact is, yes, many of us support this concept. We're allowed to do that if we wish. I play a combat profession on my main character also, and frankly I don't see any way that removing looping macros is going to hurt her in any way that I can't easily work around. I have an alt who is all combat, and she won't be negatively affected either.
That is MY experience, and how I will be affected. That's all that TH asked for in his original "In Development" post. That's really all I asked for when I asked how the other correspondents feel about this change. Maybe you should focus on providing examples of how you'll be affected, and constructive suggestions, instead of throwing immature, ridiculous insults at three entire professions and the real people (of all sexes, ages, and situations) who play them.
NJ62 wrote:
3) No entertainers at off-peak hours? Well if you need a medic off-peak you're also out of luck. If you have to find a live medic to heal your wounds, you should have to find a live entertainer to heal your BF/mind. Why a double-standard?
AudioOrgana wrote:
Nacoa wrote:
AudioOrgana wrote: Everyone else like you and me who just used recurisive macros and /ui action toolbar to simply assist when playing the game will be the ones hurting, not them.
You're assuming /ui action toolbarSlot will be removed. That isn't necessarily the case to stop recursive macros. /ui action toolbarSlot could add a check to see if the target slot contains a macro. If so, don't run it.
I have a hard time believing they'd do that (since it would require code time, which as we are all very, very well aware is at a premium right now), but regardless, that doesn't change the fact that this will not hurt the people it's meant to, only everyone else.
AO
Um....any change requires "code time". Blanket removal of /macro and /ui action toolbarSlot requires code changes just like adding a check on /ui action toolbarSlot.
lifelessdroid wrote:
there is already a system in game that supports this. There is a mechanic that set you to afk even if you are macroing. The only way to break it is to use the keyboard/mouse. There is a check box to turn this off. I think an easier solution would be to remove the box and instead change /afk to /quit when you time out. I am sensing a hotfix when this backfires, and you know that hotfixes generally give up the bugs that last for the next couple months until it becomes a 'feature' of a new patch.
No, you don't auto-afk if your toon is doing something. Try this:
[macro named blinker]
/blink
/pause 300
/macro blinker
You won't auto-afk, and you won't auto-logout. From this (and a few other things), I gather that the auto-afk and auto-logout is controlled by the server, and the macro engine is on the client. The server continues to see a stream of commands coming in, so you don't auto-afk and don't auto-logout.
[disclaimer: I tested this auto-afk thing a long time ago. Since then, I haven't tried it so it may be different now]
Message Edited by Nacoa on 08-04-2004 02:01 AM
Taewyn wrote:
Sorry to keep trolling here, but I need to say something to this post....
Taewyn wrote:
So no, your logic is assanine to say the least...Anyone who *really* looks at the numbers knows your warping them to try and fit your incredibly dumb argument.....
Not gonna requote everything...you are missing a major point. The other classes who got reworked, from melee, to armorsmith, to chef.. had their class reworked to make it functional.
What is happening with the removal of the recursive macro has NOTHING to do with the rework of a classes abilities, function, or design.
It is the change to a game system that ALL classes have access to.
I have never been one to bad mouth entertainers...it's your class, play it how you will. I've done master ENT, Dancer and Musician...and the grinds are a bear...I afk'd while at work, and spent on average 6 hours per evening at my keyboard...dancing, buffing, and playing a fizzz.
With the exception of a few broken flourishes and animations....the classes (Entertainer, Dancer and Musician)work. NOTHING game breaking here... Nothing that is NON-FUNCTIONAL similar to the problems with the other classes that have since been retooled and now function beautifully.
You have succeeded in causing game effecting changes....that will harm the gameplay of a much larger player base than the combined entertainer population.
The repurcussions will be widespread, and negative. I Hope you people have thick skin (but you don't from my previous experiences...and MANY forum threads...) because Dancers, Entertainers, and Musicians will take the brunt of this hostility....
and your correspondants are responsible for letting such an irresponsible change be ENCOURAGED....
AudioOrgana wrote:
I could train my dog to click for me - are they going to require us all to install webcams so they can see that there is actually a person sitting there?
Both of which are completely ridiculous assertions. Besides that, you're undoubtedly correct. They will not catch all of the afk macroers. If and when they do catch one, they may not be able to ban one, and the CSRs do, assuredly, have many other things to deal with. There does become a point, however, where the trouble involved with setting up and running an AFK macro outweighs the benefit the "player" receives from doing so.
Heck, give the CSRs the ability to spawn a dialog on your client if they suspect that you areAFK that requires you to click a ui button within 5 minutes, or it automatically sets you to afk status, thereby dumping your macros and starting the countdown to log you out. Have it spawn at a random location on the screen (rather than at a consistent location like all the other windows) and you've pretty much nailed even themost common and most easy to use3rd party programs. Even better, it requires very little muss or fuss on the part of the CSRs. They dont even have to talk to you and wait for a response. If you're there, it's a minor inconvenience. Practically by the time you could even react to it and click on it, the CSR could have moved on to the next ticket.
AudioOrgana wrote: Everyone else like you and me who just used recurisive macros and /ui action toolbar to simply assist when playing the game will be the ones hurting, not them.
You're assuming /ui action toolbarSlot will be removed. That isn't necessarily the case to stop recursive macros. /ui action toolbarSlot could add a check to see if the target slot contains a macro. If so, don't run it.