Dancer Archive
Thread: SOEs Grand Experiment a failure ?
DarkY0da wrote:
"If you can't stand the waiting and would be happier quitting till things are fixed, you should and you shouldn't feel guilty about it. I was told to pass that along"
"They(The Devs)just feel that we weren't implemented correctly and there are some major design flaws with our original concept. They say that the ability to completely automate our prof through the macro system was a mistake, but nothing short of a major coding and design effort will be able to fix it. That has to be put after the CU (they were promised first) and a few other already scheduled items. " - Panthu
Ahh hmm I guess that sort of answer the question well enough eh.
There were major design flaws with Jedi, but they sure busted their butts to get that fixed up, didn't they. One could argue their designs are STILL flawed with that, but I digress....![]()
I understand the constraints of IT schedules and how plans can go awry in less than 12 parsecs.
I also understand that a LOT of professions need work right now. Work that is not coming soon enough.
However, Entertainers represent more than a profession. They represent a portion of new players who are drawn to SWG solely for the social aspects of it. We're more than just some professions. We are a playstyle, an untapped market, a segment of the population who's not necessarily playing to run around killing stuff. We're here to help folks, have fun, and maybe meet some new friends. And, our place in the game is now lost, pretty much. It's as if Combat is broken, or Crafting is broken. Entertaining is broken and it's a serious detriment to this game. I know the Devs want to fix us sometime (well, i know that NOW - thanks SOETyrant for treating us like human beings) but sometime is not good enough! It's a seriously BROKEN part of their game.
So, is the Grand Experiment a failure? No. But it will be when no one plays an Entertainer, and those who buy the game TO play Entertainers realize there's nothing in the game to offer them for that playstyle, so they either suck it up and play a Combat or Crafting role, or they just take the stupid game back and never give it all a second thought.
The decision is simple (and this is completely an unbiased opinion - no really lol).
Fix Entertainers quick, make them a HIGH priority as is appropriate,because you have more than broken and failed professions. You have a broken playstyle.