Dancer Archive

Thread: Mastering Legitamately takes too long

Tiaga
Tue Dec 21, 2004 2:31 pm
#27



LyteFoot wrote:


Maisland wrote:

LyteFoot wrote:
There are a couple of things you can do to speed up that healing experience in light of the slow trickle we get today. Our group has used both to help a dancer or musician through those last healing boxes when the frustration really sets in. Both can be fun as well. The first is to have some friends sample radioactives. Its a hoot to see those black bars and you get a big laugh when someone samples a bit too long and incaps themselves. Keep them in group so you can chat with them while they lie there . The second is what we call an "Insane Asylum" party. A CM will duel everyone in the group and hit us with mind disease. It's a really funny sight to see a band and a dance line all with the disease graphics floating over their heads and to laugh at each other for being a mindless bunch of ents.

Word of caution about doing the CM trick. If you have a mind disease and are performing, you heal yourself and no one gets any xp from it. For this trick to work, you need to disease the audience only. If you disease the performers, it's a wasted effort.





Yes most of us become an audience for the ones needing experience. Also if a musician watches a dancer and a dancer listens to a musician you still get some of the experience flowing and believe me with 10+ people mind diseased there is a lot to flow and a lot of fun conversations about who is losing their mind the fastest. It's also funny to see the people who attack the CM because they don't aren't actively performing. Entertainers can do a little damage even with zero combat skills LOL.


I'm not so sure.. Has anyone actually run tests in a controlled environment? My feeling is that there is no experience earned by the group from anyone performing. However, I haven't done any tests on it. Seeing xp in a crowded cantina is hardly a test. My guess would be that if it works at all, it would only be in the case of a dancer listening to a musician, not the other way around.



Inside my heart is breaking, my make-up may be flaking
But my smile still stays on
My soul is painted like the wings of butterflies
Fairytales of yesterday will grow but never die
I can fly - my friends
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Schardour
Tue Dec 21, 2004 3:48 pm
#28






Tiaga wrote:





LyteFoot wrote:





Maisland wrote:




LyteFoot wrote:


There are a couple of things you can do to speed up that healing experience in light of the slow trickle we get today. Our group has used both to help a dancer or musician through those last healing boxes when the frustration really sets in. Both can be fun as well. The first is to have some friends sample radioactives. Its a hoot to see those black bars and you get a big laugh when someone samples a bit too long and incaps themselves. Keep them in group so you can chat with them while they lie there . The second is what we call an "Insane Asylum" party. A CM will duel everyone in the group and hit us with mind disease. It's a really funny sight to see a band and a dance line all with the disease graphics floating over their heads and to laugh at each other for being a mindless bunch of ents.




Word of caution about doing the CM trick. If you have a mind disease and are performing, you heal yourself and no one gets any xp from it. For this trick to work, you need to disease the audience only. If you disease the performers, it's a wasted effort.








Yes most of us become an audience for the ones needing experience. Also if a musician watches a dancer and a dancer listens to a musician you still get some of the experience flowing and believe me with 10+ people mind diseased there is a lot to flow and a lot of fun conversations about who is losing their mind the fastest. It's also funny to see the people who attack the CM because they don't aren't actively performing. Entertainers can do a little damage even with zero combat skills LOL.




I'm not so sure.. Has anyone actually run tests in a controlled environment? My feeling is that there is no experience earned by the group from anyone performing. However, I haven't done any tests on it. Seeing xp in a crowded cantina is hardly a test. My guess would be that if it works at all, it would only be in the case of a dancer listening to a musician, not the other way around.




Yes, it works with a Dancer listening to a Musician while performing.


The opposite I cannot make a claim to. I've never been diseased while playing an instrument


(Environment: No patrons. Two dancers diseased while dancing. Two EH xp ticks at a time.)




Message Edited by Schardour on 12-21-2004 05:50 PM




T
IL KISMETA

lTlSlCl
A life spent making mistakes is not only more honorable,
but more useful than a life spent doing nothing.
XzXzXzXzX
Also...Tayel [PLD]

Esharra
Tue Dec 21, 2004 8:41 pm
#29






Tiaga wrote:
Maybe I'll take my musician, go get some wounds, then try a little test of the other way.

Either way you get less xp, since you are healing some yourself.





It does work the other way around as well and, yes, in my experience it did seem less. But I wasn't thinking in terms of testing so didn't record numbers.


If you want to really make a lot of eh xp, make friends with a CM who is active in pvp with a couple of riflemen. If the CM is really on top of his/her game he'll keep the riflemen's blue bars filled which will give him tons of lovely blackness for you to heal. I had the great fortune to be good friends for a long time with a truly awesome guy who knew his prof very well. Unfortunately, my favorite CM left the gamejust beforethe two day period a few weeks back when I thought I wanted to be a jedi (wth was I thinking?!) and now I'm trying to get back the 8 boxes of musician healing without him! *pulls on her horns and cries*




Esharra ěsh-äŕ-rä, noun
1. Entertainer
2. Bounty Hunter
3. Smuggler

"One man's oddity is another man's routine." -Bertos Goodner (a dancer)


LyteFoot
Wed Dec 22, 2004 8:35 am
#30

It is less experience, there is no question there since you are doing a lot of your own healing. But so what, its a fun time with everyone laughing and cutting up. We could speed the process up by all standing around and watching the dancers leveling but a lot of the fun is the audience's reaction when they come in, see an organized band and dance line, and all of us have those fun disease graphics floating over our head every few seconds. The CM uses a few more disease packs and we take an hour longer. It just makes the fun last longer.



Elwyn LyteFoot - Corbantis server
Ihareo
Wed Dec 22, 2004 2:35 pm
#31

It's not that it takes too long, but it can get boring. That's why I am against the 'Anti AFK' stance.


Take the ability to AFK and we'll cut off our noses to spite our faces.




Ihareo Imtame--Adept of the Force
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Tiaga
Wed Dec 22, 2004 6:03 pm
#32

If it's boring, what about making master suddenly makes it interesting?

And if you have an answer to that, is it really something that is strictly master level, or could you extend it down into the profession pre-master?



Inside my heart is breaking, my make-up may be flaking
But my smile still stays on
My soul is painted like the wings of butterflies
Fairytales of yesterday will grow but never die
I can fly - my friends
SWG Entertainer.com Fashions by TK

Ihareo
Wed Dec 22, 2004 11:00 pm
#33






Tiaga wrote:
If it's boring, what about making master suddenly makes it interesting?

And if you have an answer to that, is it really something that is strictly master level, or could you extend it down into the profession pre-master?






I didn't say the profession is boring, I said the long hours can get boring.


Nothing makes it more fun at Master, but at Master you can do certain things, like take controll of your city's cantina fro a player who's quitting in two days. So you need to make Master NOW or your city's cantina is gonna go POOF!





Ihareo Imtame--Adept of the Force
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rayill
Thu Dec 23, 2004 4:58 am
#34






Ihareo wrote:





Tiaga wrote:
If it's boring, what about making master suddenly makes it interesting?

And if you have an answer to that, is it really something that is strictly master level, or could you extend it down into the profession pre-master?






I didn't say the profession is boring, I said the long hours can get boring.


Nothing makes it more fun at Master, but at Master you can do certain things, like take controll of your city's cantina fro a player who's quitting in two days. So you need to make Master NOW or your city's cantina is gonna go POOF!






Y'know, you can always make arrangements with the person to just have them empty it and move the items to a small house you set down to clear up space and then you can just hold on to the deed until you hit Master? That makes it so you don't have to rush, and the town will likely only not have the cantina for a few extra days.


Sure, it can get boring at times in the game, especially if you are just doing the same thing over and over. However, I found the best way to make it not boring is when I get bored to go do something else with the character. Maybe change the venue and go dance at a smaller outpost, or go do combat stuff, or go shopping, or go tour around some city that you haven't gone to. Heck, there is even this weird thing about logging out and doing something else with your computer...







Rayill Yi'tun
Master Dancer
- I support ATK people and playstyles
Ihareo
Thu Dec 23, 2004 6:37 am
#35

My favourite way of making it not boring is to striking up a random conversation with a random person.




Ihareo Imtame--Adept of the Force
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Nabodia_Norilles
Thu Dec 23, 2004 9:45 am
#36


I'm a bit confused here. It took me roughly 8 days to master dancer. I was at the keyboard 99.9% of the time (breaks to grab food, potty, or whatever). I danced in an ent group in the cantina in cnet. It wasn't boring because we had some of wierdest if not funniest conversations in group chat.


Healing xp is kinda hard, but usually if there is some good PvP going that day on the server its not really that hard.


Also I work full time and only have time to play in the evenings for about 4 hours or so.





__________________________

}N{abodia
There'snothinginthisworldsosweetaslove,
Andnexttolovethesweetestthingishate.
__________________________


MyT_Chicken
Thu Dec 23, 2004 10:50 am
#37






Nabodia_Norilles wrote:


I'm a bit confused here. It took me roughly 8 days to master dancer. I was at the keyboard 99.9% of the time (breaks to grab food, potty, or whatever). I danced in an ent group in the cantina in cnet. It wasn't boring because we had some of wierdest if not funniest conversations in group chat.


Healing xp is kinda hard, but usually if there is some good PvP going that day on the server its not really that hard.


Also I work full time and only have time to play in the evenings for about 4 hours or so.








People don't like Spamnet. Thats why it takes people so long. I can't stand Spamnet, and it makes me mad when I have to stand in buff lines for 20-30 mins listening to all the crap people are saying. I did all my leveling at Dantooine Agro Outpost, and it took forever. But I was the only entertainer, so I didn't have to listen to <plz invite m3 2 yr groupz>




h Egri p
§ If you don't know; you'll find out soon enough! §

Nabodia_Norilles
Thu Dec 23, 2004 11:34 am
#38






MyT_Chicken wrote:


People don't like Spamnet. Thats why it takes people so long. I can't stand Spamnet, and it makes me mad when I have to stand in buff lines for 20-30 mins listening to all the crap people are saying. I did all my leveling at Dantooine Agro Outpost, and it took forever. But I was the only entertainer, so I didn't have to listen to






I don't find "Spamnet" to be a problem because a) the cantina is notat the starport b) I don't need a buff to dance and c) I utilize the /addignore feature for the afk dancers and atk dancers that spam my screen with beging and other crap.


Which brings me back the point. Mastering Dancer "legitimately" doesn't take that long unless you go out of your way to make it take a long time.





__________________________

}N{abodia
There'snothinginthisworldsosweetaslove,
Andnexttolovethesweetestthingishate.
__________________________


dofey
Fri Dec 24, 2004 12:14 am
#39


I loved leveling up to master dancer... I got to know great people, did weird dances (which i still do .) and had fun conversations in groupchat and spatial...


It takes a bit longer to master dancer then a combat class yes...but then again i mastered ID aswell so i thought it actually went quick


I would say: keep on dancing and being at the keyboard and you'll be happy you have done so when you reach master dancer. The journey there is just as fun as arriving at the destination





Dofee Sifo~Domestic goods Trader (Tailor)
Bahija Aiha~Entertainer
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