Dancer Archive
Thread: Mastering Legitamately takes too long
LyteFoot wrote:
Maisland wrote:Word of caution about doing the CM trick. If you have a mind disease and are performing, you heal yourself and no one gets any xp from it. For this trick to work, you need to disease the audience only. If you disease the performers, it's a wasted effort.
LyteFoot wrote:There are a couple of things you can do to speed up that healing experience in light of the slow trickle we get today. Our group has used both to help a dancer or musician through those last healing boxes when the frustration really sets in. Both can be fun as well. The first is to have some friends sample radioactives. Its a hoot to see those black bars and you get a big laugh when someone samples a bit too long and incaps themselves. Keep them in group so you can chat with them while they lie there. The second is what we call an "Insane Asylum" party. A CM will duel everyone in the group and hit us with mind disease. It's a really funny sight to see a band and a dance line all with the disease graphics floating over their heads and to laugh at each other for being a mindless bunch of ents.
Yes most of us become an audience for the ones needing experience. Also if a musician watches a dancer and a dancer listens to a musician you still get some of the experience flowing and believe me with 10+ people mind diseased there is a lot to flow and a lot of fun conversations about who is losing their mind the fastest. It's also funny to see the people who attack the CM because they don't aren't actively performing. Entertainers can do a little damage even with zero combat skills LOL.
I'm not so sure.. Has anyone actually run tests in a controlled environment? My feeling is that there is no experience earned by the group from anyone performing. However, I haven't done any tests on it. Seeing xp in a crowded cantina is hardly a test. My guess would be that if it works at all, it would only be in the case of a dancer listening to a musician, not the other way around.
Tiaga wrote:
LyteFoot wrote:
Maisland wrote:
Word of caution about doing the CM trick. If you have a mind disease and are performing, you heal yourself and no one gets any xp from it. For this trick to work, you need to disease the audience only. If you disease the performers, it's a wasted effort.
LyteFoot wrote:
There are a couple of things you can do to speed up that healing experience in light of the slow trickle we get today. Our group has used both to help a dancer or musician through those last healing boxes when the frustration really sets in. Both can be fun as well. The first is to have some friends sample radioactives. Its a hoot to see those black bars and you get a big laugh when someone samples a bit too long and incaps themselves. Keep them in group so you can chat with them while they lie there. The second is what we call an "Insane Asylum" party. A CM will duel everyone in the group and hit us with mind disease. It's a really funny sight to see a band and a dance line all with the disease graphics floating over their heads and to laugh at each other for being a mindless bunch of ents.
Yes most of us become an audience for the ones needing experience. Also if a musician watches a dancer and a dancer listens to a musician you still get some of the experience flowing and believe me with 10+ people mind diseased there is a lot to flow and a lot of fun conversations about who is losing their mind the fastest. It's also funny to see the people who attack the CM because they don't aren't actively performing. Entertainers can do a little damage even with zero combat skills LOL.
I'm not so sure.. Has anyone actually run tests in a controlled environment? My feeling is that there is no experience earned by the group from anyone performing. However, I haven't done any tests on it. Seeing xp in a crowded cantina is hardly a test. My guess would be that if it works at all, it would only be in the case of a dancer listening to a musician, not the other way around.
Yes, it works with a Dancer listening to a Musician while performing.
The opposite I cannot make a claim to. I've never been diseased while playing an instrument ![]()
(Environment: No patrons. Two dancers diseased while dancing. Two EH xp ticks at a time.)
Message Edited by Schardour on 12-21-2004 05:50 PM
Tiaga wrote:
Maybe I'll take my musician, go get some wounds, then try a little test of the other way.
Either way you get less xp, since you are healing some yourself.
It does work the other way around as well and, yes, in my experience it did seem less. But I wasn't thinking in terms of testing so didn't record numbers.
If you want to really make a lot of eh xp, make friends with a CM who is active in pvp with a couple of riflemen. If the CM is really on top of his/her game he'll keep the riflemen's blue bars filled which will give him tons of lovely blackness for you to heal. I had the great fortune to be good friends for a long time with a truly awesome guy who knew his prof very well. Unfortunately, my favorite CM left the gamejust beforethe two day period a few weeks back when I thought I wanted to be a jedi (wth was I thinking?!) and now I'm trying to get back the 8 boxes of musician healing without him! *pulls on her horns and cries*
And if you have an answer to that, is it really something that is strictly master level, or could you extend it down into the profession pre-master?
Tiaga wrote:
If it's boring, what about making master suddenly makes it interesting?
And if you have an answer to that, is it really something that is strictly master level, or could you extend it down into the profession pre-master?
I didn't say the profession is boring, I said the long hours can get boring.
Nothing makes it more fun at Master, but at Master you can do certain things, like take controll of your city's cantina fro a player who's quitting in two days. So you need to make Master NOW or your city's cantina is gonna go POOF!
Ihareo wrote:
Tiaga wrote:
If it's boring, what about making master suddenly makes it interesting?
And if you have an answer to that, is it really something that is strictly master level, or could you extend it down into the profession pre-master?
I didn't say the profession is boring, I said the long hours can get boring.
Nothing makes it more fun at Master, but at Master you can do certain things, like take controll of your city's cantina fro a player who's quitting in two days. So you need to make Master NOW or your city's cantina is gonna go POOF!
Y'know, you can always make arrangements with the person to just have them empty it and move the items to a small house you set down to clear up space and then you can just hold on to the deed until you hit Master? That makes it so you don't have to rush, and the town will likely only not have the cantina for a few extra days.
Sure, it can get boring at times in the game, especially if you are just doing the same thing over and over. However, I found the best way to make it not boring is when I get bored to go do something else with the character. Maybe change the venue and go dance at a smaller outpost, or go do combat stuff, or go shopping, or go tour around some city that you haven't gone to. Heck, there is even this weird thing about logging out and doing something else with your computer...
Nabodia_Norilles wrote:
I'm a bit confused here. It took me roughly 8 days to master dancer. I was at the keyboard 99.9% of the time (breaks to grab food, potty, or whatever). I danced in an ent group in the cantina in cnet. It wasn't boring because we had some of wierdest if not funniest conversations in group chat.
Healing xp is kinda hard, but usually if there is some good PvP going that day on the server its not really that hard.
Also I work full time and only have time to play in the evenings for about 4 hours or so.
People don't like Spamnet. Thats why it takes people so long. I can't stand Spamnet, and it makes me mad when I have to stand in buff lines for 20-30 mins listening to all the crap people are saying. I did all my leveling at Dantooine Agro Outpost, and it took forever. But I was the only entertainer, so I didn't have to listen to <plz invite m3 2 yr groupz>
MyT_Chicken wrote:
People don't like Spamnet. Thats why it takes people so long. I can't stand Spamnet, and it makes me mad when I have to stand in buff lines for 20-30 mins listening to all the crap people are saying. I did all my leveling at Dantooine Agro Outpost, and it took forever. But I was the only entertainer, so I didn't have to listen to
I don't find "Spamnet" to be a problem because a) the cantina is notat the starport b) I don't need a buff to dance and c) I utilize the /addignore feature for the afk dancers and atk dancers that spam my screen with beging and other crap.
Which brings me back the point. Mastering Dancer "legitimately" doesn't take that long unless you go out of your way to make it take a long time.