Dancer Archive
Thread: Dancing macro needed
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nahguam
Mon Jan 26, 2004 12:24 pm
#27
You don't need a /stopdance in the macro to heal. You may as well wait until your character runs out of action and stops dancing by him/herself, besides, if there's a medic grinding in the cantina it'd be a waste of Stim's. Here are my macro's and they work splendidly.
Macro 1: Flourish (put in F1 slot)
/flo 1;
/pause 10;
/flo 2;
/pause 10;
etc....
/flo 8;
/pause 10;
/ui action toolbarSlot00;
Macro 2: HealSelf (put in F2 slot)
/healdamage self;
/pause 10;
/healdamage self;
/pause 10;
/healdamage self; (3 heals assuming you have around 1000 action, and 300+ damage Stim B's)
/pause 8;
/join; (just in case someone is nice neough to invite you to a group)
/startdance [dancename];
nahguam
Mon Jan 26, 2004 12:27 pm
#28
Oh, and while I'm at it.... please don't put /say's in your macro's. They're really annoying.
Kharrissa
Mon Jan 26, 2004 7:51 pm
#29
"Okay, so you guys realize that this is an OLDthread that died almost 7 months ago, and was revived by a newbie last week, right?"
No, I did not realize that. I thought that it was something that had been necroposted.
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