Dancer Archive
Thread: Do you think it's fair to spend 400k xp out of 900k xp when you could be getting FS xp from it?
Esharra wrote:And what are those items worth in credits to their customers after they put them on a vendor..as opposed to what someone is going to pay a dancer to do the new dance?
EsistDarkSky wrote:
Well, Armorsmith need to collect a wide array of loot items, the most notably of which being the GDK scale, which I have hounded after for MONTHS and still have been unable to attain. Tailors need to have loot items such as Heavy Duty Leather or Clasps which also takes time, and Weaponsmiths needed the Schematic, Yellow Cubes from the Geonosian Dungeon, Geonosion Solidifying Agents, etc.
They all had to sacrifice stuff that took time to attain. I understand that you're thinking 400k is Severe, especially when compared to the Smiths who had to sacrifice no XP in order to get their items.. But factor in the collection process of the necessary items..
Good point. One I knew would come up. True, the crafters can make money off these. But it's a one time deal. Once you get 1 of every item, you can't craft as much RIS as you want, you've got to go out and get it again.
But, I digress! Honestly folks, i'm not your enemy here. I agree that their should be an alternate way to acquiring the Dance. But some of the points you're making aren't as big an insult to you as you may think.
MyT_Chicken wrote:
So not holo-grinding....and obviously not very interested in becoming a jedi what did you expect?
EsistDarkSky wrote:
Esharra wrote:
And what are those items worth in credits to their customers after they put them on a vendor..as opposed to what someone is going to pay a dancer to do the new dance?
EsistDarkSky wrote:
Well, Armorsmith need to collect a wide array of loot items, the most notably of which being the GDK scale, which I have hounded after for MONTHS and still have been unable to attain. Tailors need to have loot items such as Heavy Duty Leather or Clasps which also takes time, and Weaponsmiths needed the Schematic, Yellow Cubes from the Geonosian Dungeon, Geonosion Solidifying Agents, etc.
They all had to sacrifice stuff that took time to attain. I understand that you're thinking 400k is Severe, especially when compared to the Smiths who had to sacrifice no XP in order to get their items.. But factor in the collection process of the necessary items..
Good point. One I knew would come up. True, the crafters can make money off these. But it's a one time deal. Once you get 1 of every item, you can't craft as much RIS as you want, you've got to go out and get it again.
But, I digress! Honestly folks, i'm not your enemy here. I agree that their should be an alternate way to acquiring the Dance. But some of the points you're making aren't as big an insult to you as you may think.
Just to clarify Esist, I certainly don't see you as "the enemy" here. I'm just not seeing your comparison as valid. (HA! You're Esist..you can't be the enemy..you are at my mercy!)
As an example..let's take my master tailor character, Carenzi. The little dog makes an awful lot of credits and has never had any combat skills. I buy schematics for 100k ea and leather for 15k ea. The schematic is good for 3 factory runs.On average I can get 3 aprons per factory run. That's 9 aprons per schematic. I sell the aprons for 350k ea (andthey sell fast).So...
Initial investment for 9 aprons = 370kThat's 100k for schematic, 270k for the 18 leathers required to make 9 aprons. Net profit selling 9 aprons @ 350k ea = 2.78 million. Not a bad little profit but peanuts compared to whatthe weaponsmithI share shop withmakes on a scythe or a sonic blaster.
It is more than acceptable to me to shell out a sizeable credit investment for something I can turn a profit on. I can see shelling out the xp for something worthwhile. If we had quests for entertainers at the village I would be doingjust that.But just what is thisquest going to get us? Another broken dance...
Esharra wrote:
EsistDarkSky wrote:
Esharra wrote:And what are those items worth in credits to their customers after they put them on a vendor..as opposed to what someone is going to pay a dancer to do the new dance?
EsistDarkSky wrote:
Well, Armorsmith need to collect a wide array of loot items, the most notably of which being the GDK scale, which I have hounded after for MONTHS and still have been unable to attain. Tailors need to have loot items such as Heavy Duty Leather or Clasps which also takes time, and Weaponsmiths needed the Schematic, Yellow Cubes from the Geonosian Dungeon, Geonosion Solidifying Agents, etc.
They all had to sacrifice stuff that took time to attain. I understand that you're thinking 400k is Severe, especially when compared to the Smiths who had to sacrifice no XP in order to get their items.. But factor in the collection process of the necessary items..
Good point. One I knew would come up. True, the crafters can make money off these. But it's a one time deal. Once you get 1 of every item, you can't craft as much RIS as you want, you've got to go out and get it again.
But, I digress! Honestly folks, i'm not your enemy here. I agree that their should be an alternate way to acquiring the Dance. But some of the points you're making aren't as big an insult to you as you may think.Just to clarify Esist, I certainly don't see you as "the enemy" here. I'm just not seeing your comparison as valid. (HA! You're Esist..you can't be the enemy..you are at my mercy!)
As an example..let's take my master tailor character, Carenzi. The little dog makes an awful lot of credits and has never had any combat skills. I buy schematics for 100k ea and leather for 15k ea. The schematic is good for 3 factory runs.On average I can get 3 aprons per factory run. That's 9 aprons per schematic. I sell the aprons for 350k ea (andthey sell fast).So...
Initial investment for 9 aprons = 370kThat's 100k for schematic, 270k for the 18 leathers required to make 9 aprons. Net profit selling 9 aprons @ 350k ea = 2.78 million. Not a bad little profit but peanuts compared to whatthe weaponsmithI share shop withmakes on a scythe or a sonic blaster.
It is more than acceptable to me to shell out a sizeable credit investment for something I can turn a profit on. I can see shelling out the xp for something worthwhile. If we had quests for entertainers at the village I would be doingjust that.But just what is thisquest going to get us? Another broken dance...
Yeah... I feel for ya there. Would you believe Jedi only got TWO Publishes? I mean... Come on. Even the DE's got that!
*pause*
*Turns tail and flees from the forum*
You better have force run 3, bucko, because I have mastered in slap-you-silly-from-a-distance!
EsistDarkSky wrote:
Yeah... I feel for ya there. Would you believe Jedi only got TWO Publishes? I mean... Come on. Even the DE's got that!
*pause*
*Turns tail and flees from the forum*
Well.. Excluding right now. And... from all the other entertainers i've angered. Aside from those. NEVER run.
...And Melee Defense Stackers. Entertainers, Melee Defense Stackers, and BHs. Aside from those. I've never run.
...And CMs.
MyT_Chicken wrote:See what I don't understand is the fact that most Entertainers complaining about the village.....or even this 400k buy dance/music thing weren't even holo-grinding to begin with.So not holo-grinding....and obviously not very interested in becoming a jedi what did you expect? Should the village be for everyone yes....it should, however, now that your main toon Grows into a jedi why does it matter if you have to respec? Because you have to drop ent stuff anyways if you want jedi in the first place.Having a wookie as a Master Entertainer / Dancer / Musician....I could honestly give a crap less about the village. So if thats your ONLY complaint....why bother? Should entertainers be the only professions to have to pay XP for a reward...no and I agree with you on that...that is complete Crap. However if all your focusing on is the force XP, then your fighting a loosing battle.To be a Jedi you have to drop professions...hell eventually I will have to drop Professions like MTK or MSword. Do I want to? Noooo, but thats part of the Evolving Jedi "grind".If your mad about the XP = Reward, I personally think it would be best NOT to use your "I could use my XP for Force XP instead" Because the Devs are just going to laugh at you.Just my 2 Credits.
Egri, what you're forgetting here is that the Jedi quests also open a second slot. I'm doing the village quests not because I want my primary character to become a jedi, but because I want to open my second slot to with whatever I want (probably to make it into a Jedi). I don't even have to drop any ent skills to do it. If I had wanted to make this character into a Jedi, I sure wouldn't start from a dancer. As it is I have some extra basic scout and marksman skills I picked up to round out my template, and I can easily let those go long enough to obtain the FS skills without touching my dance or tailoring skills. Thus this XP requirement to get a new dance is still a problem for those of us doing the FS quests who need the XP to fill those boxes. I think it's bad enough that so far there seems to be no ent related content and negligible ent related benefit to the village. The Senses branch is the only one that applies to us, and I'm waiting to see if I can use my ent skills to unlock it, or if I'm going to have to use something else like crafting skills or even take up a new skill like Medic. I think a pure entertainer template would be unable to unlock a second slot with even the current system without dropping some some Entertainer mastery for something else and that seems unfair to me. I feel fortunate to have secondary crafting skills to give me two different FS skill branches to work on even if they're the hardest two to climb up.
I think this XP requirement to get a new dance is unreasonable. If there's no "benefit" to it other than something different for us to do, there should be no more cost to obtaining it other than quests and possibly a level of dance skill - like Master Dancer. Now if the dance granted us some added bonuses then maybe there could be something more to it, but that amount of dance XP seems excessive. My character has been a dancer since day 1, and who knows how many HUNDREDS OF THOUSANDS of XP I have lost since I hit my cap several months ago. It's bad enough that I've lost all that potential Senses XP, but it's even worse if I also need it to spend on a new dance. I think I've earned it already.
In regards to the special tailor schematics, I can tell you from my point of view that the schematics and loot components are not all that hard to come by. I turn down offers from guildmates and friends for the heavy duty leathers and clasps unless they have a set of 8 or more so that I can do a decent factory run. All it requires from me is my Master (or sometimes Novice) Tailor skill and sometimes a few of the finished products (in addition to some other components that are standard or mostly easy to come by). I understand that other tailors have a harder time getting the schematics or the loot items, but then getting these items takes combat skills to complete, and many tailors don't have these skills to get these schematics or components for themselves. On top of that, for the most part, the finished items that they can create aren't even FOR them anyway (the only exception being the tailor crafter's apron). I don't know about other tailors, but I sell very few of the finished items myself, although I do make a nice profit on one when I can. I mainly sell them in person, and haven't offered them on a vendor thus far largely because the schematics are limited, and I will run out of them (especially for the more requested items) if I use them too fast.
If it's the first, yeah, that sucks hard. And it should be changed. If it's the second, Meh. It's not that bad. Swordsman had a similar deal with the Scythe Quest. And the RIS thing for Armorsmith was even worse.
Either way, i'll five star ya.
EsistDarkSky wrote:
Hang on, so your XP has to be above 400k to use this dance, or just to GET the scroll?
If it's the first, yeah, that sucks hard. And it should be changed. If it's the second, Meh. It's not that bad. Swordsman had a similar deal with the Scythe Quest. And the RIS thing for Armorsmith was even worse.
Either way, i'll five star ya.
you have to do the quest to get the scroll. It really requires nothing more than time and patience.
After you complete the quest the Theater Manager hands you a Scroll. You are not able to use this scroll and learn the new dance unless you have at least 400k experience.
Weaponsmithshad to forfeit experience to get the scythe schematic?
Armorsmith's had to forfeit experience to get the RIS schematics?
Tailors had to forfeit experienct to use the apron schematics from jabba's quest? Or the dancer leotard?
To my knowledge the answer to all these questions is no. They worked on a quest and got a reward they were able to use after completing it. That's all we're asking for.
They all had to sacrifice stuff that took time to attain. I understand that you're thinking 400k is Severe, especially when compared to the Smiths who had to sacrifice no XP in order to get their items.. But factor in the collection process of the necessary items..