Dancer Archive

Thread: Entertainer droids?

picklesSW
Thu Feb 19, 2004 1:34 am
#14

This is from a thunderheart post about droids:

"Entertainer module: Entertainers would get a certification so that only they could use this droid (no combat functionality is added so its different that the combat certs). This module would allow an entertainer to queue one of 10 different new effects (smoke, lighting, etc.) The advantage is that the droid won’t consume entertainers HAM (just batteries). Each module will represent a different effect. So with 10 different effects, there will be 10 Entertainer modules which means the higher level droids with more module slots will be more useful for queuing different effects."

This is an early look at publish 8. It's from this thread here.

Comments?




Utess
Thu Feb 19, 2004 1:53 am
#15

Actually, I like the idea myself. I would not say the functionality is at all useless. For those of us who have a lot of fun with coordinating dance routines, or for musicians who like to put on shows, this allows for queued, well timed effects(and new ones if I read correctly) and since it doesn't eat up our ham, means that we can just dance/play all the longer.


I wouldn't call the functionality useless at all. Some might call it useless, especially those who set up healing afk bots who don't care one bit about entertaining, but I see this is a way to enhance what the true job of our profession is "To entertain".





________________________________

'Tess

- Utess Pero: Master Entertainer, Master Dancer, Master Musician, ID
- Andria Pasretti: Master Artisan, Master Merchant, Teras Kasi Master
- Tatiyana Karkuf: Master Medic, Master Combat Medic, Master Doctor
Mondkind
Thu Feb 19, 2004 4:58 am
#16


I am agog to the new droids.


Personally I would like some longer effects likea spotlight or a laser show.


Dancing on the streets sounds promising on the first look. But every dancer needing experience would dance on spaceports then.


To JasonK


I do not want to burst your world view now. But believe me, I fear, most entertainers have not choosen this profession because they can heal and buff. Thisis only a nice give-away for many. See the Imagedesigners, people play it and they do not heal, buff or help in any way a combatant other than looking better (or uglier, if they wish to).


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Aniella (Gorath) Dancer, Fencer



Kuildeous
Thu Feb 19, 2004 7:06 am
#17






Mondkind wrote:


Dancing on the streets sounds promising on the first look. But every dancer needing experience would dance on spaceports then.





Why would this be a problem?


Well, I do see one problem: Congestion. And that can sometimes equal lag.


And that's nothing to sneeze at. After all, the spaceports are already congested as it is. Perhaps they should seriously consider a "no droid" rule within 100 meters of the spaceports (not counting the cantina in Bestine). Even if they don't allow Entertainer droids to heal wounds in the street, there will probably be a cry to keep barker droids from clogging the spaceports.


Now, if the Entertainer Droids were allowed to heal Mind wounds, this doesn't necessarily spell the end of cantina healing. We ask the devs to make it more worthwhile to have cantina Entertainers. Any of these methods could work:



  • Reduced healing rate.

  • Reduced experience gain.

  • Buffing only in cantina.

  • Battle Fatigue only in cantina.

  • More random Stormtrooper checks in the street.

  • Greater HAM cost in the blistering sun (or chilly night).

Personally, I'd rather heal BF and buff in the streets, but the other four methods I could fully support.


Hmm, periodically, someone ought to compile these posts and paste them onto the Development message. But one large post with all our information will be a bit nicer on the message count there. *grin*



RIP: Tasha Jalul - Radiant
Love Star Wars, but the few role-players I could find on the servers were outnumbered by powergamers who wanted only l337 l00t and mad skillz. I can't justify paying $15 a month to play a game by myself.
Still cares enough to interject an opinion, though.
picklesSW
Thu Feb 19, 2004 7:12 am
#18

I used to be a big proponent of protecting the viability of the cantina as a social center, but after witnessing the downward spiral into cantinas becoming the anti-social center, I no longer see any reason to protect their viability.

"Hmm, periodically, someone ought to compile these posts and paste them onto the Development message. But one large post with all our information will be a bit nicer on the message count there. *grin*"

That was sort of the idea. Discuss it here and then all get behind some ideas we'd like to see implemented. Then hand it to Raven and Tiaga to give it directly to the devs. They're MUCH more likely to listen to the correspondents than they are to random people like us posting on that thread (though we can also post it on that thread).




Moonkat
Thu Feb 19, 2004 8:14 am
#19

That's kind of cool, new effects, yay


There are so many things that screw up our profession, but making droids to do healing anywhere could definitely kill cantinas the rest of the way that holocrons haven't




There is only one boss. The customer. And he can fire everybody in the company from the chairman on down, simply by spending his money somewhere else. Sam Walton
JasonK
Thu Feb 19, 2004 9:29 am
#20






Mondkind wrote:


I am agog to the new droids.


Personally I would like some longer effects likea spotlight or a laser show.


Dancing on the streets sounds promising on the first look. But every dancer needing experience would dance on spaceports then.


To JasonK


I do not want to burst your world view now. But believe me, I fear, most entertainers have not choosen this profession because they can heal and buff. Thisis only a nice give-away for many. See the Imagedesigners, people play it and they do not heal, buff or help in any way a combatant other than looking better (or uglier, if they wish to).







I don't care why any ofyou chose this profession. I said these droids were functionally useless and you people want to argue over what the function of entertainers is. Well,I already posted what a function really is. Now answer the question nobody wants to answer cause it proves me right. Which professions were assigned the activity of healing and buffing the mind?





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Blah, blah, blah.
Breestan
Thu Feb 19, 2004 10:50 am
#21

No one needs to answer a question you already know the answer too.

Dancers and Musicians, of course.


But there is something that is being overlooked here.


In a game like Diablo- every skill must have a purpose. It can not exist to 'look pretty' because that won't help you defeat the great evils that you have to attack. "Pretty Dove flying by technique" would be pretty useless in beating the game.


But Star Wars is not that sort of a game. Star Wars is not even like Everquest. Star Wars is the first game to implement something like the Entertainment profession. Something that has been reiterated time and time again is that "We Are Not Bards" We do not have pretty lyrics to make you see in the dark, or a little jig to make you faster.


The entertainer profession is something else. It is something that appeals to a different group of players. A group of players that may or may not care for combat. A group that is looking for more than "I beat the bad guy, Look at all my badges!"


Image Designers are not 'funtionally helpful' to the combat community. Because sometimes it's jut not all about you guys.


Combatants run around all day fighting the samethings and getting the same old loot, and they want more loot, more quests, more things to fight, more ways to fight it.


The entertainers stand in a room all day doing the same things all the time. We get weary of seeing the same dances over and over. So. We want more clothing. More dances. More light shows.


Are we supposed to be denied these because they don't help the combatants out at all? Heck, if you go by that logic, all we need is 1 single dance. And 1 flourish because that's all we need to have to give you a buff right?


Our requests are for US. Not for you. Because on the entertainer forums we just don't care what you want. This is to give US more content, to give USmore things to play around with. Many of us LIKE to mix and match what we have to get some interesting performances, and WE DO get complimented on having a different flair from the same old stuff other dancers use. These things do not HAVE to giveYOU any bonuses.




Tekoa Dia'koh *** Irys Eo'Nel
Master Dancer and Image Designer
:: The Lunatic Dawn :: Redemption, Lok, Ahazi *** Mos Eisly, Starsider
And proud to be a Galaxy Girl!
Breestan
Thu Feb 19, 2004 10:58 am
#22

Hmm, Sultrina is right. Healing BF anywhere would be irritating I think, and in a Roleplay sense, it doesn't make sense.


What we heal is psychological trauma: remember the analogy of the US troops having entertainment while out in the field. Or movies played etc.


I would associate being able to heal wounds in a camp- as a commedian, musician, movie being used to entertain the soldiers one night. Just one night to not think of bloodshed etc. Maybe get a good night sleep after the diversion.


But Battle Fatigue seems more like general weariness. Even if the troops are given entertainment every night for 2 weeks, they will still need some R&R. And you can't get that in a dirty camp while sleeping on the floor.


You need to come to a city, get a nice bed in a hotel room, get some real meals instead of rations, see city life, see people doing things OTHER than killing each other, have a drink at the bar... you know. Real rest.


BF seems to fit that more. So- not being able to heal BF except in hotels and Cantinas and housesseems alright to me. But having the droid for us to use as a que, perhaps as storage and such would be nice.




Tekoa Dia'koh *** Irys Eo'Nel
Master Dancer and Image Designer
:: The Lunatic Dawn :: Redemption, Lok, Ahazi *** Mos Eisly, Starsider
And proud to be a Galaxy Girl!
DedMnWlking
Thu Feb 19, 2004 11:30 am
#23

How many people would really buy this if all it did was queue effects?


The cheapest droid on my server is a MSE and it goes for 5k. Now I'm sure this droid will probably have a bigger resource requirement then that and if you start adding all those modules. you are maybe looking at 15-20k. Why would I pay that much just so I can queue effects?


Effect don't do anything anyhow. This is another pet peeve of mine. The effect costs more action then a flourish and I don't et eny exp for it and it doesn't help me buff. So it is just a visual. You know I have been to different cantinas all over corellia on my server and I saw about 5 out of approx. 45 dancers use an effect.


The two top reasons people don't do them is they don't do anything but a visual effect and they cost too much and I will not be able to dance or play as long if I keep doing them. One other reason is that they are too short. If I'l going to blow 30 action I would likea longer effect.


Groovymarlin
Thu Feb 19, 2004 11:54 am
#24

Well I will definitely buy and use one. I hope they can have storage modules too! I have five droids now, all with 10-item storage. But even if it can't have item storage, I can give up storage for 10 items to have a cool droid that does effects for me. The advantages, as I see it, are:


1. 10 new exciting effects that we don't have now, making my performance more entertaining and visually interesting


2. Effects that don't burn any action on my part, giving me more action to flourish and do my own effects


Plus I love that you could make this droid do all the things that droids do now, like patrol an area, follow me or another person, etc. etc.


I think this is great!!



La'lepa Ofo

Master Dancer :: Master Swordswoman :: Force Sensitive
AFKing is not entertaining - support real entertainers

JasonK
Thu Feb 19, 2004 12:03 pm
#25






Breestan wrote:

Are we supposed to be denied these because they don't help the combatants out at all? Heck, if you go by that logic, all we need is 1 single dance. And 1 flourish because that's all we need to have to give you a buff right?





When exactly did I say you shouldn't have anything that doesn't help combatants?




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Blah, blah, blah.
Breestan
Thu Feb 19, 2004 12:45 pm
#26

When exactly did I say that you said we shouldn't have anything that doesn't help combatants? Seems to me that you are trying to make it SEEM like I said that. I was having a debate, not an argument.



What you SAID was that the pretty lights without the added healing modification where 'functionally' useless. ( My note: But if their function is to look pretty then they'd actually succeed.)


Then you said that our function was to Buff and heal the combatant/medical types.


( My Note: This is one of our functions, yes. But the class is a social one designed for people who want to be social- not spend 17 hours killing things. By allowing people who don't necissarily WANT to hunt Krayt Dragons a venue into the game- the class has served it's original function. The Battle Fatigue was added later- before going live. But After the original creation of the class. So the original groundwork for the class was social roleplaying AKA looking pretty. The healing function came later.)


But you never SAID that we couldn't have anything that does not benefit combatants.



I was simply saying that not everything had to be functional in healing for our class. It's there to add toour game play.





Tekoa Dia'koh *** Irys Eo'Nel
Master Dancer and Image Designer
:: The Lunatic Dawn :: Redemption, Lok, Ahazi *** Mos Eisly, Starsider
And proud to be a Galaxy Girl!
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