Dancer Archive
Thread: Entertainer droids?
"Entertainer module: Entertainers would get a certification so that only they could use this droid (no combat functionality is added so its different that the combat certs). This module would allow an entertainer to queue one of 10 different new effects (smoke, lighting, etc.) The advantage is that the droid won’t consume entertainers HAM (just batteries). Each module will represent a different effect. So with 10 different effects, there will be 10 Entertainer modules which means the higher level droids with more module slots will be more useful for queuing different effects."
This is an early look at publish 8. It's from this thread here.
Comments?
Actually, I like the idea myself. I would not say the functionality is at all useless. For those of us who have a lot of fun with coordinating dance routines, or for musicians who like to put on shows, this allows for queued, well timed effects(and new ones if I read correctly) and since it doesn't eat up our ham, means that we can just dance/play all the longer.
I wouldn't call the functionality useless at all. Some might call it useless, especially those who set up healing afk bots who don't care one bit about entertaining, but I see this is a way to enhance what the true job of our profession is "To entertain".
I am agog to the new droids.
Personally I would like some longer effects likea spotlight or a laser show.
Dancing on the streets sounds promising on the first look. But every dancer needing experience would dance on spaceports then.
To JasonK
I do not want to burst your world view now. But believe me, I fear, most entertainers have not choosen this profession because they can heal and buff. Thisis only a nice give-away for many. See the Imagedesigners, people play it and they do not heal, buff or help in any way a combatant other than looking better (or uglier, if they wish to).
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Aniella (Gorath) Dancer, Fencer
Mondkind wrote:
Dancing on the streets sounds promising on the first look. But every dancer needing experience would dance on spaceports then.
Why would this be a problem?
Well, I do see one problem: Congestion. And that can sometimes equal lag.
And that's nothing to sneeze at. After all, the spaceports are already congested as it is. Perhaps they should seriously consider a "no droid" rule within 100 meters of the spaceports (not counting the cantina in Bestine). Even if they don't allow Entertainer droids to heal wounds in the street, there will probably be a cry to keep barker droids from clogging the spaceports.
Now, if the Entertainer Droids were allowed to heal Mind wounds, this doesn't necessarily spell the end of cantina healing. We ask the devs to make it more worthwhile to have cantina Entertainers. Any of these methods could work:
- Reduced healing rate.
- Reduced experience gain.
- Buffing only in cantina.
- Battle Fatigue only in cantina.
- More random Stormtrooper checks in the street.
- Greater HAM cost in the blistering sun (or chilly night).
"Hmm, periodically, someone ought to compile these posts and paste them onto the Development message. But one large post with all our information will be a bit nicer on the message count there. *grin*"
That was sort of the idea. Discuss it here and then all get behind some ideas we'd like to see implemented. Then hand it to Raven and Tiaga to give it directly to the devs. They're MUCH more likely to listen to the correspondents than they are to random people like us posting on that thread (though we can also post it on that thread).
That's kind of cool, new effects, yay
There are so many things that screw up our profession, but making droids to do healing anywhere could definitely kill cantinas the rest of the way that holocrons haven't
Mondkind wrote:
I am agog to the new droids.
Personally I would like some longer effects likea spotlight or a laser show.
Dancing on the streets sounds promising on the first look. But every dancer needing experience would dance on spaceports then.
To JasonK
I do not want to burst your world view now. But believe me, I fear, most entertainers have not choosen this profession because they can heal and buff. Thisis only a nice give-away for many. See the Imagedesigners, people play it and they do not heal, buff or help in any way a combatant other than looking better (or uglier, if they wish to).
I don't care why any ofyou chose this profession. I said these droids were functionally useless and you people want to argue over what the function of entertainers is. Well,I already posted what a function really is. Now answer the question nobody wants to answer cause it proves me right. Which professions were assigned the activity of healing and buffing the mind?
How many people would really buy this if all it did was queue effects?
The cheapest droid on my server is a MSE and it goes for 5k. Now I'm sure this droid will probably have a bigger resource requirement then that and if you start adding all those modules. you are maybe looking at 15-20k. Why would I pay that much just so I can queue effects?
Effect don't do anything anyhow. This is another pet peeve of mine. The effect costs more action then a flourish and I don't et eny exp for it and it doesn't help me buff. So it is just a visual. You know I have been to different cantinas all over corellia on my server and I saw about 5 out of approx. 45 dancers use an effect.
The two top reasons people don't do them is they don't do anything but a visual effect and they cost too much and I will not be able to dance or play as long if I keep doing them. One other reason is that they are too short. If I'l going to blow 30 action I would likea longer effect.
When exactly did I say you shouldn't have anything that doesn't help combatants?
Breestan wrote:
Are we supposed to be denied these because they don't help the combatants out at all? Heck, if you go by that logic, all we need is 1 single dance. And 1 flourish because that's all we need to have to give you a buff right?
When exactly did I say that you said we shouldn't have anything that doesn't help combatants? Seems to me that you are trying to make it SEEM like I said that. I was having a debate, not an argument.
What you SAID was that the pretty lights without the added healing modification where 'functionally' useless. ( My note: But if their function is to look pretty then they'd actually succeed.)
Then you said that our function was to Buff and heal the combatant/medical types.
( My Note: This is one of our functions, yes. But the class is a social one designed for people who want to be social- not spend 17 hours killing things. By allowing people who don't necissarily WANT to hunt Krayt Dragons a venue into the game- the class has served it's original function. The Battle Fatigue was added later- before going live. But After the original creation of the class. So the original groundwork for the class was social roleplaying AKA looking pretty. The healing function came later.)
But you never SAID that we couldn't have anything that does not benefit combatants.
I was simply saying that not everything had to be functional in healing for our class. It's there to add toour game play.