Dancer Archive

Thread: Get off the dance floor! SWG Dancer Wish and OT RL Rant

Schardour
Mon Aug 01, 2005 3:13 pm
#14






Warryyr wrote:


I've always loved the little alcoves in NPC cantinas, I really wish more was going on in this game, people looking shifty and sitting in dark corners...reminds me of the little Mos Eisley nook that Han and Chewie were sitting in...talking to Ben and Luke in hushed tones.


One time I met up with my guild, as we were planning a PvP strike. We were in a secluded NPC cantina, in a corner, all huddled in a side room and whispering. Some folks were standing guard. It was very Star Warsy, a bunch of Rebels huddling together, preparing for some scuffles. There were a couple Dancers who didn't say much, so it made us all pretty nervous...were they eavesdropping? I caught one with a quick /target and untarget of one of us.....and I was itching to get outta there.


Good times.






YES! I would always call for pre-strike meetings in the NPC cantinas as a guild leader / raid leader way back in the day. Our guild meetings generally took place there as well. It was exciting to sit in Coronet at the height of the GCW and continually scan the radar for reds as we plotted our departures and arrivals!The cantina really adds to the Star Wars experience when used properly. It can keep you busy while you wait for those inevitable stragglers to show up, and provide entertainment after the battles as well. I would love to see it become more appealing to both entertainers and combatants alike.


We'll have crafters hooked with targetted inspirations, so I won't mention them.








T
IL KISMETA

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A life spent making mistakes is not only more honorable,
but more useful than a life spent doing nothing.
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Also...Tayel [PLD]

Panthu
Tue Aug 02, 2005 12:17 am
#15

My fav idea is to have the Manager NPC be in one of the backrooms by the back entry. That way you have to actually move every 20 minutes and be there to take part in this. Besides that, "checking with the manager in back" is like a universal concept.


I think it would be cool if the Manager NPC made rounds once in a while too.




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Schardour
Tue Aug 02, 2005 12:31 am
#16






Panthu wrote:

I think it would be cool if the Manager NPC made rounds once in a while too.






I'd love to see a little more movement inside NPC cantinas, too. Unintrusive side-room mingling of NPC's would be awesome. Maybe a little movement along the bar....


Then throw in some immersive elements akin to the ST searches (after they've been drastically reduced in frequency.) Maybe tie them into the spy / info gathering roles so many people have longed for.


6:05am- Bothan informant approaches a random player in the cantina without saying a word. The player initiates the conversation, and the informant asks him/her of their factional leanings, or of their daily income levels. You can take it from there....


6:10am - Player contacts a friend or acquaintance for help in completing the task, or accomplishes their goal on their own.


6:25am - Player is happy and dancing again.



We need more fun things!






T
IL KISMETA

lTlSlCl
A life spent making mistakes is not only more honorable,
but more useful than a life spent doing nothing.
XzXzXzXzX
Also...Tayel [PLD]

PoetDancer
Tue Aug 02, 2005 11:52 am
#17



Panthu and I have had our battles, but this sort of approach is something she and I agree with.


We have far too many venues than we have entertainers to entertain in them. And I am not talking about the formal venues of theatres, hotels, and cantinas. I am talking about all those places that can operate as venues. Right now, player cantinas are nothing more than fancy houses. Even the grande venues of the MO, Coronet, and Theed are no better or worse than a private house. We need a way to make the venues different, special, and worth going to over a private house.


The cut starport times have hurt us, and the things we used to do there. But in a game with venue control, cut starport times help us. Patrons now have more choice than ever before to go to the major venue they want, but only if there are reasons to go there over the venue they are at.


We also have no real interaction with the game system. We need a game with our patrons. But we also need a game we can play away from them.


We also need to reserve floor space, and rotate the acts that are there. Because the fact remains that one dancer can service an entire room, making another dancer redundant mechanically.


Groups also need to mean something. Right now, we just group everybody that is around "just because." I say groups should have meaning. A "showcased performance" does this.


We also need a way to make the profession require activity in a more direct sense because of the ability to automate for an entire day. Many want this in terms of /watch control, butvenue controlprovides the same sort of effect while actually making intuitive sense.


A dancer cannot just set a macro and walk away for an entire day in a system with venue control. They have to possess the ability to move constantly in order to keep on dancing. Of course, they can macro in some shack. Then again, let them macro away in some shack. If I can give a better draw (maybetwice as much as whatI can give if I do not set up a show in a venue), then let the layabout macro in his shack.


Does it create a wall between our patrons and ourselves in the venue? Yes, and I think we want that, don't we? Its better than the wall a /setperform, /invite, or "authorization menu" puts forth. Becausean exclusive stageactually makes sense, where those others just are silly gimmicks.


We can argue about the specifics of how it can work. I am an advocate of "booking the venue in advance," while Panthu is arguing more for a "locking down of the venue in progress" approach. Both methods are an attempt to bring some activity and purpose back to performing rather than the current paradigm of, "exist, hope patrons what what we have, and hope they will tip for it."

Message Edited by PoetDancer on 08-02-2005 01:58 PM



Madame Sirii Ajaan
August 2003-September 15, 2005
"There is a difference between being /watched and being WATCHED."
PoetDancer
Tue Aug 02, 2005 11:53 am
#18



DOUBLE POST

Message Edited by PoetDancer on 08-02-2005 01:53 PM



Madame Sirii Ajaan
August 2003-September 15, 2005
"There is a difference between being /watched and being WATCHED."
psycocat
Wed Aug 03, 2005 12:04 am
#19






Panthu wrote:


"I can't leave yet, the Manager is about to call my set!"







I like this idea. It sounds fun. Also all the "spy" options sound good too! Also, why not have the spy/infomant quests be ones where you don't have to be an entertainer? The player just has to make sure that the atmosphere is right for the mission by "hiring" an entertainer to perform while he/she eaves drops, meets in secret, etc.


good, no?



Shala-renn Xibotepotl. MCH/MFencer/Dancer. Bria.
Zigie. Musician. Ahazi.
Yhissh. (Slave Trader) Businessman/BH/Rifle. Bria. [Alt]

"Time for our own benchmark. The entertainment we offer."
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Saera
Wed Aug 03, 2005 2:51 am
#20

How about a big sweeper that pushes all the afk entertainers out of the way to keep them from hogging all the "good" dancing room? lol I get so mad when I pay my alt and go to the cantina and all the afk people are right in the entrance area between the bar and the steps *sigh* Means I get to either have them dancing on top of me or I end up moving off to the side.



Loved the ideas tho Just had to get that off my chest..





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