Dancer Archive

Thread: Dances and combat defense

Panthu
Tue Jun 08, 2004 8:05 pm
#14







Rookaru wrote:


...Kwi...



*cough* K-W-E-E! Go ID go! \o/





P A N T H U Y GlitterUsagi
M i n d B o d y S p i r i t
Dancer ImageDesigner Doc

Dravenite83
Wed Jun 09, 2004 4:49 pm
#15

I actually dont worry too much about the defenses of my char so I rarely check my tree. BUt what you guys are saying is that since you can dance you should have defense mods as good as a COMBAT class. While yes dancers are nimble dancing and dodging attacks are two totally different things. And I personally dont care if you guys get it or not, just my opinion that a class such as yours should not get combat ability. I mean before they give what is supposed to be a social class combat ability they need to fix all of the broken defenses that other classes have. And as for defense acuity and CoB, for us TK they have been working on only a sporadic basis for a while now. So my opinion is that if they want to add defense to you guys thats kinda retarded but ok. As long as they fix the OFFENSIVE classes first.


Rookaru
Wed Jun 09, 2004 5:40 pm
#16






Dravenite83 wrote:

I actually dont worry too much about the defenses of my char so I rarely check my tree. BUt what you guys are saying is that since you can dance you should have defense mods as good as a COMBAT class. While yes dancers are nimble dancing and dodging attacks are two totally different things. And I personally dont care if you guys get it or not, just my opinion that a class such as yours should not get combat ability. I mean before they give what is supposed to be a social class combat ability they need to fix all of the broken defenses that other classes have. And as for defense acuity and CoB, for us TK they have been working on only a sporadic basis for a while now. So my opinion is that if they want to add defense to you guys thats kinda retarded but ok. As long as they fix the OFFENSIVE classes first.








Ok you still aren't getting it. The bonuses that are being discussed are sleepers. Should dancers get fencers special attacks? no....but if someone was to choose dancer along with fencer then these two classes would compliment each other and the dodge that does nothing for the dancer by themselves would kick in and the proffesions would work together. As far as state defenses go, i don't think dancers should get these BEFORE the other combat classes do. What we are talking about here would all happen in the CB so that hopefully everyone would be balanced and get the proper defenses.



Durgani TC Roughneck
Dragul Starsider RSE
Durgani Ahazi -SR-


Dravenite83
Thu Jun 10, 2004 6:10 pm
#17

Ok. What I was getting at is that dancers are (in my opinion) given a low amount of dodge to reflect their nimble and lythe movements. However the reason they are not given more would be that the movements learned through dancing should not convert into a combat situation. When is the last time you saw a soldier do a pirouette on the battlefield or do a poledance while fending off enemy troops? The point I am making is that the type of movement learned in dancing does not actually transmit into combat situations. There is a difference between flexibilty and being competant in battle.
mutable72
Fri Jun 11, 2004 4:14 am
#18






Dravenite83 wrote:

Ok. What I was getting at is that dancers are (in my opinion) given a low amount of dodge to reflect their nimble and lythe movements. However the reason they are not given more would be that the movements learned through dancing should not convert into a combat situation. When is the last time you saw a soldier do a pirouette on the battlefield or do a poledance while fending off enemy troops? The point I am making is that the type of movement learned in dancing does not actually transmit into combat situations. There is a difference between flexibilty and being competant in battle.






Most cultures that practice Martial arts also practice dance, in fact many masters practice both. Perhaps, you should wtch a Bruce Lee movie rather than Rambo and then respond again...





Laylyn LaFae : Version 5.0 - Faster, Stronger, Blonder
High Mistress of Cloning / Voted Greatest Faction Donor in Brian History
"We have pledged to die for the Empire and some of us get paid by the Hour"

Currently killing gods in another dimension, since the impossible is always the most fun.


Panthu
Fri Jun 11, 2004 5:06 am
#19






Dravenite83 wrote:

Ok. What I was getting at is that dancers are (in my opinion) given a low amount of dodge to reflect their nimble and lythe movements. However the reason they are not given more would be that the movements learned through dancing should not convert into a combat situation. When is the last time you saw a soldier do a pirouette on the battlefield or do a poledance while fending off enemy troops? The point I am making is that the type of movement learned in dancing does not actually transmit into combat situations. There is a difference between flexibilty and being competant in battle.





We don't have dodge, we have def... dodge only counts with one handed weapons... melee and ranged def are non-dependent... I thought you said this shouldn't be anRP reasonand you could understand the RP reasons.


When you bring up RL for a game mechanic justification, that is RP. *boggle* I'm sorry, I'm starting to think maybe you really just don't want to see Dancers "get anything good"... which means I am agreeing with Dragul... which is scary.






P A N T H U Y GlitterUsagi
M i n d B o d y S p i r i t
Dancer ImageDesigner Doc

Ikewe
Fri Jun 11, 2004 10:20 am
#20

Dancers must spend 106 Skill Points to master their profession. Since you don't look at your skill tree Dravenite83 that's an entire column more than TKM, Master Pistoleer, and Master Rifleman. I've seen TKM and Master Rifleman solo incredible targets despite being "broken" (peko peko albatross by Rifleman). And you are going to quibble about giving us some combat benefit??? Well then how about giving me back 14 Skill points??? Then I can go and get some real combat skills rather than have to rely on my pole dancing on the battlefield.



Ikewe, Master Dancer, Shadowfire
When you wish upon a falling star, your dreams can come true. Unless it's really a meteorite hurtling to the Earth which will destroy all life. Then you're pretty much hosed no matter what you wish for. Unless it's death by meteor.


Dravenite83
Fri Jun 11, 2004 2:29 pm
#21

The point is that defense in COMBAT IS DIFFERENT THAT DANCING! I dont care how many points are spent. By your logic BH should be THE combat profession. However BH is lame. No defense and average damage at best. Also I dont recall when watching bruce lee fight seeing him give any mind buffs or heal anyones battle fatigue with a nifty little song. The point is you guys are meant to be a support class. Yes you spend a lot of points. So does Doctor. However when I did doctor I didnt whine that I didnt get defenses or combat bonuses even though I spent34 moreskill points and thousands of credits to achieve it. You guys IMO are just asking too much. Look at CM, the most blatantly combative support class, they get terrain negotiation and burst run, notice they however recieve no defenses. And they too cost more skill points. And yes I do realize they can do sick damage but I am sure this will be completely nerfed by the revamp. All I am trying to get across is that the only profs that deserve to have ANY combat advantage are COMBAT classes.
mutable72
Sat Jun 12, 2004 7:31 am
#22






Dravenite83 wrote:

The point is that defense in COMBAT IS DIFFERENT THAT DANCING! I dont care how many points are spent. By your logic BH should be THE combat profession. However BH is lame. No defense and average damage at best. Also I dont recall when watching bruce lee fight seeing him give any mind buffs or heal anyones battle fatigue with a nifty little song. The point is you guys are meant to be a support class. Yes you spend a lot of points. So does Doctor. However when I did doctor I didnt whine that I didnt get defenses or combat bonuses even though I spent34 moreskill points and thousands of credits to achieve it. You guys IMO are just asking too much. Look at CM, the most blatantly combative support class, they get terrain negotiation and burst run, notice they however recieve no defenses. And they too cost more skill points. And yes I do realize they can do sick damage but I am sure this will be completely nerfed by the revamp. All I am trying to get across is that the only profs that deserve to have ANY combat advantage are COMBAT classes.






First the entire game is going through a rebalance. Second most of your references were either classes that were nerfed since Beta or have become godlike classes due to other nerfings. The purpose of this post and others is to make each profession something that people will not only play, but play for the long hall.


As to your asserstion, to counter just from rl history, Skalds were entertainers in the Nordic tradition, a the ralley leaders of the most feared warriors of their time. There are actually threemartial arts that are actually designed to look like dance. The Scotts took pride in referring to themselves as warrior poets and I'm not even going to get into the different asian and africian cultures in rl that you just proved you know nothing about. The only thing that was proposed here was that people who are needed to field real base raids and defenses get a defense bonus at half the value of a combat class, in about half the fields that a combat class does.


As to any of your inferance to reality with mind buffs with Bruce Lee, you apparently clone all the time. When did you do that last in real life? You said you were a doc, can you cure cancer or HIV in real life? Can you buff people to Arnold Strength when you want too? Listen Mr. FOTM, you went doc to cookie cutter buff yourself, you also did it to cure the posion thrown on you by MCMs, so don't pretend you didn't get benefits from your template, in truth, it's the only reason you did it. Self buffingisn't something we can do, and for those of us that do combat support, we never get our own buffs due to time issues even with other master dancers and musicans there. Find another thread to lurk, I'm a guild leader and a war leader, if you want to talk about fair combat balance, the odds are you have ten minutes of knowledge on the subject for every five hours I can talk from actual battle experience.


You're here just to share a typical opinion on the boards which is literally to screw everyone else. I've seen enough of these lame posts on pistoleer where someone's option is that a new gun that is still crap and costs 14 million should make us happy about the ten buttons we have that do not work.


The idea here is to fix all professions. On that note, I'd watch the comments on Bounty Hunters. As the single largest investment of time and points in the game from any of the initial classes, they should be the best fighters of the game. They were at one time, but people who wanted them nerfed and kept down, with postings comments like the one you just made. People like youhave kept BHs where they are now.


You're obviously a FOTM person, and you'll just adjust where the game is going at the moment, but a significant amount of players stay true to their character concepts and those people are typically the people that actually drive the real game. The services you get and the crafted items you need are provided by people you're posting against. If you can't grasp that, perhaps XBox is calling you.


Most people with your attitude start the I'm going to quit the game comments quickly. When it's your turn to, don't let the door hit you. Some of us here are actually working to improve the game for everyone, not simply to post subtle negative attacks on everyone else. Ideas that improve the number of active entertainer and keep them in the game benefits everyone, even negative people like you...





Laylyn LaFae : Version 5.0 - Faster, Stronger, Blonder
High Mistress of Cloning / Voted Greatest Faction Donor in Brian History
"We have pledged to die for the Empire and some of us get paid by the Hour"

Currently killing gods in another dimension, since the impossible is always the most fun.


Rookaru
Sat Jun 12, 2004 2:52 pm
#23

Ok, First...../cheer Laylyn


Now, let me re-phrase one of my earlier points for the hard of hearing. This is NOT a thread about the problems with CM, Doctor, BH, or anything else. This is a thread about possible additions to dancer tothat we think make sense. So if you are going to continue to post and say "Dancers shouldn't get this because BH is broken and doctors don't get any defense..blah blah blah". Just stop, don't post again. I am getting tired of trying to explain this thread to you. During the CB all professions will beBALANCED and all of the suggestions for dancer so far are awesome! I think they make sense when held up to history, RP standards, or just plain commen sense so keep talking and ignore the fool. Changes like these would improve the game for EVERYONE. Making any entertainer class more practical or playable would make the game a better place for all of us and I really hope these ideas get some strong consideration when it comes time.



Durgani TC Roughneck
Dragul Starsider RSE
Durgani Ahazi -SR-


Kreistor
Mon Jun 14, 2004 7:15 am
#24








Rookaru wrote:


Making any entertainer class more practical or playable would make the game a better place for all of us and I really hope these ideas get some strong consideration when it comes time.







I guess that's the real question.


I don't care about rl or the history of dancers. SWG isn't rl, and our history has nothing to do with the StarWars universe. For me, having played a dancer for months and months, I just figure if you're a dancer and want combat defenses, pick up a combat class. Dancer's aren't combatants, pure and simple. The fact that we get ANY combat related bonuses at all is amazing, since, like someone already mentioned, it takes more to Master Doctor and they get NO combat defenses for it.





Ub-ick Esava
----------
Bria - Working towards Master Dancer one fall at a time

Lowca - Master Dancer Extraordinaire
*CENSORS* Cantina, Honor's Keep, Corellia,
AllyaEcati
Mon Jun 14, 2004 9:56 am
#25






Kreistor wrote:








Rookaru wrote:


Making any entertainer class more practical or playable would make the game a better place for all of us and I really hope these ideas get some strong consideration when it comes time.







I guess that's the real question.


I don't care about rl or the history of dancers. SWG isn't rl, and our history has nothing to do with the StarWars universe. For me, having played a dancer for months and months, I just figure if you're a dancer and want combat defenses, pick up a combat class. Dancer's aren't combatants, pure and simple. The fact that we get ANY combat related bonuses at all is amazing, since, like someone already mentioned, it takes more to Master Doctor and they get NO combat defenses for it.







Ugh, why do people keep using other professions to make a comparisonto dancers getting defenses? OK...umm yeah in a way docs get defenses...they can heal any state (such as intimidate, poison, disease, bleeding, fire, etc.) If that's not useful in combat nowadays, then what is? I know many people that pick up that specific line of doc to help them fend off nasty cms. Why can't dancers want to have some type ofbonus to make them moreuseful in combat also? Not every dancer wants to get heavy into rp or spend all of his/her time in a cantina. Maybe some people wanta mix of a social profession with a combat.


Am I saying that docs and other professions shouldn't get defenses? No,I just saying why can't dancers have something a little extra besides thetiny amount we have now, so we can actually have a little help with our combat?! Why can't other non combat classes have a little defensefor that matter? Who is it hurting?


My dancer happens to be a combatant. She's also a master tka/brawler. She's out fighting nightsisters, dancing at raids, and attempting to kick rebel a$$more than she's in the cantina. Wouldn't it make sense for a trained fighter that dances on the side to be a little more nimble and balanced in combat? Not every dancer is rping adelicate flower.


I don't argue that some professions like bh need somemoredefenses also, I'm a former master bh myself. However, this is the dancer forum, where people come to talk about dancing. If I want to talk about bh or docs I'll go to their forums.


Thankfully, the devs want every profession to participate in the GCW, andhopefully for a dancer, this will mean additional defense.





Aylla
Goddess of LOD
-I support ATK play
SWG High Class of 2005
Kreistor
Mon Jun 14, 2004 10:33 am
#26






AllyaEcati wrote:






Kreistor wrote:


I don't care about rl or the history of dancers. SWG isn't rl, and our history has nothing to do with the StarWars universe. For me, having played a dancer for months and months, I just figure if you're a dancer and want combat defenses, pick up a combat class. Dancer's aren't combatants, pure and simple. The fact that we get ANY combat related bonuses at all is amazing, since, like someone already mentioned, it takes more to Master Doctor and they get NO combat defenses for it.







Ugh, why do people keep using other professions to make a comparisonto dancers getting defenses? OK...umm yeah in a way docs get defenses...they can heal any state (such as intimidate, poison, disease, bleeding, fire, etc.) If that's not useful in combat nowadays, then what is? I know many people that pick up that specific line of doc to help them fend off nasty cms. Why can't dancers want to have some type ofbonus to make them moreuseful in combat also? Not every dancer wants to get heavy into rp or spend all of his/her time in a cantina. Maybe some people wanta mix of a social profession with a combat.





OK...umm yeah, docs that heal themselves in combat. That's not a defense, that's an ability. What I meant by defense is 'Defense vs Ranged' or 'Defense vs Melee'. Basically, the equivalent to what Musicians and Dancers get at Master.


If you can use an ability to help in combat, that's great, that definitely makes a doc more useful. And I understand that people who play entertainers aren't always into RP. But that shouldn't mean that they should get a benefit in combat.Entertainers aren't fighters.


As it stands, as I mentioned above, Master Dancers do get a bonus to some defenses. This means that a Master Dancer / Master MTK would get more defense than just a MTK. However, we may not see it as much since doc buffs make soloing a Rancor such an easy thing to do. Maybe before the appearence of 4000+ HAM, the Master Dancer bonuses meant something.


Now, as to Dancers having an ABILITY to use during combat, this seems to be briefly touched on every so often. The ability to Dazzle and Mezmerize, etc. Is that the kind of thing you mean?





Ub-ick Esava
----------
Bria - Working towards Master Dancer one fall at a time

Lowca - Master Dancer Extraordinaire
*CENSORS* Cantina, Honor's Keep, Corellia,
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