Dancer Archive
Thread: Dancers Able to buff themselves?
AmythestGH wrote:Maybe there could be some sort of option to where you can buff yourself without skill animating, and it would only work while targeting yourself. I can't program past Visual Basic, but it's an idea
Yeah I noticed while dancing you can't do a /watch or /listen, even if its someone in your own group. You have to stop dancing first.
Drygo wrote:Right, we automatically watch ourselves, hence we heal ourselves. We get no exp for it. We can also target ourselves, I've done so on many occasions to see what my title was. So, we can target ourselves, and we automatically watch ourselves. Maybe the issue is we can't *stop* watching ourselves (We're just that vain!) But, then again, I don't see why not. We have a /stopwatch command. And, also, as I'm sure many have noticed, when a dancer dances, they can't watch another dancer. So, to me, that says we're watching ourselves the whole time, automatically.
Yes, very good. I'll bet the problem is they can't code it to let ourselves stop watching ourself without breaking us. Or perhaps, in order to heal ourselves, we'd have to ALWAYS watch ourselves everytime. turning off auto-watch may cause bigger problems.
Wokka-wokka
Xyrdre wrote:
Well, not quite right either, as I see it. See, as soon as we stop dancing, we also stop watching ourselves.This is why if we're not performing, we can be healed by another performer, but if we start dancing, all healing XP is cut off as our self-healing shifts our watching/listening back onto ourselves, andwe don't get healing XP forself-healing.
If we never stopped /watching ourselves, we could never get mind buffs from other dancers either... as we'd be watching us, and not them.
I'll have to check this out but I don't think this is quite right. If you start watching another dancer in your group....then startdancing and execute a /stopwatch while still dancing you get a buff (need to double check but I'm sure this is the case).
So probably what is happening here....
1. The first /watch set does notallow the "auto-self watch" to kick on until you do a /stopwatch which affects your /watch of the other performer.
so what appears to be happening here is there are two seperate watches and listens. One for ourselves and one for others. This is why I say remove the "auto-watch" and allow it to be set like watching another entertainer and have the same affects. The only addition that would need to happen is having it so you can /watch or /listen while skill animating.
Ytoavee Oases
Corbantis