Dancer Archive

Thread: Reactions from the other correspondents?

Groovymarlin
Thu Aug 05, 2004 7:43 am
#131






Drygo wrote:


Also, keep in mind that a dancer, to the best of my knowledge doesn't have to flourish to heal battle fatigue. Any dancer can keep their avatar on all night long just doing the base dance and heal people, no macros or flourishes involved. I think. (right?) I know sometimes if I'm not paying attention and can't keep flourishing, as my dance experience keeps going down to zero, my healing experience seems to be solely based on people watching.

Message Edited by Drygo on 08-05-2004 05:08 AM





You are correct. Healing doesn't require flourishes at all.



La'lepa Ofo

Master Dancer :: Master Swordswoman :: Force Sensitive
AFKing is not entertaining - support real entertainers

Groovymarlin
Thu Aug 05, 2004 7:57 am
#132

Tanks, thank you for coming back and discussing this some more. However, you seem to be conveniently ignoring the fact that the devs don't like recursive macros in combat any more than they like buffbots or macrotainers. What about TH's follow up post in the In Development thread where he says that he feels you shouldn't ever be able to use a looping macro in combat? Where's your reaction to that?


The "blame the entertainer" mentality is getting so tiresome when there are obviously other looping macros (tumblers, starport spammers, afk combat, specials spamming, continuous COB) that the game designers and devs have a problem with!



La'lepa Ofo

Master Dancer :: Master Swordswoman :: Force Sensitive
AFKing is not entertaining - support real entertainers

Taewyn
Thu Aug 05, 2004 8:29 am
#133













Lack of available entertainers and Buffers is game breaking for a large majority of us. Afk'rs and BuffBots came about as a result of the NEED for services to be rendered


A few things...



  • I can still solo just about anything thats yellow or "low red" with only my light set of comp and food (I use scrimpy, gruuvan, Accrigrim and vas brandy) My armor is also 400/380/400 encumbernace...It was tailor made to be lighter..

  • There is nothing game breaking about *not* having buffs....Buffs on a whole have been the thing that *has* been breaking the game...Your not supposed to solo a night sister elder alone...However, ultra regen/0 HAM costs from buffs have made this possible.

The problem is you are used to the game being broken in the wrong direction *and* most combat types have gotten to lazy to even relize that the game can be played without buffs....Buffs are *not* your right, they are an enhancment provided by another class to make things easier...


80% base 1000/900/1000 enc comp armor was *never* even supposed to be wearable...Buffs broke that...And now players on a whole are used to being buffed 24/7 so they can wear this ultra armor and still spam specials. Againkilling 20 night sisters at a time because of buffs+ armor was not intended...Your not supposed to be able to do this...


However, since we can do this, then at the very leastthis "power" should take some preperation. How spoiled have the combat classes become if they think they should be able to be buffed and ready to kill raid style content within 5 minutes of logging in....If you want to be enahnced by another class then you are going to have *find* a player for the class....I swear, in *not one other game* that I have played can a player sub out a needed player/class with an AFK bot. I could only imagine the outrage in EQ if clerics were AFK buffing and ressurecting at zone lines.


The point is, combat players on a whole, have been very spoiled....be innovative and realize that people did used to hunt *without* buffs....


Instead of buying the enhancment sliced armor, grab some encumberance sliced stuff......Grab more well rounded food stuffs...Change your secondaries to be slightly higher on the HAM reduction *in all fields* not just mind.....


Think and actually play the game rightinstead of getting buffed and throwing on your 80% comp and then laughing as 30 rancors hit you because you know they can *never* kill you. All combat types should start doing this now, because once combat is balanced, your going to have too...


I'd say the majority who needs bf heals and buffs are more important (in a business sense, not in a social/individual way...this is not a personalattack on anyone who chooses to play an entertainer...or your 'validity' as a person or player) than an entertainer


Actually, from a buisness stand point, AFK ents will only hurt the company in the end....


Most successful MMO's "force" social interaction by grouping....They require groups for *everything* from end-game content (raid size groups of 30+) to every day grinding (4 or 5 people)....In fact verylittle can be done inmost games without groups...


These "groups" were the foundation of the social bonds in the game...Eventually, as people got stronger, regular groups started to form each night. Eventually the people in these groups become friends and form guilds...Which is how the "raid size" groups get formed...Wala, social bonds formed and these people are now hooked in for the money making...


However, star wars, is a very "casual" friendly game...."raids" were really meant for around 10-20 people, not 30-40....and most of the "grind" content could be soloed...This of course meant that the start of the "social" dynamic (small groups) that other games had was not present in SWG....So, another point of social interaction was thought up,whichwas the cantina....This is the *only* forced social interaction in SWG...


Without this, most players, will never form bonds and will become dispondent with the game quickly...This will eventually lead to the death of a game (as hasbeen proven before).


In most games its......Required grouping------>Friendship------>Guilds------->Raids------->long term customers...


In SWG its Grinding--------->Cantina BF healing/friendship------>guilds------Raids-------->Long term customers....


Now, this is broken on two levels...Raids do not work because players are way to strong and *everything* can be soloed...Also, there is no interaction at the cantina's, because of AFK, sothe "friendships" arenever formed....So, the chain breaks, twice, and thats a large reason why the turn-over rate in SWG is so high...Most servers are ghost towns anymore.


Just go look at most of the older guilds on any server...90% of the started in one of three place....Endor (while hunting in large groups)...They came from another game *or* friends from the Cantina...


This AFK crap needs to be fixed as bad as combat does.....Once those two things are fixed, SWG will be a good game..


Message Edited by Taewyn on 08-05-2004 10:48 AM




Taewyn Alsan Lt Colonel in service of the Empire


Taewyn and Oqua's "As you like it" Armor and Clothing store. On Naboo, right outside of Kaadara Location: +5729 +6376.


hawkbatleader1
Thu Aug 05, 2004 1:30 pm
#134

Apologies to Tiaga...I seem to have lumped Tiaga in with the other two corrs, (while omitting the 'unofficial' entertainer corrs supporting this nerf)


My mistake....Tiaga seems to at least understand the fact that this change negatively affects all of us..while being an inneffective way of blocking the afk'r and buff bot problems.



The dev team would never allow any kind of imbalance so that one group of people would "cut swaths" through crowds of people.

Thunderheart - 6/17/04
Tanks
Thu Aug 05, 2004 2:11 pm
#135




Tanks, thank you for coming back and discussing this some more. However, you seem to be conveniently ignoring the fact that the devs don't like recursive macros in combat any more than they like buffbots or macrotainers. What about TH's follow up post in the In Development thread where he says that he feels you shouldn't ever be able to use a looping macro in combat? Where's your reaction to that?



TH said:

Personally, I disagree on the brawler point though. I don't think recursive macros should be allowed in any kind of combat, but that's just me.



Interesting that you took TH's personal opinion and generalized it to what I highlighted in your post. THs job is to act as a liason between the devs and the community and he is not a dev per se.



The "blame the entertainer" mentality is getting so tiresome...


No combat correspondant has ever asked the devs for removal of recursive macros. I don't think same could be said for the entertainer correspondants. As a matter of fact here is the quote from NewJedi again:




NewJedi: What fabulous news! I've been lobbying for this almost as long as I've been Correspondent. Heh, I never thought they'd actually listen. Wheeeee!


So, it is natural when you get a change that causes pretty overt jubilation in one community at the expense of the rest of the communities, people might be resentful at the community they feel responsible for the change. But, just like everything else, it will blow over, so hang tight.




Bounty Hunter Correspondant 2003 - 2005
Master Bounty Hunter
Dark Jedi (Pre-Pub 9)
NewJedi
Thu Aug 05, 2004 5:25 pm
#136

Sure, I am proud to have consistently lobbied for the right thing -- the removal of repeating macros that result in unattended gameplay. But I've argued for that not simply for the benefit of entertainers, but for the game as a whole. When someone can Master TKA while AFK, or Master Doctor while mostly AFK, something is wrong. No other MMORPG tolerates anywhere near this amount of unattended gameplay.

I've played a Carbineer since launch, and I also have a Commando. It's not like I have no interest in the combat side of the game. But that side of the game becomes trivial or worse when it can be botted.

In any case, my interest is in removing long-running macros, not necessarily short repeated macros. If the devs can devise a way to eliminate bots of all kinds -- entertainer, sampling, combat -- but preserve short recursive macros to ease the pain of crafting or a few repeated combat keystrokes, I can live with that.
nvoigt
Fri Aug 06, 2004 3:21 am
#137

I always hear about this bad backlash that will hit the entertainers. I wonder what that would be ? Unattended gameplay has directly resulted in the destruction of my guild ( look it up, a thread is in the dancer forum ) and unattended gameplay has directly resulted in me not logging into my entertainer anymore.


So short of hacking my account, how bad can that mighty backlash be if it has to compete with the result of unattended gameplay ? Can it do more than not make me play the game ? Can it really get worse ? I guess not.


If you look into the entertainer forums you will see a lot of threads on AFKing. You will see a lot of oppinions, a lot of suggestions. Some good, some experienced in other games, most of them a better workaround than this. But it would mean work for the DEVs.


Let me quote my post from a brawler discussion thread:



I am an entertainer. I ought to benefit from this change the most. Let me say that my entire gameplay is centered around repeating macros even though I'm a live entertainer. You know, dancing doesn't involve much "skill" in terms of killing stuff, but if you ever did dancer without a macro, you have to press a hotkey every 10 seconds, or else there is no xp. Not less xp, NO xp. So removing repeating macros hurts even the live entertainers.


So why are we cheering so loudly over at the entertainer boards ? Because even what seems to be a huge gamebreaking nerf to you and which has the same effects on us is still better than what we had before. You feel nerfed, we feel freed. Thats not because it effects us differently, all my happy macroes will be gone, too. It's because we have a different frame of reference. Your profession is working fine right now. Ours is so broken that only bots play it and all the real entertainers are so bored that they don't even log in anymore.


The proper solution would be to /dump any macro as soon as AFK is detected. Obviously AFK detection isn't working properly at the moment and would have to be changed, too.


However, as this isn't going to come in the near future, entertainers cheer for the changes to come. Just think about it. We have the same problems, our XP depends on it. No loops means pushing a button every 10 seconds. And we still cheer at the thought. Thats because it has been so bad before that we will take anything to get rid of what is destroying our three professions: unattended gameplay officially allowed and supported.


Groovymarlin
Fri Aug 06, 2004 8:15 am
#138






Tanks wrote:



TH said:

Personally, I disagree on the brawler point though. I don't think recursive macros should be allowed in any kind of combat, but that's just me.

Interesting that you took TH's personal opinion and generalized it to what I highlighted in your post. THs job is to act as a liason between the devs and the community and he is not a dev per se.






OK, well what's your personal opinion? Do you think recursive macros are OK in combat (for spamming specials, running CoB, or even gaining xp at a static spawn)? What about people spamming for hours around starports (with auto-AFK turned off and keep-alive macros so the AFK filter doesn't work)? What about people tumbling and healing AFK to master medic and doctor?


Do these things represent the way the designers intended the game to be played?





P.S. And OMG Tanks *please* lobby to get that weapon switch delay removed, it's really starting to annoy me!





La'lepa Ofo

Master Dancer :: Master Swordswoman :: Force Sensitive
AFKing is not entertaining - support real entertainers

atimes
Fri Aug 06, 2004 9:02 am
#139




I've been lurking because this thread has been very interesting and good points have been posted by all sides (except for the OMG flames). Time for my rather long 2 cents.


/begin counterpost





the removal of repeating macros that result in unattended gameplay






Repeating macros = symptom

Unattended gameplay = problem.


You should have focused on the problem instead of getting rid of one of the symptoms. Long running AFK macro's can still be done. Garvin has already created a non looping entertainer macro that will run for over an hour on TC. If it gets truncated on log out big deal because all he did was cut and paste. Next time he longs in he simply recreates the macro by cutting and pasting again.






When someone can Master TKA while AFK, or Master Doctor while mostly AFK, something is wrong






You have acombat toon so you should know that anything that gives decent xp at the high levels cannot be played AFK. Once I was fighting3 huurtons huntresses while buffed (just3) and I had to leave the keyboard for a few minutes so I went afk. When I came back I was dead, not incapped but dead. Anything that gives decent xp must be fought at the keyboard.







But that side of the game becomes trivial or worse when it can be botted.






Please postthe macros that allow you to master carbineer and commando while afk. I'm sure the people struggling to get their last fewprofessions done before publish 10 hits and before recursive macro's go away will appreciate it VERY much .






In any case, my interest is in removing long-running macros, not necessarily short repeated macros.






You sure fooled me since you seem to be dancing in the streets over this change. By the way a short repeating macro can run for a long time.


Finally. . .


This:





Sure, I am proud to have consistently lobbied for the right thing -- the removal of repeating macros that result in unattended gameplay






And this:





In any case, my interest is in removing long-running macros, not necessarily short repeated macros






Seem to contradict each other. A long running macro still can result in afk game play.


/end counterpost


/begin 2 cents


Your root issue still remains despite this change. AFK bot playis a valid issue because AFK bot play is not healthy for your profession. AFK bot play for you is the same as broken Jedi missions for Bounty Hunters. It's game breaking and needs to be addressed.


IMO however you attacked a symptom without dealing with the root issue. AFK will still be possible after this change so yourroot issue still exists.


If you think that a very resourceful playerbase won't discover a loop hole around this change you are fooling yourself.


The previous poster had it right on the money. If you go afk all macro's get dumped. Plain and simple and it's a change that doesn't have adverse effects on everyone


/end 2cents

Message Edited by atimes on 08-06-2004 12:08 PM

atimes
Fri Aug 06, 2004 9:11 am
#140






Groovymarlin wrote:


P.S. And OMG Tanks *please* lobby to get that weapon switch delay removed, it's really starting to annoy me!








He has been. He lobbied for it for over a month before the change went live and he's still fighting it since it has gone live. It'll be awhile though. I mean look at how long it took the devs to get rid of your AFK bot issue
Sigrun
Fri Aug 06, 2004 9:23 am
#141






atimes wrote:




The previous poster had it right on the money. If you go afk all macro's get dumped. Plain and simple and it's a change that doesn't have adverse effects on everyone


Message Edited by atimes on 08-06-2004 12:08 PM





Narrow view of the game world. Disallowing AFK without fixing the problems with the game DOES have an adverse affect on someone. Lots of someones.


If you disagree, I suggest you accept the following challenges and let me know how it works out:


  • Go from Novice Artisan to Survey IV without leaving the keyboard.

  • Never ever get up from the keys when waiting for a starship.

  • Go from Business IV to Master Merchant in3 weeks or less, without ever using any type of AFK or having one used on your behalf.

That's just a sampling. Talk to me in a month when you're done, and THEN tell me removing AFK doesn't hurt.


Some parts of the game is broken. Macros are a way to work around that "brokenness" until the devs finally get around to fixing it... IF THEY EVER DO.


The solution is not whacking macros. Harmful AFK cannot beeliminated by code changes. It can be lessened by removing the desire for people to AFK - either by removing the rewards for doing so or by removing the tedium and boredom that encourage people to do so.It can only beeliminated by enacting and then enforcing policies. Doing so requires competent, trained, and active CSR staff.


Unfortunately, SOE does not have a competent, trained, active CSR staff.


So what will we be left with? A bunch of people who don't want to break the rules complaining to high heaven about the few who continue to do so unchecked. Bigger rift. Bigger problem.


Wrong solution.





Ingame Names: Sif @ Bria, Chilastra, Flurry, Naritus, Starsider | Hiordis @ Kettemoor | Freya @ Tempest
Quotable: It's pretty freaking underwhelming when the story turns out to be you, alone, in a field, for two weeks, punching toads. | At least SOE lasted a year before they went Turbine on us.
atimes
Fri Aug 06, 2004 9:50 am
#142


While this is not the place for a debate I'll bite just this once







  • Go from Novice Artisan to Survey IV without leaving the keyboard.







  • Grind craft while you survey (with a looping crafting macro I might add). You are at the keyboard the whole time (at least that's how I did my surveying. Granted I never got to surveying IV but that's what I did)







    Never ever get up from the keys when waiting for a starship







    If I'm craft grinding or actively doing something I don't. If I'm not doing anything I get up frequently. In fact when I was levelingscout I ENJOYED star port waits since it meant I could grind outsurvival xp.







  • Go from Business IV to Master Merchant in3 weeks or less, without ever using any type of AFK or having one used on your behalf.







  • I don't hologrind and I'm casual. It takes me on average a few weeks to a month of play to master a prof playing 1.5 - 2 hours a day. You get merchant xp from simply having a vendor up. If it takes me longer than 3 weeks what's it matter to mesince I don't master professions for holocron's. After publish 10 it won't matter to anyone else either since they won't have to master profs in lightning speed anymore (THANK GOODNESS)


    I don't AFK macro anything (I don't pay 15 bucks a month to be an autobot). Back before crafting scout stuff gave you survival xp I'd make a camp and let my toon sit there but there was no macro going on so in a sense it was a "bot". Even with that I'd still mainly be at the keyboard reading or doing something else getting up only when my wife needed me to do something. And yes I have completely mastered doc being at the keyboard the entire time AND not healingtumblers (*gasp* I actually got my xp from HEALING OTHER PEOPLE WHO NEEDED LEGIT HEALING). I'm against bots because I can't stand tumblers (they've ruinedthat profession just like bot's have ruined entertainers) I just think getting rid of recursive macro's will nothelp anything.


    My solution was to dump macro's if you go afk. Youseem to beimplying I am against going afk period and I'm not. You can go afk all you want, you're toon just can't actively do stuff while you are gone. Besides it takes a good 10 minutes before afk kicks in so you can come back once every 10 minutes to do something to keep your "bot" alive.


    By the way I DO agree with getting rid of the tedious parts of the game but still once you leave the keyboard and go afkyour macro should dump. If this game wasn't about grinding so much then we wouldn't need certain recursive macro's the way we doand if we didn't need them we wouldn't mind them going away when we left our keyboards. We afk macro to help us grind. If the "grind" is addressed then what's it matter if the macro dumps when we go afk since our macros will help us do in game at the keyboard functions at that point?

    Message Edited by atimes on 08-06-2004 01:00 PM

    Groovymarlin
    Fri Aug 06, 2004 10:27 am
    #143

    Tanks you've been really patient with me, thanks for responding to my questions. Some good things to think about there.


    You are so right about the HAM changes. If they ever get around to implementing that in one form or another it could change everything. Unfortunately they never clarified what they want to do with HAM or followed up after TH's first post about it (except once, I think, to semi-answer some questions).


    I guess I'll wait with everybody else for that and for some follow-up on this looping macro issue. The waiting is the worst.



    La'lepa Ofo

    Master Dancer :: Master Swordswoman :: Force Sensitive
    AFKing is not entertaining - support real entertainers

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