Dancer Archive
Thread: Any Thought About FS Dancer
Panthu wrote:
If you mean Dancer/Padawan Template. Yeah, there are a few that might be cool. I tested them on TC2 when it was still a free for all. Dancer/Force Healing and/or Enhancement is pretty nifty.
It won't be practical on a live server, however. You need good saber skills in order to reduce the extreme pain of levelling, and the rest of your template will need to be combat oriented in order to protect yourself from the inevitable bounty hunter encounters and from what you have to kill in order to attain your goal. It would be an ungodly amount of work, and right now there's absolutely nothing that even infinitesimally redeems the utter tedium of the jedi grind, in order to get those healing and/or enhancement skills and then level up dancer for that desired template.
Not that I don't think it's a cool idea. Unfortunately, the powers that be decided thejedi of this virtuality are one-dimensional creaturesdescended from aone-dimensional order that had no need of councilors, peacemakers, sages, philosophers amongst their numbersand would seek their unity with the force through the bloodshed of innocents. ![]()
Morwen wrote:
It won't be practical on a live server, however. You need good saber skills in order to reduce the extreme pain of levelling,
Utess wrote:
Well, a pure entertainer can master musician, entertainer, and dancer and still have enough left for two full branches of ID and 3 boxes in another. For just 4 of those skill points you invest into ID, you can get an extra +20 wound healing for both musician and dancer. I can't see anything wrong with that at all beyond the fact that we have to pick up some medic first to unlock that branch =/ But, once unlocked you can just use dance/music xp to buy the boxes.
Plus, if you decide you really want to, you can just keep the medic and get some extra medic bonuses as well with that one line
Really, the FS stuff is great for just about any profession. And I don't mean because it gets you to JediMost of us have a few spare skill points left over that can't really go anywhere else anyway. These FS boxes provide a nice way to spend those remaining skill points to get something that will benefit you *shrug*
I haven't done any of the testing, so maybe someone who has can answer. The medic quest that we will need to do, what does it entail? Is it basically just "heal xxxx number of people?" Or do you have to actually craft. In other words, does part of the quest say specifically you must craft such and such or do such and such beyond just the act of healing? If it's just healing, it seems simple enough that they could simply add a Cantina to the village instead of making up a whole new quest. Or is there more to it?
Panthu wrote:
Morwen wrote:
It won't be practical on a live server, however. You need good saber skills in order to reduce the extreme pain of levelling,
Well, that depends on your leveling style. I actually did level with Healing on Panthu TC and no LS during the very first phase of testing on TC2 before they made me a Knight.
Xp was removed from healing and enhancer skills quite a while ago in order to do away with afk exploits.