Dancer Archive
Thread: Combat Dancer Professions
I've considered Dancer/Teras Kasi (probably the strongest, but I kinda want to use guns), Dancer/Bounty Pistols, Dancer Pistoleer.
So if you want to, please tell me some of your Dancer/Fighter templates.
Thanks Everyone!
There's not much point in multiple professions being allowed if only certain playstyles can gain from it only in certain instances.
The point of having enough skill points is to diversify everyone's templates, not to make them all be different in the same way for the same reason.
I really really wanted dancing (on the same character, I only play one) but I'll have to settle for like Entertainer Dancing 2 or 3 if I'm lucky.
So I think I'll master Dancer and Teras Kasi and maybe ditch Dancing for Rifles if I can't control my urges to shoot people.
FILTHPIG wrote:
So I'm probably screwed if I ever get in a fight with an actual person unless I have like Master swordsman, fencer defense, tka meditation and defense, pistoleer, rifleman and master bounty hunter?
There's not much point in multiple professions being allowed if only certain playstyles can gain from it only in certain instances.
The point of having enough skill points is to diversify everyone's templates, not to make them all be different in the same way for the same reason.
Not necessarily. I guess it depends on your definition of PvP. If your goal is to take people on one on one, yes, you're going to be at a disadvantage in PvP. But, that doesn't mean you'll always lose. Heck, as TKM/Dancer, I've been known to incap a doc/pistoleer one on one. But, I admit, that's a minority of the time. ![]()
However, if your goal in PvP'ing is to participate in group raids and group defense of bases, you will find that even having just one master elite combat profession can be extraordinarily beneficial. Of course, you have the fact that you are able to mindbuff your entire raiding/defense party which people will absolutely love you for. But, just in regards to combat, when fighting in groups you can certainly make yourself extremely useful to your group with your combat abilities. It doesn't always have to be one on one. Group fights where you're all working together, using your particular skills can help you to come out on top quite often.