Dancer Archive
Thread: Reasons behind the 2 minute dead time added to buffing?
TH did an awesome job of responding on this... the only reason why we don't have a quote was because I am unclear on his intructions... but...
Panthu wrote:
Ok, I still don't have an OK on a quote, but I think I am safe to explain the reason.
The reason for the dead time is to avoid any future attempts at exploitation. The Devs feel like this is a safe guard that will protect our buffing process from ever being misused in the future. The safe guard is on the watcher and not on the Dancer's buffing. Meaning, we still buff exactly the same, but the watcher must have two full minutes of uninterupted watching before a buff will start to be applied.
The dead time is there, it just isn't on our side. This does not, I repeat, does not mean that any buff is building during that two minute time period. You will now have to add a full two minutes to your timing and take great care to explain to the buffee that if they stopwatching during the first two minutes, they will have to wait another full two minutes to start building up a buff again. It does reset.
There is currently no plan to change this fix.
Like I said in a previous post. They are forcing entertainers tpo be a time sink. Please thank the developers in advance for helping to force entertainers even further into obscurity.
Panthu wrote:The safe guard is on the watcher and not on the Dancer's buffing. Meaning, we still buff exactly the same, but the watcher must have two full minutes of uninterupted watching before a buff will start to be applied.
I fail to see the difference between the player having to watch a dancer/listen to a musician for two minutes before the buff starting, and making buffs take two minutes longer to apply. I don't like the idea of 30 second buffs, and I believe that PoetDancer is right in that if we do a good job the time passes very quickly. At the same time an extra two minutes is an extra two minutes. That might not seem so bad to many entertainers, but many clients believe that getting buffs is a necessary waste of time that they could be using much better to kill things. There are many alternatives to mind buffs on the market, and they have instant affects. The longer buffs take, the more the alternatives will be used, that's just simple economics.
Saying that this is a restriction on the client rather than the performer is utter tripe. It is a restriction on the performer only.
Maybe the coding or whatever is only on the client's side. But, that doesn't really matter, it still takes an extra two minutes. It affects us just as much as it affects the client. I don't see how this explanation makes things the slightest bit better.
I am extremely disappointed in the devs for instituting something like this. I'm generally one of their biggest supporters, but I think this is absolutely ridiculous. This doesn't really even prevent future exploits. It just means that if someone figures out another 30 second exploit it will take 2 minutes and 30 seconds. If they really want us to take ten minutes to do this, they might as well have added on an extra 10 minutes lol. Not that I'm trying to give them any ideas, mind you.
And, how nice that we have to explain yet one more thing to our clients besides telling them how to watch and stopwatch and explaining the original way timing worked, and explaining that they see no effects of the buff until they're done, etc. People get confused and frustrated already. heh
Why? Why?! Why make us appear even more useless and a pain in the butt than we're already perceived to be? This ranks right up there with the hologrind in terms of annoyance and stupidity. If it weren't for the fact that I want those master dances, I'd just drop the other three trees already and use my skill points on something else.
Message Edited by Drygo on 04-24-2004 01:05 AM
This is really discouraging. And guess what? On my server, the entertainers are getting blamed for this. The non-entertainer players are taking the stance that all us "whiney anti-AFK people" caused the devs to do this.
It's really just about enough to make me drop dancer, or quit all together. ![]()