Dancer Archive

Thread: FS Entertainer FAQ

Aleyo
Wed Sep 08, 2004 1:00 pm
#1

There seems to be a lot of questions and misinformation, so I'm using my information gathering skills to put together what I know about what the village holds for entertainers. This is not a general guide to becoming a jedi or how to reach the village or anything like that. It's simply a collection of answers to some of the questions I've seen entertainers ask specifically with regard to how our professions are impacted by the new system in publish 10. Please take with a grain of salt because I have not been to the village at all, but am basing this off of posts/guides I've read.

Q: Do I need combat skills to earn a visit from the Old Man?
A: Technically no, but it will be very difficult to do so, especially without some kind of defenses (armor, buffs). Earning a visit from the Old Man is based on attaining certain badges. According to the guides I've seen, some of these need to be 'content badges' which are those attained from things such as the Imp/Reb themepark, corvette, warren. These are obviously combat oriented activities, yet you can attain the badges by being grouped with helper combatants who protect you.

Q: After the Old Man visits me, do I need combat skills to get into the village?
A: Yes and no. After the visit from the Old Man, you will be attacked at some undetermined time by two NPCs. All reports I've heard are that these two NPCs are very easy to kill, without the need for combat skills. However, you must then attack a camp of NPCs, which are, from what I've heard, tougher to defeat. But because of this happening on your own time, it's possible to recruit a combatant helper to group with you and attack the camp.

Q: Are there FS skills that are beneficial to entertainers?
A: Technically yes, but realistically no. There is one branch of FS skills (4 boxes) that grant bonuses for Dance and Music wound healing (+5 for each of the 4 boxes). This is the "Enhanced Senses: Healing" branch. I must point out that our ability to heal mind wounds far outpaces our ability to heal BF, and that bioengineered clothing can give us up to +25 bonuses for these skills anyway. Mind wound healing happens rapidly enough that increasing our ability does not give us a substantial benefit, and thus it is probably not worth your time to work your way to these FS boxes if the bonuses are your sole purpose in doing so.

Q: How do I unlock that branch to gain my entertainer bonus?
A: You must either do the proper quest in stage 4 of the village, or have earned enough pre-publish-10 profession credit to get a free branch unlock. I must stress that the only time you can unlock the entertainer branch (via quest) is during stage 4 of the village (if you have free unlocks, you can unlock any FS branch during any of the village phases). The three other stages of the village will allow you to unlock other branches in the "Enhanced Senses" tree, but not the one with the entertainer bonuses.

Q: What are these "stages" of the village? When is stage 4?
A: The village cycles through 4 stages, each of which has its own story with it. Each stage of the village currently lasts 3 weeks, and the village started in stage 1 when publish 10 went live (after stage 4, the village goes back to stage 1).

Q. Can I take more than one quest per village phase?
A. No. You can only do one quest per phase. If you want to do two quests from the same phase, you must wait until the phase reappears in several weeks' time.

Q. What if I take a quest and realize I'd rather take a different one in the same phase? Can I "abandon" a village quest?
A. No, you can't abandon a village quest. Once you take it, you are committed to that quest for this phase. Accordingly, you should think very carefully before choosing a quest for a particular phase.

Q: Will I be able to do the quests in the village as an entertainer?
A: No. There are no quests in the village that can be done using entertainer skills.

Q: How do I do the quest to get the branch with entertainer bonuses then?
A: You must earn novice medic to be able to do the quest that unlocks the branch of FS skills with entertainer bonuses (this is not the master medic quest that people get confused with). The general information on the quest is given below, taken from this guide.
Village Assault Support
Quest Giver: Silvarra Mecheaux
Task: You must aid in the defense of the village by assisting its defenders. Enemies will attack the village throughout this phase (once every two hours). You will have to aid your friends during 50 "encounters". At this time the quest appears somewhat bugged in that very little actual credit is actually gained. After literally hundreds of enemies have been slaughtered with a medic healing nonstop the results were credit for 2-4 actual "encounters". As yet no one has completed this.
FS Branch Reward: Enhanced Senses: Healing
Item Reward: ?


Q: I've unlocked the "Enhanced Senses: Healing" branch, and I want to train in the skill boxes. How do I get xp for these?
A: In order to gain the xp for these boxes, you need to convert existing xp from other skills. Only certain kinds of xp will convert to the xp needed for training in the "Enhanced Senses" tree, which are listed below. The rates of conversion are below, taken from this guide. Supposedly these are quite subject to change. (The first number is the amount of the listed xp equivalent to one FS xp).
Image Design xps -- 7->1
Dancing xps -- 10->1
Musician xps -- 10->1
Entertainer Healing xps -- 10->1
Scout xps -- 8->1
Trapping xps -- 25->1
Survival xps -- 5->1
Medical xps -- 10->1
Surveying xps -- 10->1
Merchant xp 4->1
Slicing xps -- 3 ->1
Creature handling 9->1


Q: How much xp total will I need to earn all four boxes in the "Enhanced Senses: Healing" branch?
A: The "Enhanced Senses: Healing" branch takes a total of 1,275,000 FS xp to earn all four boxes. If you're using Dancing, Musician, or Entertainer Healing xp, that's a total of 12,750,000 unconverted xp.

Q: So when do I become a jedi from all this?
A: To become a jedi padawan, you must complete 6 different branches of FS skills. Entertainer xp only translates to FS xp for the "Senses" branches (a total of 4), at least one of which requires master medic to unlock. Combat or crafting is required to unlock and fulfill the xp requirements of the other FS branches. An entertainer cannot become a jedi relying even mostly on the entertainer skillset.

Q: I don't want to become a jedi, I just want to open my second slot. Can I earn enough skills to open my slot, and then drop all knowledge of the force?
A: No! At least as of now, once you unlock your second slot, you must keep all 6 FS lines or else your second slot will go poof. (Any more info on this issue would be appreciated).

Please feel free to contribute information. I'll try to update it from info given to me.

Message Edited by Aleyo on 09-16-2004 04:55 PM




Scipionus Mentus
Master Musician, Master Entertainer, Master Dancer - Tempest
-I support ATK people and playstyles.

"Only a Sith deals in absolutes."

Aleyo
Wed Sep 08, 2004 1:19 pm
#2

Hey all,
I've posted an FS Entertainer FAQ since there seem to be some misconceptions, and obviously some questions.
Silly me posted in the musician board instead of the entertainer board, but you can find the FAQ here:
http://forums.station.sony.com/swg/board/message?board.id=musician&message.id=19773




Scipionus Mentus
Master Musician, Master Entertainer, Master Dancer - Tempest
-I support ATK people and playstyles.

"Only a Sith deals in absolutes."

Esharra
Wed Sep 08, 2004 1:34 pm
#3









Aleyo wrote:
There seems to be a lot of questions and misinformation, so I'm using my information gathering skills to put together what I know about what the village holds for entertainers. Please take with a grain of salt because I have not been to the village at all, but am basing this off of posts/guides I've read.


Item Reward: ?

Please feel free to contribute information. I'll try to update it from info given to me.






I opened the 4 boxes of Heightened Senses Healing with a free branch unlock credit and there was no Item Reward. My inventory was not full at the time. Perhaps the item reward is only received when either opening the branch after finishing the medic quests or when opening during the correct village phase (or perhaps you have to have medic skills which I did not have at the time).

Message Edited by Esharra on 09-08-2004 03:34 PM



Esharra ěsh-äŕ-rä, noun
1. Entertainer
2. Bounty Hunter
3. Smuggler

"One man's oddity is another man's routine." -Bertos Goodner (a dancer)


Aleyo
Wed Sep 08, 2004 1:40 pm
#4

The item rewards are rewards for doing the quests, not for unlocking the branches, so yes, you need to do the actual quests to get the reward. You can still do the quests even if you've already unlocked the branches with free unlocks.




Scipionus Mentus
Master Musician, Master Entertainer, Master Dancer - Tempest
-I support ATK people and playstyles.

"Only a Sith deals in absolutes."

Chalame
Wed Sep 08, 2004 2:26 pm
#5

I have actually been to the village and I am a Master Musician. I hope I can help solidify some of these FAQ.






Aleyo wrote:
There seems to be a lot of questions and misinformation, so I'm using my information gathering skills to put together what I know about what the village holds for entertainers. Please take with a grain of salt because I have not been to the village at all, but am basing this off of posts/guides I've read.

Q: Do I need combat skills to earn a visit from the Old Man?


a:no, you technicaly could get all the necessary badges (I will listthe easiest way to do thisat the bottom of the post) without combat skills. However, I insist this would be virtually impossible without some form of defensive protection like armor and buffs along with a friend that is combat qualified.
A: Technically no. Earning a visit from the Old Man is based on attaining certain badges. According to the guides I've seen, some of these need to be 'content badges' which are those attained from things such as the Imp/Reb themepark, corvette, warren. These are obviously combat oriented activities, yet you can attain the badges by being grouped with helper combatants.

Q: After the Old Man visits me, do I need combat skills to get into the village?


a: yes and no, the first group of sith that attack you, which I encountered about 1.5 hours after I met the old man-- they are about as hard as you average meatlumps or crappy thugs that hang out inbig cities(I have some thoughts on meeting them too which I will also include at the bottom of this post). The second group of sith (the waypoint group)however are a little more difficult and I would suggest bringing someone along to help you if they are available. Also, the Village is on Dathomir, a good 6,000 meters away from any organized outpost, so it would be wise to have some sort of defensive protection while you are in transit back and forth from the village (Rancors and Nightsisters hit HARD).
A: Yes and no. After the visit from the Old Man, you will be attacked at some undetermined time by two NPCs. All reports I've heard are that these two NPCs are very easy to kill, without the need for combat skills. However, you must then attack a camp of NPCs, which are, from what I've heard, tougher to defeat. But because of this happening on your own time, it's possible to recruit a combatant helper to group with you and attack the camp.

Q: Are there FS skills that are beneficial to entertainers?


a: yes, beneficial in that they do technically boost our ability to heal, but at the same time they are disappointing because most entertaienrs don't have any problems healing anyway. The mainproblem is that entertainers cannot open any branches without gaining non-entertainer skills...
A: Arguably no . There is one branch of FS skills (4 boxes) that grant a wound healing bonus for dance and music (+5 for each of the 4 boxes). This is the "Enhanced Senses: Healing" branch.

Q: How do I unlock that branch to gain my entertainer bonus?


a: that is the trick, you have to wait 9 weeks and become a medic. so, the question is, why don't the devs just get it over with and take entertainers out of the game entirely, just give our powers to medics or npc entertaienrs like in Jabba's palace. Senses is the only tree we can use our xp in, but we can't actually use it because we can't unlock any of the branches. Oh, ya, we can get novice senses, but that costs 0 sp and gives us nothing at all.
A: You must either do the proper quest in stage 4 of the village, or have earned enough pre-publish-10 profession credit to get a free branch unlock. I must stress that the only time you can unlock the entertainer branch is during stage 4 of the village. The three other stages of the village will allow you to unlock other branches in the "Enhanced Senses" tree, but not the one with the entertainer bonuses.

Q: Will I be able to do the quests in the village as an entertainer?


a: not unless we complain and demand the devs treat us as anequalto medics.
A: No. There are no quests in the village that can be done using entertainer skills.

Q: How do I do the quest to get my entertainer FS branch then?


a: retire and start a new profession: medic. Btw, we shouldn't refer to the senses phase 4 branch as an "entertainer FS branch" because it is not unlockable by entertaienrs. As of now, the branch just gives medics the ability to heal mind wounds through the force...
A: You must earn novice medic to be able to do the quest that unlocks the entertainer branch of FS skills (this is not the master medic quest that people get confused with). The general information on the quest is given below, taken from this guide.

Village Assault Support
Quest Giver: Silvarra Mecheaux
Task: You must aid in the defense of the village by assisting its defenders. Enemies will attack the village throughout this phase (once every two hours). You will have to aid your friends during 50 "encounters". At this time the quest appears somewhat bugged in that very little actual credit is actually gained. After literally hundreds of enemies have been slaughtered with a medic healing nonstop the results were credit for 2-4 actual "encounters". As yet no one has completed this.
FS Branch Reward: Enhanced Senses: Healing
Item Reward: ?

Please feel free to contribute information. I'll try to update it from info given to me.






Ok, here is my guide to getting a back stage pass to the Force Village.


First, you need some badges.


3 jedi POI -Ben Kenobi house (Tatoinne, low danger), Temple of Exar Kun (Yavin 4, medium danger) and the Abandoned Jedi Temple (Dantoinne, low-med danger)


5 easy POI (any five easy poi like Theed waterfall)


3 hard POI -Pool beneath Ft. Tusken (Tatoinne, kinda dangerous if the place isn't camped), Krayt Graveyard (Tatoinne, use a speeder and this one should be low danger), and the Krayt Dragon Skeleton (Tatoinne, use a speeder and this one should be low danger)


5 content badges- this is where it gets sticky so I will run by them all, not just the ones I recommend.


-Imp/Reb theme park badge: Imp starts on Naboo, Reb on Corellia, these can be long and difficult, get a friend to come with you, try to entice them with the faction gains for doing the missions.


-Jabba theme: Starts on Tatoinne,not as long or as difficult as Imp/Reb theme, but you will need minor combat skills and definately some defense (armor/buffs) to complete this. The upside is you get some pretty cool loot for helping Jabba


-Nym theme: Starts on Lok, surprisingly easy, there is some travel involved, but the whole theme park is just three missions, and I think they are all "retrieval" missions. Bring armor and buffs and you should be able to do this one solo.


-Corellian Corvette (9 possible badges here): these missions are friggin HARD. If you go, you must have good, and I mean good armor, good buffs, and alot of combat friends who know what they are doing.


-The Warren (2 possible badges): Starts on Dathomir, these missions require some combat or a friend, some armor and buffs, btu altogether they are WAY easier than the vette. The hardest thing will be hitting this place while it is not crowded so you won't have to wait for necessary items inside to respawn.


*************The Sith*****************


I met the old man in the middle of nowhere about a day after I became "glowy." I talked to him, and then I logged for lunch. I came back about thirty minutes later and logged back in. I went and got two missions from a terminal near the location I met the old man, and after I completed my second mission, I noticed two red dots on my radar. so, I went over there, and there they were, I actually snuck up on my sith! They were supposed to ambush me, but I think the hills in the area had them confused and I shot one dead before they even knew I was there. The other one went down fast as well. The waypoint will take you to a camp, usually abotu 1,500 meters away and there will be 3 sith there, these sith are more difficult than the previous pair, I would suggest bringing a friend and preparing before you take on that group.


I hope you all find this post useful and let me know if you have any more questions we can answer about the village or the badges listed above.


Cian Thurio


Master Musician-Ahazi


"The Force finds you, you do not find the Force." - me

NewJedi
Wed Sep 08, 2004 3:23 pm
#6

This looks like a good FAQ; once it's tidied up with everyone's comments, we can either sticky this thread or incorporate it into our existing Musician FAQ.


FWIW, I just got visited by the Old Man myself, and I'm now waiting for the Sith. So I'll soon have some firsthand impressions of my own to add. Also, I did have a Dark Jedi Knight on TC2, so I've seen the other end of the Jedi spectrum as well. That end isn't very relevant to a Musician's life, except insofar as it involves insta-BF healing.
Aleyo
Wed Sep 08, 2004 3:52 pm
#7



NewJedi wrote:
This looks like a good FAQ; once it's tidied up with everyone's comments, we can either sticky this thread or incorporate it into our existing Musician FAQ.
FWIW, I just got visited by the Old Man myself, and I'm now waiting for the Sith. So I'll soon have some firsthand impressions of my own to add. Also, I did have a Dark Jedi Knight on TC2, so I've seen the other end of the Jedi spectrum as well. That end isn't very relevant to a Musician's life, except insofar as it involves insta-BF healing.




Feel free to incorporate it into the general FAQ eventually (I'm not big on needing credit), but it might be a good idea to keep it separate while the village is still fairly new.

Thanks for the input so far. It'd be nice if edits bumped the thread . I've done some editing based on the replies. Keep it coming!




Scipionus Mentus
Master Musician, Master Entertainer, Master Dancer - Tempest
-I support ATK people and playstyles.

"Only a Sith deals in absolutes."

Drygo
Wed Sep 08, 2004 4:29 pm
#8

I have nothing to add here, haven't gotten to the village or anything like that so I don't know. This answers all of my questions and clears up all of the confusion that I had. Definitely sticky worthy. Thank you.



- I support hawtpants
JohnMarble
Wed Sep 08, 2004 5:06 pm
#9

Q: Can I unlock my new character slot or become a jedi if I am only an entertainer?


A: No, you will need 6 branches (26 skillboxes) tobecome a padawan.Entertainer experience will onlyapply to4 branches within Senses (16 skillboxes), and one of those require master medic to unlock. So if you are a master musician/dancer/entertainer you will need to drop a profession andtake up crafting or combat.
NewJedi
Wed Sep 08, 2004 9:23 pm
#10

Yes, Aleyo, we'll keep it separate for now. I'll sticky it if it falls off the leaderboard, but I doubt it will.


I'm wondering whether there should be a Q&A on whether someone should pursue the Ent-healing branch of the FS tree. For the life of me, I don't understand why any entertainer would bother with this. We already heal wounds and fatigue *too* quickly as it is, inducing our customers to leave sooner than we'd like. Beyond that, who wants to grind all that XP for a measly few extra points in healing? Maybe I'm missing something.
Drygo
Wed Sep 08, 2004 9:33 pm
#11






NewJedi wrote:

Yes, Aleyo, we'll keep it separate for now. I'll sticky it if it falls off the leaderboard, but I doubt it will.


I'm wondering whether there should be a Q&A on whether someone should pursue the Ent-healing branch of the FS tree. For the life of me, I don't understand why any entertainer would bother with this. We already heal wounds and fatigue *too* quickly as it is, inducing our customers to leave sooner than we'd like. Beyond that, who wants to grind all that XP for a measly few extra points in healing? Maybe I'm missing something.







No, I don't. Not for the healing bonusses. It's just nice to know that as an entertainer I could fill up 2/3 of my boxes towards a 2nd character slot. I don't even know if I'll even ever get to the village. I mean, I always have just tended to do my own thing without regards to grinding. I'm just thankful that we have the option of exchanging our surplus experience. Knowing me, should I actually get to the village it will take me forever to "grind" because I tend not to actually grind. I'll just go every month or so, maybe get another box or something, slowly working my way up so that 3 years from now I'll get an extra slot...maybe.


I just like having the option. I do, however, wish that we had a different modifier. Buffing enhancements would be best. I'd certainly never do it for the wound healing. I just like having the option of more content to play around with.




- I support hawtpants
fett3041
Wed Sep 08, 2004 11:43 pm
#12

Even fatigue healing would be better than more wound healing. Isn't the cap still at +125? Masters with bio wear are already at that point.





Mo'Ste Elosk
Mo'Set Elosk
-----------------------------------------
May the Force grant us
the Wisdom to discover the Right,
the Will to choose it,
and the Strength to make it endure.
Chalame
Thu Sep 09, 2004 10:37 am
#13






Drygo wrote:





NewJedi wrote:

Yes, Aleyo, we'll keep it separate for now. I'll sticky it if it falls off the leaderboard, but I doubt it will.


I'm wondering whether there should be a Q&A on whether someone should pursue the Ent-healing branch of the FS tree. For the life of me, I don't understand why any entertainer would bother with this. We already heal wounds and fatigue *too* quickly as it is, inducing our customers to leave sooner than we'd like. Beyond that, who wants to grind all that XP for a measly few extra points in healing? Maybe I'm missing something.







No, I don't. Not for the healing bonusses. It's just nice to know that as an entertainer I could fill up 2/3 of my boxes towards a 2nd character slot. I don't even know if I'll even ever get to the village. I mean, I always have just tended to do my own thing without regards to grinding. I'm just thankful that we have the option of exchanging our surplus experience. Knowing me, should I actually get to the village it will take me forever to "grind" because I tend not to actually grind. I'll just go every month or so, maybe get another box or something, slowly working my way up so that 3 years from now I'll get an extra slot...maybe.


I just like having the option. I do, however, wish that we had a different modifier. Buffing enhancements would be best. I'd certainly never do it for the wound healing. I just like having the option of more content to play around with.






The truth is, you don't have an option to open anybranches "as an entertainer"


So, you should be thankful that medics can open 2/3 of their slot with surplus entertainer xp...


Cian Thurio


Master Musician-Ahazi


"The Force finds you, you do not find the Force." - me


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