Creature Handler Archive
Thread: Changes
Artisan changes
- Updated crafting requirements for the lightning rifle
- Removed the decayRate attribute from many schematics
- Fixed the C12 grenade schematic. The C12 grenade schematic will no longer show up as a C22 schematic
- Raised the resource cost of the C22 grenade by 8 metal so that it costs more than the C12 grenade. Increased the experience to compensate.
- Slightly increased the crafting effectiveness ranges on Padded and Composite armor segments.
- Added the ability for weaponsmiths to craft the reinforcement core and advanced reinforcement core components.
- Added the reinforcement core as a required component to gaderiffi baton, stun baton, two-handed axe, and power hammer. The addition of the component will enable the armorsmith to impart component bonuses on these items (making them more in line with other weapons).
- Reduced the encumbrance penalty on armor layers.
- Increased the maximum range of the special protection on armor layers.
- Reduced the encumbrance penalty on advanced armor segments.
- Vendors will now properly accept clothing handed to them if you have the merchant skill Hiring IV.
- Added a "customize clothing" option on vendors that describes how to do this if you have Hiring IV.
- Ithorian vendors cannot be customized because their body type is significantly different from the other races, however they make up for this drawback with their impressive size.
- Fixed the draft schematic for the harvesting mechanism architecture component
- Fixed tailor customization: The master box now grants an additional 55 colors.
- Fixed a problem that prevented several loot armor components from not providing their special protections.
- Reduced the encumbrance of the padded armor segment.
- Tweaked component loot values on armor segments and enhancements to correspond with changes made to draft schematics.
- Fixed a problem with some loot weapon component enhancements increasing attack delay instead of decreasing it.
- Changed shield generator experimentation so that the attribute categories match that of armor and armor components.
- Added merchant ability to update player shop signs
Got it from here, forgot to add it.
http://forums.station.sony.com/swg/board/message?board.id=TestCenter&message.id=8865
Hey peeps,
Am I alone in really not looking forward to the new CH changes? I grinded pretty hard for my CH skills (4-4-0-0) and feel as though my time has been wasted completely. What is the justification for wrecking this skill tree?
Nothing's wrecked, you're just a dabbler which is what WE as real CH's want to get rid of.
Bye now, thanks.
Do I care what TH says? A dabbler is anyone that's not aspiring towards master, period.
You are either a Master or a Dabbler.
No you are incorrect...
You are either a decent person or an obnoxious idiot.
If you complete any full tree under a profession I don't think you can be considered a dabbler, when you complete a tree you are granted a title. He's not claiming to be a master CH, he is only expressing concern about how the changes will affect him as a creature tamer and a creature trainer. I don't see master scout in your signature, so is it fair for all master scouts to call you scout dabbler. What if the devs decided to require all creature handlers to master scout 1st?
flame on...
Dont waste your breath on him Celia. The Elite attitude of some people isnt worth your time.
OMGOMG LOOK ITS A 0,1,0,0 SCOUT...OMG I HATE TRAPPING DABBLERS :rolleyes:
Cirin,
What do you do with your 52 Skill points you have left over? are you perhaps Dabbling in Medic or some other profession? Or you just keep them hanging there?
Diversity is a good thing.. more power to those that dabble.. they will of course pay the price of not having the greatest of abilities in all the classes they choose.
Like myself in medic.. i can use stim B's.. wohoo!
There is nothing wrong with people messing with all classes.. eventually they will all master something and drop other things.
Dabble on.. just know your 4400 will not get the best of the best any longer in any profession.