Creature Handler Archive
Thread: The secret is revealed.
Dodece wrote:
Okay here is the breakdown for all you guys. For those who had patience with this much applause for those who complained I hope you are more understanding after reading this. I hope that you see it will end up letting you get to use this, but also see to it that FOTM dosent jack this unreasonable.
1. This is key get old pre CU dna. Yeah I know a total bear to get, and its not going to be easy, because if you scream outloud what it does expect to pay ten times more. My suggestion is to make a cover story. Say DNA can increase the heal rate on camps when put in the schematic.
2. Okay you got some old pre CU dna. Next is the hard part finding a reasonable BE to turn your gold into a creature for you. A BE useing pre CU dna will generate creatures unlike current creatures, because the devs either intentionally or negligently did not level it. So it will generate different results.
3. Here are the most important things for you to tell the BE. First tell them to focus on creatures from level 30 to 40. Have no clue why but this helps. The creature does tend to stick closer to where it should be in this case. Tell the BE to focus on keeping the visciousness under 500. When the BE goes beyond 500 the creature just explodes. It seems ferociousness it totally hardwired to creature level. This may explain alot of conversion problems.
4. The BE can also mix and match the DNA pre CU and post CU. This seems to generate a safer path, and in a strange sense creatures more similar to creatures pre CU.
5 What exactly does this do for me? This simply put will increase a creatures ham outside of the bizarre creature curve in place right now. It can increase the pets ham generally 2 or 3 fold. Warning this is not an exact science its a gamble, and It may be worth it for groups of CH to cooperate to accumulate resources in an attempt to balance the risk evenly.
6. Why is this wonderful. Well for one you get a bit more health to work with. That just plain helps. For a second it will give you the ability to effectively use packs again.
7. Disclaimer I wish I had more time to test this out, but for one thing none of these pets have reached maturity. I have just a few myself for any wondering. Level 30 still takes 10 days. So obviously if you have a pre nerf creature pet made. I cannot take responsibility if due to the broken creature system. If the pet matures becomes untameable, or the game forces you to convert it.
8, Is this an exploit. I am at a loss as to see how this is comeing straight from post CU crafting. So its not like these creatures were smuggled in. This is what the system makes folks. Whether its just that devs did a half dumb job in converting the creature system, or they never figured out how they wanted it. The result is the same.
P.S. I hope this helps some people that had their entire stables nerfed to worthlessness. The devs really should have given us a real option on converting our pets. I also hope everyone is open and generous in shareing these creations with other old time CHs. These after all are the people that put up with a year plus of hell waiting for a fix. You only really need a few of these creatures anyway.
Just as I thought... Still doesnt help me.. I am not deleting the pets I spent months with and months finding to get some uber BE pets... not worth the time and effort screw being uber. I guess maybe this game just isnt for me anymore as is I can do the same crap on Guild Wars...
Message Edited by Freth on 05-09-2005 07:38 PM
Just as I thought... Still doesnt help me.. I am not deleting the pets I spent months with and months finding to get some uber BE pets... not worth the time and effort screw being uber. I guess maybe this game just isnt for me anymore as is I can do the same crap on Guild Wars...
/smackforehead
Please guys this is about how to generate higher ham pets. Yes you have a vendetta against swg good for you. The problem it though you never stood up until now. Things might have been better if you were not easily placated in the past. This game was really in the trots well over a year ago. So why is the game still here. I will tell you why.
1. Players will play starwars because it is starwars the name sells. No game has ever lived up to the hype of a license ever.
2. The community is fractionalized to quote palpatine there is no concern for the common good.
3. For every nay sayer there are two noobs stepping up and shelling out.
4. If you did not stand up for the late summer CU debaccle. In my oppinion you have no right to complain. A huge number of the player base cancelled in unison to force the issues, and yet enough stayed to encourage the devs.
5. SOE and Lucasarts are in the right the DEVs are in the wrong. The devs as far as I can tell are chronic procrastinators. This CU was in developement for a year plus, and asside from being degenerate ripoff artists. It still arrived ripped with bugs. Soe and lucasarts have learned not to listen to the devs shoveing them up against the wall is the way to go. Even if they waited another six months it would have still come out buggy.
6. What your just now learning not to trust what the devs say. What were you hit as a child multiple times in the head. If this is new to you. You need serious help. This is as old as the lieing politician. Why do politicians get away with it, because the public is always willing to be sucked in again.
7. Quote your own numbers SOE has the real ones, but most players I knew said if this CU got delayed again they were walking period. Most players were only playing in anticipation of the CURB. Not because they liked the way the game was playing. A huge mass of the public probabally hated that more then the CU.
8. I am personally luke warm on the curb. Some things I like some I do not. If what I posted tonight helps to make ch a little more playable for you thats good. If you expected it to be some heinous cheat for instant DB. Then shame on you. Lets keep this thread constructive. This I hate I love the CURB posting is now beyond passe. If you hate it leave. If you like it stay. Leave this thread open for any questions or constructive observations.
THIS was the secret!!??? ROFL
One not much of a secret, seeing as how most CH on Bria already knew this.
Two, who the h3ll cares? So what if you have higher HAM creatures? That's not the problem.
The real question is if this REALLY is your secret or if you just are trying to get people off your back. Sadly I think this IS the secret and proves what an idiot you are.
CH is completely ineffective in REAL pvp. Not whatever noob battles you are having with each other. And it's previous GOOD use was PVE. Well the devs killed that for us with CU.
CH is dead now.
Well I knew it was getting out but what most numbers were trying to do was generate 12k ham super tanks. When infact with tandoming pets You can actually hit 20k health with some work.
I have a level 30 woolamander in my datapad with 9.4k ham. That means I can use two pets now and generally get to 20k ham which is your loseing pvp battles while you have 23k ham on your side. I have to sayit you need to stop pvping you out and out suck at it. You know not all players can pvp. Nothing wrong with it.
I have tested this out on a number of level 80 players, and found with added health most other combat combos have a heavy time of it. They can ofcoarse break on the CH, but that still dosent break the issue or the damage the pets are dealing un interupted. Then again I paid attention to the diagram and knew MBH/MCH effectively covered gaps in one another.
Asfor the Jedi thing yeah I think its a crock the devs have basically caved again, and said no GCW, by makeing a jedi worth 1,5 comparable. On the other hand all professions suffer at that.
I knew this would happen.
Some people will complain no matter what. They can't be pleased. He posted the info. Do with it what you will. To sit here and gripe about it or demean him isn't constructive to the CH profession or the forum.