Creature Handler Archive

Thread: Vote: add 'Droid Handler' to the CH tree

lorildeh
Fri Jan 23, 2004 6:57 am
#1


Fellow Creature Handlersplease offer feedback, is this acceptable to you or not? Acceptable with changes or not at all?


I'm not suggesting to make CH more uber again.


Add "Droid Handling" skills to the current Creature Handler tree.


Creature Handlers and Droids would then be subject to the current CL 70 limit and 3 pet limit of the CH class. All pet commands and abilities would then apply to droids. The Creature Handler would have to choose his combination of droids and pets to meet the CL 70 or 3 pet restrictions. This would balance out the droids and creatures and inherently keep the class just as "balanced" as it is today. Droid CL control limitations would scale the same as it already does in the CH tree for creatures.


BioEngineer and Droid Engineer would then remain pure crafting professions that support Creature Handlers for high end combat pets. They can then support the rest of the populace with low end combat and utility droids/creatures.


Droid handling doesn't really take special talents, but if for some reason it made sense to add Engineering 4 to the prerequisite for "Creature" Handler, then that could be another possibility to raise the Skill point cost.



This solution would be easier to implementfor the devs, no additional profession required. It also follows the current system of BE and CH interdependency. It also keeps Droid Engineers a crafting class rather than a hybrid combat class, which is what the majority of DE prefer. It also solves the potential future nerfage to having 70 levels of creatures out and 70 levels of droids out at the same time.





Message Edited by lorildeh on 02-23-2004 02:37 PM



Pistoleer (master) Creature Handler (master)
Commando (0,0,4,0) Smuggler (1,0,1,4) Bounty Hunter (0,0,0,4)
Droid Engineer (master) Bio Engineer (master)
Pets don't grow anymore.
Character Advancement via PvP and the GCW
POLL: Should CH be an elite profession or a side profession?
lorildeh
Fri Jan 23, 2004 7:00 am
#2

Droid Engineers please offer feedback, is this acceptable to you or not? Acceptable with changes or not at all?



Add "Droid Handling" skills to the current Creature Handler tree.


Creature Handlers and Droids would then be subject to the current CL 70 limit and 3 pet limit of the CH class. All pet commands and abilities would then apply to droids. The Creature Handler would have to choose his combination of droids and pets to meet the CL 70 or 3 pet restrictions. Droid CL control limitations would scale the same as it already does in the CH tree for creatures.


BioEngineer and Droid Engineer would then remain pure crafting professions that support Creature Handlers for high end combat pets. They can then support the rest of the populace with low end combat and utility droids/creatures.



Droid handling doesn't really take special talents, but if for some reason it made sense to add Engineering 4 to the prerequisite for "Creature" Handler, then that could be another possibility to raise the Skill point cost.



This would be easier to code for the devs, no additional profession required. It also follows the current system of BE and CH interdependency. It also keeps Droid Engineers a crafting class rather than a hybrid combat class, which is what the majority of DE prefer. It also solves the potential future nerfage to having 70 levels of creatures out and 70 levels of droids out at the same time.






Pistoleer (master) Creature Handler (master)
Commando (0,0,4,0) Smuggler (1,0,1,4) Bounty Hunter (0,0,0,4)
Droid Engineer (master) Bio Engineer (master)
Pets don't grow anymore.
Character Advancement via PvP and the GCW
POLL: Should CH be an elite profession or a side profession?
Ogge_the_Lizard
Fri Jan 23, 2004 7:12 am
#3

Hmm, you can always trust CH's to come up with these ideas.


We are trying not to turn into a copy of the BE/CH system. But if we know the DEV's we don't have much of a say.





--- Enir Lonarus ---

Right now under the name Enirous Lonar on the Chilastra server
Shian_Tavkin
Fri Jan 23, 2004 7:22 am
#4

Nice try Lor but you have to be kidding right?


The day will never dawn when this happens. I'm sorry you feel nerfed in CH but believe me you dont know what being nerfed really feels like till you lived as a DE for a while.


We don't want the CH/BE dependancy..how much clearer can we be? I know you hang around this board lately so you know thats the case. I'd accuse you of trying to upset an already upset group, but thats probably unfair. Lets just leave it at No Thankyou.






Shian -- Master Droid Engineer/ Master Artisan
lorildeh
Fri Jan 23, 2004 7:24 am
#5








TH wrote:



3. The third approach is to add a “Droid Master” profession. The idea here is if you want to control high level combat droids, you must invest skill points in the profession the same way creature handlers do.



This is the basic challenge that is involved in executing the “Droid Invasion”.The developers have thought long and hard about all of the choices and feel that the third choice is the best choice.





I think the devs already made up their minds...


isn't this better than having DE a hybrid combat class? 2 days ago DE's expressed much outrage at TH for having the misguided thought of having DE anything but a pure crafting class. DEs also dont want a DH class, so....... what do you want?


Adding it to CH seems to make the most sense since all the rules are already in place, and the devs already said they want the same type of rules governing combat droids that currently govern combat pets.



Pistoleer (master) Creature Handler (master)
Commando (0,0,4,0) Smuggler (1,0,1,4) Bounty Hunter (0,0,0,4)
Droid Engineer (master) Bio Engineer (master)
Pets don't grow anymore.
Character Advancement via PvP and the GCW
POLL: Should CH be an elite profession or a side profession?
Arcid
Fri Jan 23, 2004 7:30 am
#6

lol, No thanks, you've been balanced now, sorry, you may not return to stupidly powerful level, get used to it. We were attempting to get a system of droids that would allow everyone to have droids, NOT exclusivity to a single profession, espescally not exclusivity to a profession that is unrelated except by a set of abstract game mechanics.
Shian_Tavkin
Fri Jan 23, 2004 7:32 am
#7

Lorideh said:
"isn't this better than having DE a hybrid combat class? 2 days ago DE's expressed much outrage at TH for having the misguided thought of having DE anything but a pure crafting class. DEs also dont want a DH class, so....... what do you want?"


It's all been said...many, many times. But you go on as you like.


If the day comes when my only customer for my best combat droid is a CH only, thats the day I stop making them. Are you enjoying rubbing salt into wounds? Hmm I think I'm done with this thread.





Shian -- Master Droid Engineer/ Master Artisan
lorildeh
Fri Jan 23, 2004 7:33 am
#8






Shian_Tavkin wrote:

The day will never dawn when this happens. I'm sorry you feel nerfed in CH but believe me you dont know what being nerfed really feels like till you lived as a DE for a while.




I'm sorry you think I feel nerfed as a CH. You dont know me, and nothing in my post alluded to the fact that I felt CH was nerfed.


My suggestion has nothing to do with giving CH more power. "Creature" Handlers would have to choose between 70 levels of droids or 70 levels of creatures, or any combination of the two.


Don't think the devs will allow high level combat droids to be any more uber than high level BE creature pets. So whatever 'Droid Handler' comes out in the end is going to be just as nerfed as Creature Handlers. So why not make it all one big happy nerfed up class?





Pistoleer (master) Creature Handler (master)
Commando (0,0,4,0) Smuggler (1,0,1,4) Bounty Hunter (0,0,0,4)
Droid Engineer (master) Bio Engineer (master)
Pets don't grow anymore.
Character Advancement via PvP and the GCW
POLL: Should CH be an elite profession or a side profession?
LecheHombre
Fri Jan 23, 2004 7:45 am
#9

This would be better than adding a whole new "Droid Handler" profession, but I feel like a certification system or a single line of droid handling skills (like 1/4 of a whole standard profession) might be a better solution.

I guess that I would just rather see droids, both the currently available ones and future combat droids, as a "commonly used single-sidekick", and leave CH the way it is for people that want to have the most powerful single pets, or multiple semi-powerful pets.

For example, in the past it was pretty common for people to get 1100 in CH so that they could use a GSP or Grand Wrix. I think that if people could spend some skill points, and be able to call *one* CL25-30 battle droid, it wouldn't step on our toes much. I'd also like to see battle droids have a different "vibe" or optimal function than creature pets, if you will. Something like having them be less effective at melee/kinetic tanking, but better at damage-dealing, either by shooting faster or having better actual damage than a comparable CL creature pet.



0000101010110000000100111101011011011100
1110100101101110011110101100010000100000 Kitigruqe - Officer
1001110000010011001110111100100000101000
0100110101110101000011001110110100010010 Ikoro - Medic
0111111100000101111010011111011000101111
1111100101100100111101010011100110111010 Kylista - Spy
0010000011111011101010010000110101011011
Elder Creature Handler


Aet0s
Fri Jan 23, 2004 7:56 am
#10

lol
lorildeh
Fri Jan 23, 2004 8:23 am
#11






LecheHombre wrote:
This would be better than adding a whole new "Droid Handler" profession, but I feel like a certification system or a single line of droid handling skills (like 1/4 of a whole standard profession) might be a better solution.

I guess that I would just rather see droids, both the currently available ones and future combat droids, as a "commonly used single-sidekick", and leave CH the way it is for people that want to have the most powerful single pets, or multiple semi-powerful pets.

For example, in the past it was pretty common for people to get 1100 in CH so that they could use a GSP or Grand Wrix. I think that if people could spend some skill points, and be able to call *one* CL25-30 battle droid, it wouldn't step on our toes much. I'd also like to see battle droids have a different "vibe" or optimal function than creature pets, if you will. Something like having them be less effective at melee/kinetic tanking, but better at damage-dealing, either by shooting faster or having better actual damage than a comparable CL creature pet.






I see your point, but then again I wouldnt mind being able to control a "balanced" army of droids..


if its only a Droid cert or single tree of skills, that severely limits the strength of the droids the devs can justify us controlling...




Pistoleer (master) Creature Handler (master)
Commando (0,0,4,0) Smuggler (1,0,1,4) Bounty Hunter (0,0,0,4)
Droid Engineer (master) Bio Engineer (master)
Pets don't grow anymore.
Character Advancement via PvP and the GCW
POLL: Should CH be an elite profession or a side profession?
Songe
Fri Jan 23, 2004 8:25 am
#12

Well knowing creatures has nothing to do with handling droids I'm afraid.



------

Novice Lekku Stomper
lorildeh
Fri Jan 23, 2004 8:32 am
#13






Songe wrote:
Well knowing creatures has nothing to do with handling droids I'm afraid.







Nothing has to do with handling droids.. like i saidabove itdoesn't take any skills to control a droid. They are programmed to follow the orders of the owner by the Engineer who designed them.





Pistoleer (master) Creature Handler (master)
Commando (0,0,4,0) Smuggler (1,0,1,4) Bounty Hunter (0,0,0,4)
Droid Engineer (master) Bio Engineer (master)
Pets don't grow anymore.
Character Advancement via PvP and the GCW
POLL: Should CH be an elite profession or a side profession?
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