Creature Handler Archive
Thread: Combat Bonus for Being Mounted
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Brutus_TOD
Mon Jan 24, 2005 8:24 pm
#1
I figured id ask here since CH trains animals to mount.
Dont you think there should be some incentive for people to ride a mount in combat? I think it would be fun. Throughout history, speed and cavalry have always had a great advantage in warfare. Hannibal and his elephants, Atilla and his horse riding Hunns, The US military and our Tanks.
Right now, you cant perform specials, heal, converse, and you get a reduction in accuracy while mounted on a pet. I think it should be the other way around. Imagine a PVP battle where you have your cavalry and your foot soldiers and there is actual strategy to the fight. Perhaps mounts would have the disadvantage of accuracy but a bonus to defense. There has to be a reason why SOE allows players to fire while on animal mounts. I think they should give use the incentive to.
Anyway, just throughing it out there.
Silence---
Mon Jan 24, 2005 8:51 pm
#2
i think it would be cool. Imagine a guild war and the foot soldiers go in first followed by ch riding in those plated bakarest things or giant carion spats. that would be cool
Elite_Techno_Ninja
Tue Jan 25, 2005 8:38 am
#3
Even though you can't use specials, I still fight while mounted
I show a lot of people that, and they are like, "Woah!!!!".
raynedog
Tue Jan 25, 2005 7:43 pm
#4
Also see:
http://forums.station.sony.com/swg/board/message?board.id=creature_handler&message.id=187746
http://forums.station.sony.com/swg/board/message?board.id=creature_handler&message.id=187746
spreadsheet
Wed Jan 26, 2005 1:19 am
#5
Nice thread, I am going to bump some of the older threads for everyone. We have talked about this kind of improvement before. It would be great.
TuskenJedi
Sun Jan 30, 2005 7:49 pm
#6
At least let the mount fight too! Let Creature Handlers run the mounts special attacks while mounted. That can be a small perk; non -CH only gets basic combat out of the mount.
Why even limit combat anyway? I have /dismount on macro to drop down and double team the opponent. And when it gets too rough, I always have a mount or bike nearby with /mount at the ready to make my getaway. So it's like one less keystroke on the player part? What's the big deal Devs? Give us more combat options from a creature mount, please.
MadLeprechaun
Sun Jan 30, 2005 8:51 pm
#7
what to say my dewback cant bite the things head off while im whacking it. Or is my creature that stupid that it forgets how to attack because the person it's known for a couple months at least is on top of it.......
Ekaw
Mon Jan 31, 2005 8:04 am
#8
I have been screaming this fora while as well. I could try to find the thread, but the atilla the hun thing and the fact that the horse revoluiotnized combat make me agree 10000%.
My thought is that they mounts should take damage (sort of like armor) and should have a combat bonus.
You are 1billion% correct.
I contributed to this thread about it as well as started some others.
http://forums.station.sony.com/swg/board/message?board.id=creature_handler&message.id=195308&highlight=mount#M195308
Message Edited by Ekaw on 01-31-2005 10:07 AM
Message Edited by Ekaw on 01-31-2005 10:09 AM
raynedog
Mon Jan 31, 2005 3:48 pm
#9
you all should go here
http://forums.station.sony.com/swg/board/message?board.id=in_concept&message.id=20170
http://forums.station.sony.com/swg/board/message?board.id=in_concept&message.id=20170
Meplorium
Mon Jan 31, 2005 5:06 pm
#10
The Huns had something that the romans didn't, the Skill to fight while mounted. It takes great skill not to fall off that horse and die while trying to do something else than hold on, like firing an arrow or bending over to strike an opponent with a sword.
The ability to fight in combat should be a CH skill.
Ekaw
Mon Jan 31, 2005 8:38 pm
#11
Meplorium wrote:
The Huns had something that the romans didn't, the Skill to fight while mounted. It takes great skill not to fall off that horse and die while trying to do something else than hold on, like firing an arrow or bending over to strike an opponent with a sword.
The ability to fight in combat should be a CH skill.
romans had skill that was just fine, the huns had elephants my friend.
Message Edited by Ekaw on 01-31-2005 10:39 PM
Meplorium
Tue Feb 01, 2005 12:38 am
#12
Hanable had the elephants, Atilia had horses and short composite bows, a deadly combo. You have them confused.
Sure, let everyone use specials from a mount, but at a penalty and have CH gain skills to remove that penalty.
raynedog
Tue Feb 01, 2005 10:50 am
#13
i think people need to realize that allowing people to attack from mounts will do notthing to make it so you can sell more of them.
If mounted combat is added it needs to be done as an actuall real skill set for CH, not some trashy default attack with some bonus for CH.
Why do you think people will all of the sudden start buying mounts from you, because they can do a basic attack from it, so what, why not use the speeder that's twice as fast hop off, attack, hop on.
Mounts will never be used by the main player base until they are made faster. Outside of that, mount improvments are only going to help CH.
If mounted combat is added it needs to be done as an actuall real skill set for CH, not some trashy default attack with some bonus for CH.
Why do you think people will all of the sudden start buying mounts from you, because they can do a basic attack from it, so what, why not use the speeder that's twice as fast hop off, attack, hop on.
Mounts will never be used by the main player base until they are made faster. Outside of that, mount improvments are only going to help CH.
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