Creature Handler Archive
Thread: Post-Publish 6: Running mobs increase
MrHawat wrote:
I can second that for Voritor Tracking Lizards. I have two cats that never left a fight. I did a random spawn of 2 lizards. Set one cat on one and the other cat on the second and started firing. They took off in opposite directions. I chased the one on the left, weaker cat, for 250m before I finally killed it. It never slowed down, stopped, or turned. Good thing I am also a Master Pistoleer. I can run and gun some what. I am glad I am not melee. This stinks.
On another, unrelated note. The Ticket Collector is eating tickets again. I tried to take a shuttle from Mos Entha to Corellia. It ate 4 tickets. I finally had to go to Theed just to get off the planet.
The devs continue their long tradition of the Midas touch in reverse.
There's a reason I call them meatlumps.
JUST GREAT
Can we please have just 1 publish that doesn't screw the Creature Handlers?
Just to clarify the Lizard story, lizards ran not the pets. The pets just chased them. **edit**, I wish I still had my Grauls. It would be funny to sic one on a MOB and watch the MOB run one way and the Graul the other. On a side note, the respawn rate on randoms seems to be alot quicker now.
Tsm
It's a sad day when voritor lizards become as cowardly as Imperial Stormtroopers. Or Dralls.
(edited to correct boneheaded spelling error)
Message Edited by SioBabble on 02-11-2004 11:49 AM
Who cares if follow is a solution. It's completely retarded. Fighting on Dathomir will be FAR more trouble than it's worth. We'll be as desired as droid engineers soon.
MrHawat wrote:
I bet I am the first to have a dead Voritor Tracker on my bed. lol I hope those stains will come out.