Creature Handler Archive

Thread: changes?

Exz
Tue Dec 02, 2003 10:32 am
#1

What are the big changes that are going to happen to CH?





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ZabrakEnforcer
Tue Dec 02, 2003 10:34 am
#2

go look at thunderheart's threads chief, all your questions will be answered.
KevinBuchan
Tue Dec 02, 2003 10:49 am
#3

God, I wish someone would just post a friggin' link.


I looked and I can't find any relevant post from TH in the last few days.




-Icras Paunoe
Master Creature Handler / Master Scout
Novice Ranger and Novice Medic
ZabrakEnforcer
Tue Dec 02, 2003 10:54 am
#4

man just look at the top of the ch board
DakkTunon
Tue Dec 02, 2003 10:58 am
#5

Kashlak
Tue Dec 16, 2003 2:15 pm
#6

what have they actualy done to grauls?



I cant see any difrence, but i havent had chance to use them in PvP yet...but from what im hearing, it is going to be better to look for a new single pet to use, not the duel mauler deal in PvP, am i right?



and what are the special attacks...ive not heard of them before, but they look quite cool




~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Kashlak-Odif
Ex master ch since the nerf (They suck now...badly)
Twin sun shadows
Shadow city -dantooine
**A big sexy wookiee (and yes ladies, he is available) **
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ariekb
Tue Dec 16, 2003 2:23 pm
#7

ZERO ARMOR


All resists reduces 10-15,


Hello are you blind?????




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Vist us

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Kashlak
Tue Dec 16, 2003 2:24 pm
#8

ah yes... of course, lol... **edit** DEV's!!! i thought this patch was going to be a good thing for ch'ers!



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Kashlak-Odif
Ex master ch since the nerf (They suck now...badly)
Twin sun shadows
Shadow city -dantooine
**A big sexy wookiee (and yes ladies, he is available) **
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Barb-Wire
Tue Dec 16, 2003 2:38 pm
#9

it is a good thing it got rid of the friggen graul mauler. pretty lame that a cl35 pet was the best pet in the game.



Created Account July 2003 - Canceled account Nov 2005. The NGE made me do it.
Barb Wire
Former Dark Force Wielder
Ex-Imperial Navy
Kashlak
Tue Dec 16, 2003 2:45 pm
#10

You are saying it from your opinion... Im a master ch'er, and just looking at my signature will indicate how much i used my two grauls :'(



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Kashlak-Odif
Ex master ch since the nerf (They suck now...badly)
Twin sun shadows
Shadow city -dantooine
**A big sexy wookiee (and yes ladies, he is available) **
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
grumpyoldmage
Tue Mar 02, 2004 4:46 pm
#11

It's been a month since I was out hunting with my commnado. Noticed some changes I think correct me if I'm wrong:


Comando's are now wusses, flame line damge is way down cone is no longer an aoe hit.

pistol whip 2 doesnt do anything, I used it well over 75 times and it never hit

speeders poof after short time you are off them not allowing you time to finish a mission and get back on.

What ever happened to us not needing camps or be in city to pull out speeders of pets?
GotEgg
Tue Mar 02, 2004 4:54 pm
#12






grumpyoldmage wrote:

It's been a month since I was out hunting with my commnado. Noticed some changes I think correct me if I'm wrong:


Comando's are now wusses, flame line damge is way down cone is no longer an aoe hit.

pistol whip 2 doesnt do anything, I used it well over 75 times and it never hit

speeders poof after short time you are off them not allowing you time to finish a mission and get back on.

What ever happened to us not needing camps or be in city to pull out speeders of pets?






ALL DOTs dont do as much damage anymore, but to compensate the initial hit has been beefed up. You will notice that your initial attack does more damage than it used to, but the flame does not hurt as bad when it ticks


Pistol whip works fine for others that i have seen - It could be that you are trying to knockdown a higher level creature that outlevels the knockdown level of whip2


Vehicles dont auto-store as bad as they used to, but it's still happening... Should be better when the fix goes in for the answer to your last question.


Camp requirements have been removed from the game in the next publish - Check the patch notes in the In Testing forum for the details.




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NerotheHurricane
Tue Mar 02, 2004 4:54 pm
#13

The commando changes are in line with SOEs upcoming combat revamp, and the speeder problem will be fixed in the upcoming patch, we'll be able to pull out speeders and pets anywhere.



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