Creature Handler Archive

Thread: What happen on Talus?

greenpeppermint
Fri Sep 02, 2005 5:05 am
#1


As I read a few postings below, this problem seems to exist in different Galaxies. I’m playing on Farstar and I can remember a time not long ago with a full wildlife on Talus.


But what has happen? And on what servers all did it happen? Why I can’t find a single animal (except level 1 around the large cities, like Dearic) ? Was there a chemical war we all didn’t noticed? Some hungry Aa’kuans eat them all? Or did someone only feed them all to the millions of animals on Dantoine?


I would like to know this, cause I really want to tame a few Greater Sludge Panther and I m tired of searching hours for hours the whole planet and ending up very frustraited.


But who cares about the small Panthers and who cares about a wildlife on Talus as long all lightsabers glow their bright color as usual. So I will continue to write every second evening a bug report until they will fix it.
anaic
Fri Sep 02, 2005 5:24 am
#2

For over the last week i have gone to Talus trying to locate my old favorite great sludge panther but no such spawns. The spawns are permanent on what wildlife is there, attempted to do a drive by to respawn a site, but the hits points on the animals always stayed the same.


It is very sad to see this planet the way it is now, i used to hunt for many pets there long ago. I believe since they raised the spawns on Dant they have taken away the ones on talus, even the water in various areas doesnt move, but also Tat has very few spawns now.


What can we do?





Anaic Elder Jedi alter ego's Icao Master Tailor Ovala Master ShipWright
RobbPilot
Fri Sep 02, 2005 5:54 am
#3

I think we all know what's going on pretty much.


Spawn patterns have been balanced to cater to the hordes of wanna-be jedi grinding endlessly in spin groups. Their voracious appetites for large level 80+ lairs to burn through have caused the developers to cut back on natural spawns so that the landscape around certain grinding areas can be littered with grinding fodder. Those mission lairs never spawn babies.


This caters to jedi and wanna-be jedi who have a large collective voice. This strategy of devoting server resources to grinders means other parts of the planet become barren. This has a crippling effect on creature handlers, but the collective voice there is but a whisper in comarison to those with pony-tails and robes.


The jedi in grinding areas also seem unhappy when creature handlers are in the area, because many CH hunt with their pets ungrouped, and the jedi say this gives them visibilty and gets them on the terminals. So, grinding groups don't like to allow CH to group their pets because it ties up player spots, but get upset if the pets are used ungrouped as they will be visited by bad Mr. bounty hunter as a result.


In short, many of the recent game changes with jedi in mind work against the creature handler.


BikerKid
Fri Sep 02, 2005 5:55 am
#4

I think (please don't quote me on this) that creature spawns are based on activity in the area. So Dathomir (which gets hammered by FS guys) is always busy, where as Talus is not... try killing whatever critters u can for a bit to increase the spawns.


I seem to remember this has been tried and tested with the scarce static spawns around the cities....





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Skadoink
Fri Sep 02, 2005 5:57 am
#5

Never seem to have trouble there myself, but I'm CH on infinity. Not been there in a long while on farstar...




(FARSTAR) Bogaba - Armoursmith - nr Mos Eisley (WP 3796 -3716)
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Zekk-
Fri Sep 02, 2005 6:08 am
#6






RobbPilot wrote:

I think we all know what's going on pretty much.


Spawn patterns have been balanced to cater to the hordes of wanna-be jedi grinding endlessly in spin groups. Their voracious appetites for large level 80+ lairs to burn through have caused the developers to cut back on natural spawns so that the landscape around certain grinding areas can be littered with grinding fodder. Those mission lairs never spawn babies.


This caters to jedi and wanna-be jedi who have a large collective voice. This strategy of devoting server resources to grinders means other parts of the planet become barren. This has a crippling effect on creature handlers, but the collective voice there is but a whisper in comarison to those with pony-tails and robes.


The jedi in grinding areas also seem unhappy when creature handlers are in the area, because many CH hunt with their pets ungrouped, and the jedi say this gives them visibilty and gets them on the terminals. So, grinding groups don't like to allow CH to group their pets because it ties up player spots, but get upset if the pets are used ungrouped as they will be visited by bad Mr. bounty hunter as a result.


In short, many of the recent game changes with jedi in mind work against the creature handler.







So its all Jedi's fault, right. Do you forget the aakuan missions people were running fro skill tapes. Oh and how about credit farmers, isee them all the time. But what do i know jedi ruins everyhting in the game. Getting down on players playing the game is just idiotic, and its 32 meters for vis. Imagine if you tamed a stoneskin but uh oh a BH kllled you, you dont get your stoneskin, Its 32 meters flying by to just get them vis is rude. Are there dumb jedi players, yes, are there dumb CH players yes. Here's a question for your logic why does dantooine have so many wild spawns within 3k of the mining outpost? becasue people in an area actually generate spawns.



Jurri Cerae
Scylla
Railyn Trelura
Scylla
c-mot
Fri Sep 02, 2005 6:13 am
#7

i even send a bug report on the situation on Talus/Eclipse.
on Rori its nearly the same now. i have to ride 3k from the reb outpost to my city there and havent saw a single creature in days now. thou Rori always seemed to be kind of deserted, some weeks ago there were still wild lairs in the area.





Master Medic[Elder Doctor · Elder Pistoleer]@ Chimaera
Master Medic[Elder Doctor · Teras Kasi Elder]@ Gorath
Master Smuggler[Elder Combat Medic · Elder Pistoleer]@ Gorath
Master Bounty Hunter[Elder Creature Handler · Elder Rifleman]@ Eclipse
Master Medic[Elder Combat Medic · Elder Bounty Hunter]@ Lowca
we never forget
ArchiieBarrett
Fri Sep 02, 2005 6:16 am
#8

This used to happen on talus for gorath pre-cu but now talus is very crowded so there are plenty of spawns.... rori on the other hand I think has been bugged almost a year.... why do you think I can't seem to find a Wormed Vrobal.



Archiie Barrett
Dedicated Oldschool Master Creature Handeler
Retired Oldschool Master Heavy Swordsman


Now..
MCH MPistoleer
BH 1-0-4-3

(My Mount Guide) http://forums.station.sony.com/swg/board/message?board.id=creature_handler&message.id=252580
RobbPilot
Fri Sep 02, 2005 6:25 am
#9






Zekk- wrote:





RobbPilot wrote:

I think we all know what's going on pretty much.


Spawn patterns have been balanced to cater to the hordes of wanna-be jedi grinding endlessly in spin groups. Their voracious appetites for large level 80+ lairs to burn through have caused the developers to cut back on natural spawns so that the landscape around certain grinding areas can be littered with grinding fodder. Those mission lairs never spawn babies.


This caters to jedi and wanna-be jedi who have a large collective voice. This strategy of devoting server resources to grinders means other parts of the planet become barren. This has a crippling effect on creature handlers, but the collective voice there is but a whisper in comarison to those with pony-tails and robes.


The jedi in grinding areas also seem unhappy when creature handlers are in the area, because many CH hunt with their pets ungrouped, and the jedi say this gives them visibilty and gets them on the terminals. So, grinding groups don't like to allow CH to group their pets because it ties up player spots, but get upset if the pets are used ungrouped as they will be visited by bad Mr. bounty hunter as a result.


In short, many of the recent game changes with jedi in mind work against the creature handler.







So its all Jedi's fault, right. Do you forget the aakuan missions people were running fro skill tapes. Oh and how about credit farmers, isee them all the time. But what do i know jedi ruins everyhting in the game. Getting down on players playing the game is just idiotic, and its 32 meters for vis. Imagine if you tamed a stoneskin but uh oh a BH kllled you, you dont get your stoneskin, Its 32 meters flying by to just get them vis is rude. Are there dumb jedi players, yes, are there dumb CH players yes. Here's a question for your logic why does dantooine have so many wild spawns within 3k of the mining outpost? becasue people in an area actually generate spawns.




Pull your head out man.
ArchiieBarrett
Fri Sep 02, 2005 6:29 am
#10

actually he is right.. grinding CAUSES spawns to increase... so in a way the jedi help. What causes the decrease is no activity and player citys and houses. Remember back in the day when you couldnt find a wild Great Plains Stalker you would start going around the spawn area killing wild spawns to force spawn one. BUT certain increased spawnsa do however effect some wild spawns. For instance when they increasd krayt spawns, It became alot harder to tame a wild dune boar.



Archiie Barrett
Dedicated Oldschool Master Creature Handeler
Retired Oldschool Master Heavy Swordsman


Now..
MCH MPistoleer
BH 1-0-4-3

(My Mount Guide) http://forums.station.sony.com/swg/board/message?board.id=creature_handler&message.id=252580
RobbPilot
Fri Sep 02, 2005 6:46 am
#11









ArchiieBarrett wrote:
actually he is right.. grinding CAUSES spawns to increase... so in a way the jedi help. What causes the decrease is no activity and player citys and houses. Remember back in the day when you couldnt find a wild Great Plains Stalker you would start going around the spawn area killing wild spawns to force spawn one. BUT certain increased spawnsa do however effect some wild spawns. For instance when they increasd krayt spawns, It became alot harder to tame a wild dune boar.





If 500 players are grinding around 1 town, the mission lairs they generate will consume a lot of the possible spawns for that planet.That grinding area will also get a number of static spawns as a result of that activity. One player who finds a wild spawn far from that areacan try to wipe out that spawn to trigger more, but it is an uphill battle. It is not the fault of players who are grinding, but the nature of how server loads get optimized that cause our problems. If players didn't all congregate in certain grinding areas, forming pick-up groups would be very hard... go to Restuss or Narmle now and try to form a full group to grind with as an example. So, players go to certain places to grind in groups, those areas get most of the server attention, other areas get de-emphasized. It is a fact, and there is no easy solution to it given the goals of much of the player-base. The point is that CH is impacted by it.

Message Edited by RobbPilot on 09-02-2005 06:47 AM

Message Edited by RobbPilot on 09-02-2005 06:49 AM

JMShunter
Fri Sep 02, 2005 6:50 am
#12

Jedi hurt this game in a huge way. Have you tried pvping against them...? More jedi pvp then normies now. All of the dungeons are harder so they will be difficult for jedi. We always get these crap double xp weeks FOR jedi.I personnaly am sick of the 1.5 times the players and now the new expansion for jedi as well. A LAVA SABER YESSSS. OH AND IVE ALSO HEARD A RUMOR THAT BY COMPLETING THE QUESTS YOU GET TO UNLOCK.woot... Why do the devs expect everyone to go jedi!?


Roguestar



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c-mot
Fri Sep 02, 2005 6:54 am
#13

they must have changed the way the natural respawn lair feature is handled at server restart now.

even before i realized that when i destroyed a lair on Talus there were seldom a repawn. therefore i usualy did my pet search directly after server restart when there were plenty of lairs. the more time left after a restart the less lairs i could find.

now it looks like the servers dont do total restarts, but start at the point where they set off. and as there were no lairs on talus then there will be no lairs on Talus after restart.





Master Medic[Elder Doctor · Elder Pistoleer]@ Chimaera
Master Medic[Elder Doctor · Teras Kasi Elder]@ Gorath
Master Smuggler[Elder Combat Medic · Elder Pistoleer]@ Gorath
Master Bounty Hunter[Elder Creature Handler · Elder Rifleman]@ Eclipse
Master Medic[Elder Combat Medic · Elder Bounty Hunter]@ Lowca
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