Creature Handler Archive

Thread: Creature Handler State of the Profession (January 2004)

SithLizard
Sun Jan 18, 2004 9:53 pm
#105






BeaverDive wrote:
Having flying mounts would be the greatest thing in the world...if it were something only a MCH could use.





Flying mounts is asilly idea. THERE IS NO REAL FLIGHT PHYSICS IN THIS GAME!!There is no Z-axis movement in SWG. Hence there is no such thing as real flying creatures.


If you want to play a game with real flight ..... here are some examples:


1) Planetside. You have aircraft. They canfly. The can really drop bombs.


2) Shadowbane. There is a birdman playable race. They can fly.


3)Horizons. You can be a dragon, and mature dragons can fly (or so they promise)


4) Everquest II ..... plans to include Z-axis movement and flight.


SWG = no flightpossible

monkeysan
Sun Jan 18, 2004 10:32 pm
#106






spiritdrake wrote:

If a BE is a DOCTOR equivalent, then make it a doctor, not a weaponsmith. Eliminate the ability of the BE to create animals, but give them the ability to buff pets. Buffs can consist of long term buffs, like armor and damage upgrades, that last as long as the pet, or decay as armor and weapons do now, as well as short term buffs, such as doctors can give.






Come on. BEs have only even been playable for a month and you're already calling nerf?


H-Y-P-O-C-R-I-T-E


Slotho_Vike
Sun Jan 18, 2004 10:41 pm
#107

Just a thought, and I really hate to add to this thread as I fear CH has so many issues that they will take years to correctly balance, but It seems to me it would be a good idea to utilize the "growing" period of our pets. Perhaps stat foodcould be given at intervals while the creature is growing could influence the end result of the HAM bars. Don't feed the pet during this time and you get less Ham than a wild creature would normally have.


This would add interdependence with Chef profession, and maybe pet vitamins could be produced by BE.


I honestly think MCH is was the most alluring profession in this game, I really enjoyed going on taming excursions, but if we cant make any of our pets distinctive or can buy better from BE's what is the point of it anymore? Also, and I know this is probably asking too much, but depending on what food/vitamins we feed them while they are growing, it would be outrageously cool if it affected their coloring. I mean, think about it - most creatures in the wild vary at least somewhat in appearance.


Outside of those thoughts, I agree with most of what has been said here - including that the original list is well written, comprehensive and obviously took a great deal of time and effort.


I thank the author.

Barr1cade
Mon Jan 19, 2004 5:09 am
#108

How about the ability to put the creatures we tame on vendors? I could make some cash and not have to sit outside the star port all day.



- Barricade (Farstar)
Bio-engineer Vendor at Subliminal City, North coast of Naboo
derickadaire
Mon Jan 19, 2004 8:09 am
#109

Well stated VertexonGlad to have you as our correspondent.





Derick A'daire (Aftermath) Corbantis
Master Smuggler/3323 Creature Handler


There are 10 types of people. Those who understand binary and those who don't.
GankKing
Mon Jan 19, 2004 4:00 pm
#110

Creature handler not an Uber-profession? I think its as uber as a proffesion can get. I've been a CH from the beginning, when we where God-like. I feel it's about time that we are down to the same caliber as other professions. The last nerf was great, really enjoying the prof now that its a bit more of a challenge. Taming crits is still a little too easy, being able to run up to a crit and just hit tame seems a little weak, having to sneek up more often would bring a bit more life to it.



aka
Xien (Hunter)
Thunderhorn server

It might not be Star Wars but...
Neither is SWG anymore
It worked at launch
They acutally fix bugs instead of revamping the game
Blizzard doesn't make you pay to beta test for 2.5 years
It's fun!!!
Del_Faan
Mon Jan 19, 2004 6:01 pm
#111


"Flying mounts is asilly idea. THERE IS NO REAL FLIGHT PHYSICS IN THIS GAME!!There is no Z-axis movement in SWG. Hence there is no such thing as real flying creatures. "


Why can't they make them hover just like vehicals and just add a wing flapping animation?


Del'Faan


Bria

pjladyfox
Mon Jan 19, 2004 6:33 pm
#112

Honestly, I can't really see too much logic in a flying pet. HOWEVER, I can see a lot of logic in a mountable kitty like the razor cat or gurrek. Heck, I'd even go for a canid (read: wolf) style mount. Always wanted to be a wolfrider.


Patricia Silverfox,


SOY ambassador/recruiter, 2,2,2,2 CH





2nd Lt. Patricia Silverfox, Guild SK
Imperial Marine Riflewoman and Pilot
Master Creature Handler and Master Riflewoman

Imperial Marine Private Tabitha Silverfox, Guild SK
Master Doctor and Master Swordswoman
Soha
Mon Jan 19, 2004 10:26 pm
#113

Heh, that would be fun flying around on the back of my screecher. It's no different than the animation they already have. You just throw a saddle on their back and hop on top.
CaptainKenner
Tue Jan 20, 2004 8:38 am
#114






Rebbouse wrote:

... But I don't think that they are trying to ruin our profession. Just don't know how bad some of their nerfs are. Wild pets in my eyes should be a lot better than bio-egineered ones because they are a lot harder to get.


Bolpuhr Fortunae, Naritus Server






My ***edit***.


you know what you do when you go to tame a creature? Try doing that 5 times, then crafting twice, hoping you don't get a critical fail each time. That is what a BE does for one pet, and it is aLOT harder then just taming. The DNA we sample has to be of comparable level to the final pet, so it is equally dangerous. Maybe moreso since you need 5 samples to create a pet. The one thing that we do have going for us is that we don't have to rely on babies.


marksman can get guns from the wild. It is called loot drops


Ch's can get pets from the wild. Itis called taming.


In both cases there are crafters who can make better stuff. There are also, in both cases things you can find in the wild that the crafters can't make. (Like fliers or FWG5's for example )


If CH pets are better, what is the purpose of the BE being able to create clones at all?who would buy them? The same nobodies who were buying them before the patch/nerf, that's who.


I am a Master BE/ 2 2 2 3CH and I still use a tamed pet or two in addition to some that I created. Mainly because I still remember the adrenaline rush I got taming that first graul. I also can't make a grand wrix so I keep Lunkhead aroundtoo. I am consideringtaming some lantern birds, because at level 22 it looks like you could have 3 as a master, and they seem to be able to keep up witha speeder.


Bottom Line there is plenty of room for both professions right now. BE's still need CH's for training and as customers for the high end/specific level stuff. CH's can get specifically tailored pets from the BE's.


Sorry for the rant, I have been a BE since beta, and the thing finally works, so I get a little bent when people start calling nerf.




Ruraag
Tribes of Kashyyyk - Radiant
Aakhperkare
Tue Jan 20, 2004 8:50 am
#115

I'd like to see the state of our profession once this DH crap hits live...
SkyPreacher1
Tue Jan 20, 2004 3:02 pm
#116

First, we are not uber unless you add the combat skill you have, then we are ok in PVE only, end of story.


Next: SHUT UP ABOUT THE BIO ENGINEERS, good grief they are the only thing keeping me from puking my guts out at this game. I have level 64 pets from BE's that at least can keep some PVE animals at bay for a few seconds. I LOVE THE BE's as should all CH's. I have a level 72 dewback i wish i could use but will have to give up, so shut up about BE pets i love em.


And yes they are doing away with having to make a camp to call pets, so scouting is screwed. Anyway have fun before they nerf us past the stone age into the amobea age.




....and then no matter how hard we get nerfed, we still keep CH because we are still some of the coolest characters on the game.

BOYCOTTING JUMP TO LIGHTSPEED UNTIL COMBAT BALANCE AND GCW REVAMP!
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...
zardoz999
Wed Jan 21, 2004 9:37 am
#117

The easiest change that would help CH is to add better more powerful creatures to use and tame. This would add an economic impact and a combat impact with out modifying CH profession code at all. Add Mo better criters that we can tame and train.

Zonk
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