Creature Handler Archive

Thread: Having Problems With Your Pets? Post here

ClearBurn
Tue Mar 02, 2004 7:42 am
#53

I just wanted to say that i'm having all the same problems as angustus


Stopping for no reason, not following commands, and standing on top of me


stopping for no reason is the worst because if you following a group and focused on keeping up u don't notice that your pets until u reach your destination. then all u can do is make a camp get recall it. Most annoying when it happens a couple of times in the one hunt.



C



Magincia
Tue Mar 02, 2004 9:49 am
#54

The newest of the bugs with the pet I have experienced over the last few days is that my mounted - dewback vanishes often after I dismount. Or it just never follows me... It just forgets who is the master here... it is driving me crazy.


I have also had several other pets just decide to disband and go back to bed... not very nice when we are about to go into battle.....


Not nice at all



O'the - Intrepid




O'The : M BE and M CH

All your BE made needs in Avalon, Naboo 4381, -96 (in the PA / Mall Hall) and Pets and Supplies only Dantoonie -235, 2347 (400m from MO)
Selling Fine Chef Additives, Tailor Tissues, Pets and Supplies

Custom Tailor and Chef Orders Welcome!!!
KharrKhomak
Tue Mar 02, 2004 11:39 am
#55

I have a BE'd CL67 Dewback that I just mounted and guess what - I just found out I'm not the only ones having the problems. This is EXTREMELY annoying. Has anyone any idea when this will be fixed?


Kharr - Valcyn



Indene
Wed Mar 03, 2004 4:55 am
#56



KharrKhomak wrote:

I have a BE'd CL67 Dewback that I just mounted and guess what - I just found out I'm not the only ones having the problems. This is EXTREMELY annoying. Has anyone any idea when this will be fixed?

Kharr - Valcyn






you are very much not alone. Today my pets added a new (to me) behavior of disappearing during battle. Only one did the one that was fighting when I became incapped. The one not fighting jsut stood there. Both pets were BE razercats. Also my mount (Wild tamed Kaadu) will not follow for any reason.

-Indene-



Master Creature Handler - Kettemoor Nov 2003, Radiant Nov 13, 2005
http://www.swgcreatures.com/forums/phpbb2/index.php
Once Happy contented successful Master Merchant. (RiverBend, Naboo.)
Then came the dark times. The NGE
"its as if i heard a million pets cry out in terror...and they were suddenly silenced...i feel a great disturbance in the force"
We're the few, the proud, the Creature Handlers.
Creature Handler Memorial at -1419 283 Mos Mesric, Tatooine, Kettemoor
BE and CH museum at 6627 5365 Tatooine, Chimaera
Find me on MySpace
kraytlover
Fri Mar 05, 2004 1:57 pm
#57


Kagura covers mine very well...pets won't follow, etc. Also had pet vanish today (auto store)...had just arrived at the mission location, ordered pet to attack and cued my own attack (i.e. now I had drawn fire and couldn't back out) and poof I am abandoned.


No wonder everyone keeps telling me to just master more weapons because pets have been nerfed out of usefullness
G0llum
Sat Mar 06, 2004 9:39 am
#58



I would like to voice my problems as well. It seems that my mounts, which I treat very well, have decided to stage a strike. They refuse to follow me and if I want to mount one I have to actually be right next to the mount and target the saddle and not the mount.

I've found that they will attack on occasion, but I think that they only do so so they can aggro all the creatures and then autostore. This ensures that there is virtually no way for me to escape the inevitable incap. For weeks this has only been a problem with mounts. Last night my Gurek decided to join them in their cause. We were engaged in combat with a single npc, I was incapped and my Gurek decided to stop fighting and sit down. He ended combat leaving the npc with 1 hit point! then to make matters worse he watched as the npc strolled over and delivered the DB.

It's bad enough that the majority of my pets are mounts and don't work. It is disaster when my last working pet decides to betray me as well.


Sincerly,


G'ollum



G'ollum - Master Ranger
enigma_writer
Tue Mar 09, 2004 5:19 am
#59

Am having a more frequent pronlem of pets disappearing while fighting.


This become quite awkward when foing up against rancors or in pvp and I know it is a bug becuase when i recall its health is completely recovered. The same thing happens to my swoop bike as well so I know its a datapad issue. I have run a full scan each day that it has happened and has not fixed problem.


Milteck the Beastmaster


Radient




czolus
Tue Mar 09, 2004 5:58 am
#60

As it stands at present, I have had the following problems since approximately Feb, 24, 2004:


1. Mounts that I own do not automatically follow. They will come when I issue the proper command, but once they have reached me, they stop again. I use both Bio-Engineered and natural mounts, both express this problem.


2. The HAM update problem that has been previously mentioned. In brief: Certain pets are not having their HAM bars updated after healing unless wounds are healed, or a command is issued to the pet. Namely, this problem has happened to all of my mounts.


3. The auto-store bug has returned or has never truly left. It appears that certain regions of the game (server tile boundaries, perhaps?) cause this, as I have repeated several missions (and delt with several sets of "auto-storings")due to this. However, this "auto-store" has effected the creatures/NPC's I have been hunting as often as my own pets.


These are the only new things that I have noticed. I know that I cannot train a ranged command on any of my BE pets (obviously, I'm referring to the one's with a ranged attack), however I can train natural pets (again, assuming they do have a ranged attack) properly. I can't speak as to whether the special attack commands work, as my pets tend to use them early and often anyway, I assume due to the heavy experimentation I put into the psychological profile.
Trellentor
Tue Mar 09, 2004 6:53 pm
#61

Mounts are still not following on command or otherwise. They just sit there and do nothing. The only way to move them is to ride them. This is the same for 2 other CH's i play with.


Auto store seems to be happening more often recently and i did not suffer from this problem all that much originally. I can't say its happened too often during combat but it does happen frequently when crossing boundaries.


EG... 3 CH's grouped with a total of 5 pets and on crossing a boundary only 1 pet was left.




Trell
/Master Heavy Swordsman/Novice Doctor
Chimaera Galaxy
Loony Toons
Pantheis
Wed Mar 10, 2004 6:40 am
#62

As many others have said, the following issues are top priority and need to be fixed ASAP:

- Pets stop following you at random, or simply do not follow at all
- Pets autostoring at random times
- Pets and monsters playing tag (monsters running off forever when you send a pet in to attack)
- /tellpet not working half the time

The pets not following you bug is the most annoying for me, as I'm always grouping with people to go on hunting missions. It is very annoying to have to hold up the group while I try to get my pets to keep following me by spamming "follow me" in open chat and /tellpet. My pets should stick to my boot heals and stay there unless told otherwise. This one bug is making me frustrated enough that I want to drop the CH profession, which has been my chosen profession since I started playing SWG.

Please, fix this highly annoying bug.
Page 5 of 5