Creature Handler Archive
Thread: CH Hot Fix coming...
so exactly why do they have to wait until tomorrow to put this hotfix in? If they know they have it they should implement it immediately, if we were important. We ain't. If the jedi's force powers were level 1 they would have taken the servers down in the middle of the day to fix. I have seen them take the servers down during the day many times before. So I guess that shows how important we really are to them. Another night of 1(0) pets while everyone else is out getting double xp. We get to stand around with our thumbs up our rears. I hate the devs.
Furrbawl wrote:
Laaba wrote:
4] my pets are all 1 [0] with 1 health NOT 10 health as I am seeing reported.... what does this mean I will end up with 1/10 the pets I originally had?
My pets are all also level 1(0) with 1 health.
As are mine ![]()
-Indene-
Message Edited by ArchiieBarrett on 06-30-200510:16 PM
Message Edited by ArchiieBarrett on 06-30-2005 10:16 PM
ArchiieBarrett wrote:
From my experiance, most TRUE veteran CHs and Rare hunting CHs, use mostly Wild pets. I have 1 BE pet, my level 1 blurrg, which I can't call anymore. Everyone I seen on my server that was CH besides me the past month was a respected CH with BE pets and tried showing my GPS up with a BE giant razor cat or something thinking thier pet was better. From what the devs see, and read on OTHER forums, Most CH now are using BE giant super pets that arn't really super. They have no value. If a Vet CH has a BE pet it is cause they had it from pre-patch pre-CU and had it a long time and are too attached to get rid of it.
Yep that is why my lvl 60 BE plains hunter is still in my datapad. I can't call him cause he would be restated or re leveled to useless or uncallable. But he is (was :smileysad
a good hunting companion.
-Indene-
Spazzers wrote:
Get your clicky finger rested up. It's crunch time for that last bit of double xp.
I must say, I am impressed that the issue was acknowledged in a public forum (still shocked about that one)and rectified very quickly. It doesn't excuse the fact that a major reported bug made it to the live servers but it is good to know that SOE, when properly motivated, can get the game back on track in a timely manner.
This definetly was a massive error on their parts. Its very unprofessional to push such a potentially destructive bug to live when it was well known in advance. I wish it didnt take the entire community screaming in anger to get them to resolve issues... or that they'd use they're heads before they caused more issues which make them look terrible in the eyes of their customers.
Message Edited by QuantumArtist on 06-30-2005 11:52 PM
Boor wrote:
Still 2 Days to Late.....should never have been put to live.
i truely believe they have internal issues on how things should be dealed with.
I can tell you from personal experience that this indeed the case.
The good news, is that all 19 of my wild tame pets on my Test center Master CH are fixed, health back to the original levels, and CL restored.
For the record, my droids are fine too, as are my faction pets.
Message Edited by valetman on 07-01-2005 09:59 AM
I am not sure ... just guessing here ... I think it was not a bug, I think it is a work around to fix all 1(0) pets, and set all of them to the correct levels.
just my 2 cents worth
Harcourt Mudd of Naritus
If that were the case, it wouldnt have taken this long for the reset.
wilsonwilson wrote:
I am not sure ... just guessing here ... I think it was not a bug, I think it is a work around to fix all 1(0) pets, and set all of them to the correct levels.
just my 2 cents worth
Harcourt Mudd of Naritus