Creature Handler Archive

Thread: Controversial Question

Blazr
Thu Apr 01, 2004 4:53 pm
#27

I see people in Coronet /shouting, bragging about having three lvl 0 pets out at once, all had over 10k ham and middle of the road stats. It's not completely fixed, they just know how to do it. As a Master Rifleman, novice medic, and CH, it wouldn't really matter to me, as I can kill most things before my pet takes even 20% damage. In other words, I don't pay attention to them, because it would just be 2 more pets to worry about following me around, or autostoring.
SmakU-Awound
Thu Apr 01, 2004 7:07 pm
#28

As far as I can tell, the bike storage bug happens after you repair a vehicle then use it for awhile. Sometimes, when you go to store the vehicle, it will not store properly and just sit there on the screen after you have told it to store. What happens is, the next time you call the vehicle, is as if the vehicle had never been repaired and it reverts to its damage level it had just before you last repaired it.


I've had this happen several times to me and it is annoying as all get out having to pay to have the repair done twice. So I found you can prevent this from happening if you store your vehicle immediately after repairing it, then recalling it out. It seems to prevent the bug from happening.


Now, back to the topic....


meroc
Sun Apr 11, 2004 3:21 am
#29

Actually, when they say they have fixed a knownbug (or"exploit" depending on how you look at it) is when people should be really careful about it, as they have generallyadded logging for whatever it is/was. Sometimes they even add the logging before they announce the fix...




Wokka wrote:

It was supposed to be fixed already.


BUT! What I've noticed is that whenever they say they fixed something that I never noticed, is when it BECOMES a problem. They said pets no longer stop at zone lines, then I noticemy pets now stop at zone lines. They said they fixed the problem with pets auto-storing during a fight, I said "oh no, now they're gonna store during a fight". And they started doing that. There's plenty of other examples, I just can't remember all of them. Start noticing though, its a blast.


Wokka-wokka









Meroc

Taipan's Pet's and Bio Tissues, Anchorhead, Tatooine 430 -5000, Ahazi
Master Bio Engineer, Master Creature Handler, Part time Pistoleer.
BECalc 2.0, the Clone and Tissue Pricing tool for Bio Engineers
Version 1.x mirrored on SWG Warcry
fantoq
Sun Apr 11, 2004 7:22 am
#30






meroc wrote:
Actually, when they say they have fixed a knownbug (or"exploit" depending on how you look at it) is when people should be really careful about it, as they have generallyadded logging for whatever it is/was. Sometimes they even add the logging before they announce the fix...







LOL, there's a bunch of hogwash (not to you Meroc, to the Devs). If you can log the exploit, you should equally be able to fix it. Trapping the errorsis 90% of the problem. Geez.


Since all the "fixes", BE sales have dropped off. I think the confidence level in CL is so far down no one wants to take a chance on having an untameable or getting it nerfed when tamed. Since the whole system is screwed up, I can't see this as an exploit, though I don't want to see non-CHs calling these pets either.


I think anything that can't be fixed after 3 patches should be called a "feature" -- move along...






fantoq
MCH
former Medic
App. Carbineer
Society of Interplanetary Mercenaries[SIM]/ stargate/ naboo
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