Creature Handler Archive

Thread: I nice way to kill Jedis now after the CU!

Caliet
Wed Apr 13, 2005 8:41 am
#27

I just love the part where he says "its gona be 1v1."One Jedi vs me, my two friends, and our 6 Graul Maulers.


"So it's come down to this, has it? A fight to the death... ...mano a mano... ...man to man... ...just you and me and my... ...guards!"



Brazbit Darkwynd
Sunrunner
Master Musician, Master Entertainer, Master Image Designer, Dancer, Master CorSec Pilot
Coldmist
Wed Apr 13, 2005 8:49 am
#28


i guess your missing the point of the thread it was a idea on how to kill jedi after cu

to me i do not think pet are going to help


which i spelled out and showed you did not have a enought spec point to do

master ch

master pistoleer

bounty hunter 3-1-4-0

and my info say you got to be a master bh to get jedi mission


i know all aboutthe info you said in your post tlk but it was not a thread about other aspect of cu just about the idea of takeing ch againt a jedi in PvP after cu

might want to read emobbreipistoleer frist post . he has a good idea . i just do not think it sound if you do not have some medical skill to heal your self which take more point away from bounty hunter skills

GadonThek
Wed Apr 13, 2005 9:18 am
#29



Coldmist wrote:
and my info say you got to be a master bh to get jedi mission





Your info is wrong: Jedi missions are still at investigation 3. Difficulty +1 at Novice, Difficulty +1 at Invest 1 and Difficulty +1 at Invest 3 = Jedi missions at Invest 3.
velm
Wed Apr 13, 2005 9:33 am
#30

joker:


Go to the jedi fourms and read the notes on Jedi. With them moving all but 25% saber block into the FRS I think this template might actually work. Provided jedi no longer to 16K damage to pets that is......................







With the CU, and changing LS to energy, it is all up in the air right now. right now, i am MCH/MR/MS with 0/0/3/0 Ranger. When the CU hits, I will have to drop Ranger. I use my MS stuff for harvesting, but I could do without it. I saw where the LLC is using rifle xp, so it would be nice to get electricity for an additional damage. So, I started thinking about getting the LLC, and then with the investigations line, it might make things a little exciting.


If it works, it works, if not, then i am sure i can mess around with some dabbling elsewhere.
EmobBreiPistoleer
Wed Apr 13, 2005 10:08 am
#31






Caliet wrote:

I just love the part where he says "its gona be 1v1."One Jedi vs me, my two friends, and our 6 Graul Maulers.


"So it's come down to this, has it? A fight to the death... ...mano a mano... ...man to man... ...just you and me and my... ...guards!"






For the most part I am going 1v1, but against some Jedis that we found they exploit, its gone be my friends vs him..... so here it is, 1v1 when facing a new Jedi I have never fought......and 1v ## toJEdis that have been found to saber exploit.....a few Jedi (that happen to all be in the same guild) thathave a "bug" where he can add as many pearls into his saber as he wished..... so it is going to be an interesting fight.



1v1 vs non-exploiters


1v ## vs exploiters


And As you know, I hate Jedis, so yes, if you call being a BH "griefing", then so be it. They give nice bounties, and you get to know you are helping your faction.


EDIT: Also, like how you edited my post to make it sound like I had it all in the same sentence....

Message Edited by EmobBreiPistoleer on 04-13-2005 10:15 AM



-----------------------------------
Emob - Bria |
Elder Everything Cool |
Master Officer |
-----------------------------------
Ebei - Bria |
Master Architect |
4332 -2972 Tatooine |
Taking Special Orders! |
-----------------------------------
ZeroK0ol
Wed Apr 13, 2005 10:23 am
#32






Jedi_Xan wrote:





JCooper2 wrote:

Hey there EmobBreiPistoleer


Take your little plan a step or 2 forward. Use your template with your pets and add a combat droid and an at-st to the mix.


Now get 4 of your buddies to use the same template to create a BH squad and now one jedi has the following all on him


5 Player Characters that are Master CH, Master Pisoleer, BH 3/1/4/0

350 levels of pets (70 each player)

95 levels of combat droids (assuming level 19 probot each)

625 levels of at-st (level 125 each)


Dont see how one jedi can stand up to this.


And at 1 million credits for a high level jedi thats still 200k each for the kill.


Have fun and nice template









A BE Kimogila, ATST, a probot, and finally... a T21 12-1500 heavy ap speed sliced 2.2 spamming mindshot 3 over and over at max range. ? hmmm, the idea has merit.








WoW, this guy has no idea about the CU does he?



you understand there are no mind shots anymore right? just health damage, as well as only energy/kinetic damage with some elemental veriances.






Gods AmongTrolls//GAT//Yoshua Acero\\TAG\\sllorTgnomA sdoG
Bria/Feral
Retired Master Medic/Retired Master Dr-Retired Master Swordsman
{gggggggggggg¡¥¥¥¥ò¡¡¡¡¡¡¡¡ò¥¥¥¥¡gggggggggggg}

Official Response to the CU?
Vendor Located Riverview Dantooine: -3373, 643

Joker9125
Wed Apr 13, 2005 10:38 am
#33






ZeroK0ol wrote:





Jedi_Xan wrote:





JCooper2 wrote:

Hey there EmobBreiPistoleer


Take your little plan a step or 2 forward. Use your template with your pets and add a combat droid and an at-st to the mix.


Now get 4 of your buddies to use the same template to create a BH squad and now one jedi has the following all on him


5 Player Characters that are Master CH, Master Pisoleer, BH 3/1/4/0

350 levels of pets (70 each player)

95 levels of combat droids (assuming level 19 probot each)

625 levels of at-st (level 125 each)


Dont see how one jedi can stand up to this.


And at 1 million credits for a high level jedi thats still 200k each for the kill.


Have fun and nice template









A BE Kimogila, ATST, a probot, and finally... a T21 12-1500 heavy ap speed sliced 2.2 spamming mindshot 3 over and over at max range. ? hmmm, the idea has merit.








WoW, this guy has no idea about the CU does he?



you understand there are no mind shots anymore right? just health damage, as well as only energy/kinetic damage with some elemental veriances.





Not to mention the complete removal of the AP AR system..........................




http://forums.station.sony.com/swg/board/message?board.id=creature_handler&message.id=218063">Clicky To My Sticky

"If nothing else, I've got time to explore some of the other games my friends are playing. It could easily be argued that the NGE is the best thing ever to happen to guild wars" - Me

Velitham MCH
ZeroK0ol
Wed Apr 13, 2005 10:57 am
#34






Joker9125 wrote:





ZeroK0ol wrote:





Jedi_Xan wrote:





JCooper2 wrote:

Hey there EmobBreiPistoleer


Take your little plan a step or 2 forward. Use your template with your pets and add a combat droid and an at-st to the mix.


Now get 4 of your buddies to use the same template to create a BH squad and now one jedi has the following all on him


5 Player Characters that are Master CH, Master Pisoleer, BH 3/1/4/0

350 levels of pets (70 each player)

95 levels of combat droids (assuming level 19 probot each)

625 levels of at-st (level 125 each)


Dont see how one jedi can stand up to this.


And at 1 million credits for a high level jedi thats still 200k each for the kill.


Have fun and nice template









A BE Kimogila, ATST, a probot, and finally... a T21 12-1500 heavy ap speed sliced 2.2 spamming mindshot 3 over and over at max range. ? hmmm, the idea has merit.








WoW, this guy has no idea about the CU does he?



you understand there are no mind shots anymore right? just health damage, as well as only energy/kinetic damage with some elemental veriances.






Not to mention the complete removal of the AP AR system..........................







QFT

(quoted for truth)



Gods AmongTrolls//GAT//Yoshua Acero\\TAG\\sllorTgnomA sdoG
Bria/Feral
Retired Master Medic/Retired Master Dr-Retired Master Swordsman
{gggggggggggg¡¥¥¥¥ò¡¡¡¡¡¡¡¡ò¥¥¥¥¡gggggggggggg}

Official Response to the CU?
Vendor Located Riverview Dantooine: -3373, 643

Chacca
Wed Apr 13, 2005 11:49 am
#35

Ok you keep talking about mixing different skills with investigation 3 so that you can hunt Jedi with your pets. Is there any truth to the rumor that after CU only Master BH will be able to get jedi missions? If so, you will have to rethink what type of template you are going to have against them.
Joker9125
Wed Apr 13, 2005 12:04 pm
#36






Atreus47 wrote:
6 Grauls? I run headlong into nests of Mutant rancors killing them all in seconds and barely takind damage. Most jedi would probably laugh at you. Get MBH, the jedi you hunt will appricate the FRS.





To bad your not on valcyn I would really appricate your bounty......................



http://forums.station.sony.com/swg/board/message?board.id=creature_handler&message.id=218063">Clicky To My Sticky

"If nothing else, I've got time to explore some of the other games my friends are playing. It could easily be argued that the NGE is the best thing ever to happen to guild wars" - Me

Velitham MCH
theorb22
Wed Apr 13, 2005 1:52 pm
#37






velm wrote:

joker:


Go to the jedi fourms and read the notes on Jedi. With them moving all but 25% saber block into the FRS I think this template might actually work. Provided jedi no longer to 16K damage to pets that is......................







With the CU, and changing LS to energy, it is all up in the air right now. right now, i am MCH/MR/MS with 0/0/3/0 Ranger. When the CU hits, I will have to drop Ranger. I use my MS stuff for harvesting, but I could do without it. I saw where the LLC is using rifle xp, so it would be nice to get electricity for an additional damage. So, I started thinking about getting the LLC, and then with the investigations line, it might make things a little exciting.


If it works, it works, if not, then i am sure i can mess around with some dabbling elsewhere.






It is truly up in the air, even if they do nerf the jedi LS damage to be "1.5 times the strength of all other profs", if they don't remove the PvE modifer, we'll still be creamed. 4 times the damage on a nerfed saber is still a large bit of damage, and if pet HAM also gets altered so its even lower, we will still have problems.





november 5th 2005- greatest hotfix ever
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GadonThek
Wed Apr 13, 2005 3:46 pm
#38



Chacca wrote:
Ok you keep talking about mixing different skills with investigation 3 so that you can hunt Jedi with your pets. Is there any truth to the rumor that after CU only Master BH will be able to get jedi missions? If so, you will have to rethink what type of template you are going to have against them.






GadonThek wrote:
Your info is wrong: Jedi missions are still at investigation 3. Difficulty +1 at Novice, Difficulty +1 at Invest 1 and Difficulty +1 at Invest 3 = Jedi missions at Invest 3.


velm
Thu Apr 14, 2005 12:03 am
#39

Hmm, not speaking for anyone, but since reading the LLC is using rifle xp, being a MR, it would be nice to get that electricity damage. With the CU costing me more for MR, I will be forced to drop my ranger boxes to compensate. So, that leaves me as just a MS/MR/MCH. Looking at that LLC, another rifle to add to my collection and see how it handles is the MAIN reason I want to try out the BH line.

Now, I can tell you right now, a MCH is NOT a PVP person. If I wanted a PVP toon, TK/Swordsman, or whatever. I figure, go up the investigation tree and have some fun. If jedi are available at investigation 4, so be it. It will be an interesting change of pace. If they move jedi missions to master, then I can try the NPC missions.
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