Creature Handler Archive

Thread: post CH revamp... What speciail abilities do you hope you can give give your pets?

Traie
Thu Jul 28, 2005 7:04 am
#27






Skuzz wrote:

- Root


- Of course Root would be nice


- And i guess root


- Oh!... and root






Those are nice, but you left out some sort of rooting skill.



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Iakimo
Thu Jul 28, 2005 7:24 am
#28






Traie wrote:






Skuzz wrote:

- Root


- Of course Root would be nice


- And i guess root


- Oh!... and root






Those are nice, but you left out some sort of rooting skill.




You know, I don't think you're really getting to the root issue here.




---------------------------
Things every player should read....
1. GameSpy's interview with Julio Torres on the negative fan reaction to his earlier interview about the launch of the New Game Environment: Clicky

2. ZDnet's GameSpot.com's reader reviews of the Post-NGE Star Wars: Galaxies Starter Kit: Clicky No. 2

3. MMORPG.com's editorial on the ethics of changing an active MMORPG: Clicky No. 3
Atlantiss
Thu Jul 28, 2005 8:28 am
#29

What would be nice, would be more non-combat things that we can teach our pets.
More tricks - if a dancer can have eight flourishes can we have eight tricks please?
Alright, they are cosmetic things now, bu it'd be nice.
Before some of you point out that some pets do have alternative tricks while sitting - i know



ATLANTISS
ElderCreatureHandler
PsychopathicCommando

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