Creature Handler Archive

Thread: DOH! I just spent 15mil on that pet....

BraccusD
Sun May 29, 2005 11:59 am
#27

They should have a conversion method for 1(0) pets. I got several sinceI'm a BE from way back and a few are still in deed form. These were not made by any exploit unlike arguably all those CL10s with 10k HAM. Easy to make and waaaay obviously not what was intended. I never soldthose CL10 types because I thought they would fix the exploit, and so it seems some of those are ok now and balanced whereas a perfectly legit pet that was bugged to 1(0) cause they didn't know how to convert them, has yet to get the level and stats fixed.



- Drachus (of Kettemoor and Starsider)

CH/Fence and BE/CH
Rylec
Sun May 29, 2005 1:29 pm
#28

Hmm, I doubt this is the place to go to find people 'understanding' yourconcerns and heart aches I'm afraid -a lot of people here are long time CHs and probably don't (and shouldn't)feel these creatures were proper to use. And yes I had one of these creatures at one time, and yes I deleted it because I felt it was a bugged creature that would have been an exploit to use. Just MHO (any many other's).



# Rylec Qaterris

'CH - The most shafted profession in the history of MMOs...'
Ekaw
Mon May 30, 2005 9:37 am
#29






Electro5 wrote:

They aren't pre-nerf, they were never useable in original form. They are a byproduct of a patch, something that really was never intended to happen anyway.


Marbari Belts and Ubese shirts are pre-nerf, because they were intended to be able to hold armor attachments at one time. Do they still need to be fixed? In my opinion, not until all clothing gets the same. All clothing attachments are permanent in the system as it is now, armor attachments should be no different. If anything, those items that previously held armor attachments should be made to again, until they make it so that any clothing decayed to 0 is not wearable/does not grant mods. Both need to be fixed, screwing armor attachments but leaving clothing attachments forever permanent is not an answer.


Is using those prior armor attachment holding clothing items an exploit? Sure. Would I expect anyone using these to sometime in the future get screwed? Sure. I admit that I have 1 ubese shirt that has a +10 to thrown weapon accuracy. I don't expect to keep that forever, and I don't expect to get anything in return for it when it is fixed.


These pets are exploits in the same way. The only difference is that there is little attachment to a shirt or a belt, but perhaps you have some to a pet, not because its uber powerful (which it is, a level 1 pet with more HAM than half the creatures in the game is powerful, regardless of whether its more powerful than everything or not), but because it is your companion. I wouldn't see any harm in balancing these pets, rather than simply making them unusable. I have sympathy for that. But at the same time, you are exploiting in a minor way, so I would not expect to see anything from it. I personally would, but in the eyes of the devs maybe there isn't as much compassion.








puzzling intellect. The point is, they can never be made again, they are the weakest pets in my datapad until combat rebal and should stil be special, they were very hard to come by and should be special like a legendary kraty t21 or something.


That is the point, and they were pre nerf, just like the belts. The belts worked that way until they were nerfed. Same as the be 1(0) pets, then they got nerfed and now no more can be made like that, pre nerf has nothing to do with the fact that they hold attachments, it is that they NEVER decay.


At any rate, the be pets were NOT an edploit, they were made (even by mistake ind you) and they put an end to it. There are no more, and they are VERY VERY rare.



I doubt you have ever had one in your datapad. If you did you would know they were inferior to any level 22 razor cat with 60% ken and intim. They were not a big issue to me impact wise on the game, unless again, you dont have one.


Now I just have them in my datapad, wish I could re dee dthem, cause I am down two pet slots as a result.







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Meuw
Mon May 30, 2005 2:05 pm
#30






Samn wrote:
they should at least convert to an uber rancor with like 700dmg! geese!





HOW DARE THEY NOT LET YOU EXPLOIT THE SYSTEM!!!!



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KzinKiller
Mon May 30, 2005 2:49 pm
#31

I turned down numerous offers of 1(0) pets from people who were leaving CH or leaving the game, for the exact reason that they were always 30 seconds of dev attention away from getting wiped.

And there went your 30 seconds of dev attention for this year, btw ....




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JMShunter
Mon May 30, 2005 4:15 pm
#32

I had a bugged blurrg, Dino was my buddy and without him I lost 1/3 of my jedi hunting team. Am Isad... yep but it was an exploit so the devs "did what must be done" and effectively deleted my blurrg.



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KNIGHTMAREZ
Tue May 31, 2005 6:30 am
#33

I just activated my account again after 2 years of not playing. I am a Master CH and Master Ranger. I logged in to see I still have my 5 Arcane Webmasters. Does anyone remember these bad boys? I remember the days when I could pull out 3 of them at the same time before they put in the nerf to only be able to call 1 at a time becasue of their level. I heard they no longer even have them in the game, does anyone know if this is true?. And if they are indeed no long available, what would be a going rate on selling one? I know I probably shouldn't, but I have been gone for 2 years and I'm almost broke and want to upgrade my equipment as some of it seems a little outdated compared to whats current in the market now.



BloodHawk Sharpblade
Server: Bloodfin
Professions: Creature Handler / Ranger

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DargothPro
Wed Jun 01, 2005 1:56 am
#34

you can still drag the level 0 pets onto CH trainers to get (crappy) versions of them in return that will work


it is unfair that we cant re-level / re-stat them like all other pets however


especially for those of us who liked them purely as rare and interesting pets rather than the exploiters actually using them against jedi etc. imho if you never used such a pet in PVP then its not an exploit.


the worst thing was the fact that preCU they actually were only about 1/5th as powerful as that wondrous 2 week period postCU when they were uber, before they were royally nerfed




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Wallach1
Wed Jun 01, 2005 5:52 am
#35






Ekaw wrote:



There is a big diff between pre nerf and exploit. These pets wer pre nerf, I had two level 1(0) rancors i have had FOREVER and the only people that complain about them are the folks that dont have them. Also, no non ch cannot call a rancor skin no matter the level.


ALSO, they were inferior to EVERY other pet in my datapad until the curb. I am just pissed for sentimental reasons.


I have had them forever and I can't even call them now, not that I ever used them but jeesh. They screwed me big time and I cant delete them as they were gifts.


So, every marabi armorweave belt with +20 rifle speed, every ubes shirt with +12000 meless defense should be nerfed as well.


This is a big @# to the devs.


ALSO,


WHY THE HECK are my


mantrigure screecher, gaping spider queen(S), prowling gurrek, arachne widow (if i had them bull rancor, frenzied graul, great plains stalker) not the ELITE best most uber pets in the game???


Do the devs not know how long I searched for those animals?

Message Edited by Ekaw on 05-29-200512:38 PM






First off Ekaw, to just let ya know, I had a (0)1 rancor and never used it till the curb, cause that was the only way I could effectively use 2 pets, sense I couldn't use my twin grauls. Now that I can't use it, don't bother me really.


I do agree however that the "rares" from pre-curb are now worse off than the level 22 Elite pets. This is pretty lame if you ask me. Granted a pack of animals should have an advantage, but geez, a level 22 better than a level 50? Really don't make sense to me.


Another thing that agrivates me, correct me if I'm wrong, did they screw with the static spawns? I found TWO GPS on corillia the other night, killed the first one, waited patiently for the second spawn and low and behold, two Giant Carrion Spats showed up, TWO GIANT CARRION SPATS! What the heck is up with that? Give us a frickin' chance here guys.





Walle Deabi - Shortest Master Creature Handler on Shadowfire

"Yes, my spelling and grammer sucks, but I never claimed to be an English Major." -Wallach1
hossp
Wed Jun 01, 2005 8:13 am
#36






Freth wrote:


Paying 15 mil for a pet is insane. Even if it's a 1(0) pet. I've owned quite a few myself and yes they were great, but worth 15 mil? lmao This is a perfect example of greed in the game. I don't feel sorry for anyone that would pay 15 mil for anything in SWG. I don't care what it is. Nothing in this game is worth paying 15 mil for.






geez..you sound like it's real money...it's imaginary money for imaginary items..lol


back when there were rare pets..an extinct pet could fetch that much..pre crub i would have easily paid that for a frenzied graul..and i know a collector that paid that for a bark mite burrower queen..


the lvl 0(1) is a collectors item and i have one, untamed, i keep for a display...i didn't pay much for it but i like rare items..paying a lot for somthing that you intend to use, but know will be removed is not too bright..but agin its not REAL money..hehe


the longer you play this game, credits have lessvalue and are easier to come by





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BraccusD
Wed Jun 01, 2005 8:30 am
#37


All those that think I used that 1(0) blurrg are totally and utterly wrong. I never used it in combat as yes, I thought it a total exploit. But it was a nice novelty item. I guess it remains so but will never be called, just like all your 70+ pets that you used to be able to use. My kimo and gurreck tho will remain in deed forms and be proudly displayed.


BTW, I also have an extremely old and unique medical droid. One of the first created and back then allowed to be named... I never use it (like 45 health and all)but again it's a nice novelty item.

Message Edited by BraccusD on 06-01-2005 08:36 AM



- Drachus (of Kettemoor and Starsider)

CH/Fence and BE/CH
Crizis
Wed Jun 01, 2005 9:54 am
#38

Its a new game, we all got screwed. I can't think of how many 10's to 100's of millions I've spent on uber stuff that is no longer of value or not useable. We can sit here and lament the 100's of millions we'd have today if we had hoarded credits rather than play what was the game at the time. It's a new day, lets just move on and recognize that some people benefited to different degrees depending on whether they kept credits or hoarded various loot and pets.


It might have been more fair to reset everyone to 5,000,000 credits and empty inventories, and call it a new day in a new game.


As for peeps who say "exploits," and are not sympathetic to another player who has suffered a loss as a result of this SOE beta-fest called SWG. That's pretty sad. We can all stand around and be critical of how each other enjoys the game, spends their credits, prioritizes, and takes advantage of the ebs and flows of the game that is constantly being tweaked, borked, nerfed, and changed under our feet. Seems that we'd be better off supporting our fellow players when they suffer a bump and a knock that resulted from SOE's constant mismanagement and poor project management. Why we need to dig and poke each other rather than SOE, is beyond me. Seems malignant and sadistic under the circumstances.





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Management change and credibility is expected & deserved, and really a requirement for me to desire to log in and not have my MMORPG time completely wasted. SWG's mismanagement, ongoing, lacks credibility. I have no desire to log into my toon, attempt to accomplish something, only to find out that my blue zebra, 12th level, with 20 badges, isn't going to be turned into tomorrow's 4th tier yellow monkey, and all the zebra's stuff is no longer of value. Without credibility, its just a duck hunt game that doesn't even keep score of how many shots land on a duck.
Hardley
Wed Jun 01, 2005 10:52 am
#39

Ok ... I did not spend 15 mil, but pre-CU I did buy a very very expensive uber level 10 pet for my wimp crafter character to use out in the boonies setting and tending harvesters ... he saved my butt a number of times. Pre-CU bio pet level 10 with 10k HAM and 60% kenetic resists. First post-CUcall had to adjust pet. Didn't, and gave to my MCH toon. MCH calledandselected adjust level rather than stats and he was adjusted to level 21 but the stats were still reasonable.Of course he could no longer be used by my crafting character but he was about equal to a "elite" Female Narglatch at level 22. I was not pleased but ok with that. Publish 17 comes out, I call the pet, and am again told to either adjust level or stats ... I pick level and he is now level 42 and no better than a level 42 natural run of the mill pet!! That is a total nerf in my opinion. But, now I try to call him and I still get the message that he has invalid stats but I no longer have the option to adjust! Can't call as is, can't adjust, what gives? Submit a ticket 'cause the pet still has sentemental value and I get a canned response "Sorry... Devs are aware of the problem and are working on it..." I can't find the post but I'm sure someone official, in responding to concerns about conversions of "uber" items in the CU, said that things will be adjusted but uber stuff pre-CU will convert to uber stuff post-CU. Obviously that did not happen!



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