Creature Handler Archive
Thread: 2 possible CU templates
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c-mot
Thu Apr 07, 2005 6:19 am
#27
DoDad wrote:Any idea if Rifleman Conceal Shot will still be available in post CU? If the target doesn't know what is hitting them, hopefully they will keep attacking the tank.Dodad HealerGorath
its still in the rifleman skills (now at concealment 2) - the only difference i saw in the descriptions was that its now a cover-shot, means u have to be in cover state to use it.
DaBudo2
Thu Apr 07, 2005 9:10 am
#28
Pretty darn good analysis. I've been thinking I'd like to do more PvP, so I'm really having to re-evaluate my template. I hate the idea of having to give up my Ranger skills, though.And I really, really hate that Ranger isn't considered a combat profession. I've been a Ranger almost as long as I've been CH. It's the only profession more borked than CH.
Anyway, I like the idea of hunting Jedi - alot
I like theMBH templates despite the unknowns of how pets will fair in PvP. Thanks for putting that all together.
Azbjorn_Riis
Fri Apr 08, 2005 12:46 am
#29
I'm glad to see that someone was thinking the same as me....
Joker9125 wrote:
MCH/MCarbineer/BH 3410
Joker9125
Fri Apr 08, 2005 2:20 pm
#30
Its an ability called taunt that makes the creature NPC attack you instead of the damage dealers. CHs simply dont have this ability.
c-mot wrote:
I have read this before too, but i dont get it as it would contradict the whole concept of the CU.
What sense would the role of tankers (TKA with good defenses but moderate damage output) have, when as soon as a swordman or rifleman hits the target it runs from the tanker and takes on the damage dealer?
JdTigg
Sat Apr 09, 2005 12:42 am
#31
Ok What about MCH/MBE (With Novice Rifleman)? Sounds good cause that is the template i am going for. 
SettingSun
Sat Apr 09, 2005 8:10 am
#32
Its likely pets with have a bit of taunt in their attacks. Still you will have to be careful about your damage output.
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