Creature Handler Archive
Thread: Pets running... Help with some testing... based on TH response.
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Iarian
Thu Feb 19, 2004 1:37 am
#27
Then if this is just them doing a Ranged attack - Can someone please give me an explaintion as to what happens to me.. As I stated in this post... I am not even using my pets as tanks but as back ups and to pull harder missions.. I give them the stay command and then go to work on the lair... Poof they run off - They are not even engaged in the fight - there is no red X next to their name... They just simply run off...
Dakhanz wrote:
I have to agree with ShkariPsy and AbakCH on the fact that it seems to be nothing to do with the ferocity, but instead the combat range of the pets. We have all noticed that pets seems to really like us currently, and are basically totally invading out personal space
This would make since for a reason the pets are fubar when trying to attack something also, because they arenever on the correct attack coordinates which makes them push or run after something.
Also, as Tarnblade showed us, if the hardest CL65 wild tamable pet is a "coward" than something is seriously wrong. The ferocity on a Bull rancor is 11, and it should not run from anything.
MichaelWolf
Thu Feb 19, 2004 1:51 am
#28
Just a thought...The pets that I have that seem to constantly run away are big pets. Also, when fighting a large mob, it seems to run alot. The only time I have nothing running is when I sik a small pet on a small target (ie gurrcat vs quenker, etc.) Has anyone else noticed this?
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