Creature Handler Archive
Thread: Gaping spider queen
NlMH wrote:If only they had Light Armor, the GSQ's would be perfect.
Theyre still a beautiful and worthwhile pet to have IMO.
Who knows, Tivo? Maybe you'll end up finding a Bull Rancor Baby while looking for a Gaping Spider Queen Baby. We can only hope. 8-)
If she had light armor they would have to raise her level based on the current system, that's okay with me though, her level being 47 you can't use anything worthwhile with her anyways.
TivoTenook wrote:
hiya. yes, gaping spider queens spawn babies. and yes they can be found out west quite easily. babies seem to be more common nowadays, i tamed two in a matter of two days. one i got through trying to find one and the other i stumbled upon by accident while doing bull rancor missions.
and i agree, gaping spider queens should ABSOLUTELY have light armor. for cryin out loud, its a QUEEN. and yet the lesser gaping spider hunter/recluse have light armor whereas the queen doesnt? does not make sense producers! considering their popularity and powerback in the old days of CH, in the current system i would give the gaping spider queen the following stats:
- CL 60
- light armor
- 12000 ham
- 55 kinetic/energy
- 40 blast
- 25 restraint
- 30 heat/cold/stun/acid
- vulnerable to electric
- 525 - 575 dam
- special one: strong poison / special two: poison spray
just a few necessary changes to her, what do you guys think?
DEFINITELY they are tameable.
I found mine NE of the volcano about 2 months ago. Got very very lucky. Saw a queen at a lair, killed the queen and the regulars that were outside and POP here comes a queen baby.
Sold it about a week later at cnet for 800K. It was fun to have for awhile.
Have also found and tamed 2 Thune Grassland Guardians -- they are on a line from south of Darjani to the northern border of Dantooine.
What I still want to find and tame are a Frenzied Graul, Arachnae Widow, and Bull Rancor.
York, Starsider
loonatik wrote:
TivoTenook wrote:hiya. yes, gaping spider queens spawn babies. and yes they can be found out west quite easily. babies seem to be more common nowadays, i tamed two in a matter of two days. one i got through trying to find one and the other i stumbled upon by accident while doing bull rancor missions.
and i agree, gaping spider queens should ABSOLUTELY have light armor. for cryin out loud, its a QUEEN. and yet the lesser gaping spider hunter/recluse have light armor whereas the queen doesnt? does not make sense producers! considering their popularity and power back in the old days of CH, in the current system i would give the gaping spider queen the following stats:
- CL 60
- light armor
- 12000 ham
- 55 kinetic/energy
- 40 blast
- 25 restraint
- 30 heat/cold/stun/acid
- vulnerable to electric
- 525 - 575 dam
- special one: strong poison / special two: poison spray
just a few necessary changes to her, what do you guys think?
I think it sucks.I currently have a CL36 BE made Razor cat, with 12k ham, 60% kinetic, light armor, 450 damage. Specials dizzy/strong posion. I also have a CL30 BE made razor cat with 12k ham 60% kinetic, light armor, 430 damage, specials intimidate/strong disease. With these 2 pets I can out damage that CL60 many times over. They have the same ham and better kinetic resists.
That is retarded, BE should NOT be able to make pets that good at such a low CL...
MeatPuppet_Starsider wrote:
loonatik wrote:
TivoTenook wrote:
hiya. yes, gaping spider queens spawn babies. and yes they can be found out west quite easily. babies seem to be more common nowadays, i tamed two in a matter of two days. one i got through trying to find one and the other i stumbled upon by accident while doing bull rancor missions.
and i agree, gaping spider queens should ABSOLUTELY have light armor. for cryin out loud, its a QUEEN. and yet the lesser gaping spider hunter/recluse have light armor whereas the queen doesnt? does not make sense producers! considering their popularity and power back in the old days of CH, in the current system i would give the gaping spider queen the following stats:
- CL 60
- light armor
- 12000 ham
- 55 kinetic/energy
- 40 blast
- 25 restraint
- 30 heat/cold/stun/acid
- vulnerable to electric
- 525 - 575 dam
- special one: strong poison / special two: poison spray
just a few necessary changes to her, what do you guys think?
I think it sucks.
I currently have a CL36 BE made Razor cat, with 12k ham, 60% kinetic, light armor, 450 damage. Specials dizzy/strong posion. I also have a CL30 BE made razor cat with 12k ham 60% kinetic, light armor, 430 damage, specials intimidate/strong disease. With these 2 pets I can out damage that CL60 many times over. They have the same ham and better kinetic resists.
That is retarded, BE should NOT be able to make pets that good at such a low CL...
Lol, you think this is good? It gets killed insanely quick on dathomir or attacking any higher level mob. Not to mention it only lasting a few seconds in PvP.
hiya. yes, gaping spider queens spawn babies. and yes they can be found out west quite easily. babies seem to be more common nowadays, i tamed two in a matter of two days. one i got through trying to find one and the other i stumbled upon by accident while doing bull rancor missions.
and i agree, gaping spider queens should ABSOLUTELY have light armor. for cryin out loud, its a QUEEN. and yet the lesser gaping spider hunter/recluse have light armor whereas the queen doesnt? does not make sense producers! considering their popularity and powerback in the old days of CH, in the current system i would give the gaping spider queen the following stats:
- CL 60
- light armor
- 12000 ham
- 55 kinetic/energy
- 40 blast
- 25 restraint
- 30 heat/cold/stun/acid
- vulnerable to electric
- 525 - 575 dam
- special one: strong poison / special two: poison spray
just a few necessary changes to her, what do you guys think?
MeatPuppet_Starsider wrote:
Compared to wild pets at the same CL, yes it is good... too good for the CL... And that's funny he can;t hack it on dath, my gaping recluse does just fine with his 35% kin and light armor, I can solo whatever I want.
loonatik wrote:
MeatPuppet_Starsider wrote:
Compared to wild pets at the same CL, yes it is good... too good for the CL... And that's funny he can;t hack it on dath, my gaping recluse does just fine with his 35% kin and light armor, I can solo whatever I want.Well you know, I would HOPE that a Cloner can genetically craft pets better than what we can get in the wild. Otherwise whats the point.Secondly, you are telling me your gaping recluse can solo a rancor lair without any heals or help from you? Interesting. Id like to see that. Even with my rifleman help my pets get tore up with me having to heal them ALOT. Wake up meat puppet.
My point is they should be able to custom tailor a pet to specific needs, not create pets that totally destroy wild pets at the same CL(statwise). And of course he needs heals(Don't recall saying he didn't need heals or help from me either *rereads post* nope, nothing of the sort...), if you are just throwing your pet at a pack of rancor, yeah, he will get torn up, but if you use tactics and pull one away and kill them one by one you will see pets do just fine. All I said was he serves his purpose, allowing me to solo whatever I need to. Creature handler isn't the "I win button", you have to be crafty about doing things.
MeatPuppet_Starsider wrote:
loonatik wrote:
MeatPuppet_Starsider wrote:
Compared to wild pets at the same CL, yes it is good... too good for the CL... And that's funny he can;t hack it on dath, my gaping recluse does just fine with his 35% kin and light armor, I can solo whatever I want.
Well you know, I would HOPE that a Cloner can genetically craft pets better than what we can get in the wild. Otherwise whats the point.
Secondly, you are telling me your gaping recluse can solo a rancor lair without any heals or help from you? Interesting. Id like to see that. Even with my rifleman help my pets get tore up with me having to heal them ALOT. Wake up meat puppet.
My point is they should be able to custom tailor a pet to specific needs, not create pets that totally destroy wild pets at the same CL(statwise). And of course he needs heals(Don't recall saying he didn't need heals or help from me either *rereads post* nope, nothing of the sort...), if you are just throwing your pet at a pack of rancor, yeah, he will get torn up, but if you use tactics and pull one away and kill them one by one you will see pets do just fine. All I said was he serves his purpose, allowing me to solo whatever I need to. Creature handler isn't the "I win button", you have to be crafty about doing things.
I agree. I only use my BE'd Pets in combat.
For the most part, the wild ones I tame are soley for 'Pet' value. It might sound like I'm being a Status Tamer and perhaps I am, but I'm proud of the 'pets' I've tamed and enjoy showing them off from time to time or just to lighten the mood in a crowded area or waiting for the shuttle.
Perhaps this isn't the what Creature Handlers should be, but with what we are limited to as a profession, I'm content with collecting.
loonatik wrote:
MeatPuppet_Starsider wrote:
loonatik wrote:
MeatPuppet_Starsider wrote:
Compared to wild pets at the same CL, yes it is good... too good for the CL... And that's funny he can;t hack it on dath, my gaping recluse does just fine with his 35% kin and light armor, I can solo whatever I want.Well you know, I would HOPE that a Cloner can genetically craft pets better than what we can get in the wild. Otherwise whats the point.Secondly, you are telling me your gaping recluse can solo a rancor lair without any heals or help from you? Interesting. Id like to see that. Even with my rifleman help my pets get tore up with me having to heal them ALOT. Wake up meat puppet.
My point is they should be able to custom tailor a pet to specific needs, not create pets that totally destroy wild pets at the same CL(statwise). And of course he needs heals(Don't recall saying he didn't need heals or help from me either *rereads post* nope, nothing of the sort...), if you are just throwing your pet at a pack of rancor, yeah, he will get torn up, but if you use tactics and pull one away and kill them one by one you will see pets do just fine. All I said was he serves his purpose, allowing me to solo whatever I need to. Creature handler isn't the "I win button", you have to be crafty about doing things."tailor pets to specific needs". Well, what exactly do you think genetics is all about? Its playing with DNA, which gives you the power to make something larger, smaller, faster, slower, heavy, light, strong, weak, playing with all the attributes of a creature. The ENTIRE point is the ability to make something really strong.The dev's have yet to figure out this CL system. It was not thought out and they do not give Bio Engineers the ability to know whats the right stats for a paticular CL level. They are using the system provided to them. They are not exploiting or cheating the system like many people seem to think (not saying you are). They are simply making the best possible pet they can.So possibly your comment is that the CL system is screwed up. I have no argument there. But if you are trying to say a Bio Engineer should not be able to make a pet stronger than a wild one you are dead wrong. Thats exactly what they should be able to do. Otherwise whats the point of playing with genetics... Do you really subscribe to this VPO idea of CH where they can only change the color and change just looks? heh.As far as "tactics" if I was a TKA I could walk up to that rancor lair and totally wipe it out. With the HIGHEST POSSIBLE pet you can get, you can't do that. That's the point.
No, I do not buy into the vanity thing. However, YES I do NOT think they should be able to make a pet better than a wild varient of the same CL. And by custom tailor to specific needs, I mean they should be able to tailor the stats of the creature to what a CH wants(which they can... but it goes TOO FAR currently), but it has to be balanced, there have to be tradeoffs. More HAM=less damage or resists, More damage=less ress HAM or resist, etc, or a balance of the three. This would not reduce them to just changing the color, and IMO it is the way it should be. Anotehr way to explain it is: HAM=5 points, Damage=5points, Resists=5points, the BE should be able to trade of the 15 points however he sees fit, but it should never equal more than 15 points(not saying this is how the system should be, just a way to represent my vision of how it should be). Custom tailoring also entails choosing what specials a pet gets, which they can already do, including ranegd attacks. This is far more than just color changing. I'm sorry if this upsets you, but I work hard for my tames, some I work INSANELY hard for, I am sure I get incapped and killed just as much if not MORE than a BE looking for DNA. At least he only has to find adults. Feel free to correct me if building creatures as a BE is more difficult than, say, taming an arachne widow. I just highly doubt it. My guild was alot more willing to have their BE build me a doomsday pet no matter how long or how many trys it took, than to organize a widow search party to aid me, IMO that speaks pretty loudly for the difficulty level between the two.
As for your last point I have no arguments, I never said no one could do it faster or better, I just said I have no problems doing it by myself, never did I say a TKA coulden't destroy a rancor nest alone. I was never in any way arguing that CH is a weaker combat profesion by itself, you just read WAY to far into my first coment. But if you want my opinion, I don't think we should be made stronger, I think other classes should be brought down to our level(which is supposedly what they are doing with the combat revamp), this game SORELY lacks group play, I mean c'mon, you head over to dantooine to find a group and all they say is: "L0LZ J00 N00B D4NT R 4 T3H S0L0 GR0UPZ". I don't pay a monthly fee to play a single player game, I'm suprised so many people fight for it to be this way. Sorry I'm rambling, I'll stop now, just getting fed up with this game...