Creature Handler Archive

Thread: pet regen

Kabral
Sun Aug 17, 2003 4:43 am
#27

Geeze, just get a BE to make you Pet stims. the level A ones heal for up to 250 pts IN ALL 3 POOLS even the mind pool.


My medic friend and I were trying to figure out what benefit he had in using Pet stims as his regular stims healed pets better than them. Then while I was out hunting with my 2 pets, I used a pet stim on one of them and noticed it healed all 3 pools. Thats a good reason if you ask me as there was no way to heal a pets mind before.

DataOutlaw
Sun Aug 17, 2003 4:45 am
#28

As of Saturday 08/16 they added back in pet regen in the datapas which is enough for me. When one pet goes low on helaht I drop a basic camp, put him away, and pull out another. I don;t mind using BE stims packs to heal them if I need them back faster. What was bad before was that they did nto heal when you were offline. Now they do so tghere is no more logigng in with 6 near dead pets in your datapad and buying stim packs to heal thenm all up before going out hunting.
eXeDoggy
Sun Aug 17, 2003 6:22 am
#29

I play on Gorath, and can't find Pet Stims. Also, you can heal your pets mind pool instantly by having them perform a trick.



Jase Darkmist (Gorath)


Xiro Nightshade (Eclipse)


Djhalo
Wed Sep 17, 2003 7:05 am
#30

it s onli me hor we got a new nerf on pet regen in last patch ???


3 day my pet not regen in my datapad

Avandor
Wed Sep 17, 2003 7:15 am
#31

Use the Radial Menu store option, not the verbal command.




________________________

Avandor Lughnasad
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Djhalo
Wed Sep 17, 2003 7:16 am
#32

oki i try that thanks
Kurt-Cobain
Wed Sep 17, 2003 7:26 am
#33

ok thats bs, we shouldnt have to use a certain store for it to regen FIX THIS DEVS



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SkyflierOne
Wed Sep 17, 2003 7:47 am
#34

I tested the regen rate myself the following way.


I pulled out my 3 Grand wrix and let them each get to roughly half health then I stored them each a different way.


1) The first one I stored using the radial menu outside of the datapad and stored him. When I logged back on the next day he was fully healed.


2) Number two I stored by using the radial menu in the datapad to store. When I logged in the next day he had gone from half health to roughly 3/4 health.


3) Lastly I stored using the verbal command and absolutely no damage had been healed the whole night.


This is just plain stupid. Three different ways to store your pets and all three result in totally different regen effects. Sure hope they fix this in an upcoming patch.

Djhalo
Wed Sep 17, 2003 9:59 am
#35

yep it swierd we need a fix for that


b4 the last patch the 3 way work for a al regen

mmmmmpie
Thu Aug 04, 2005 3:19 pm
#36

didnt pets have a much better regen since the CU it seems they are regening is non existant unless i wanna wait 10min for it to regen



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Hazarstanagge
Thu Aug 04, 2005 3:58 pm
#37


Regen time has prolly beenupped due to increased pet regeneration now being a "special" that can be taught.



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LeelMoon
Thu Sep 01, 2005 11:37 am
#38

Quick Observation
I applied Beastly Consistution to a pet that had 0 Pet regen and noticed that it went up to 25
When i applied Beastly Constitution 2 it went up to 50

Couple Questions

1) Is it the same +25 increase to pets whose pet regen is not 0 - in other words - Is there a percentage increase to the base value in addition to the +25?

2) I have a BE alt making pets with 520 Regen - has anyone tested the field application of a maxed Regen Pet with Beastly Constition 3? (Does it generate health faster than the enemy can take it off?)
soulsyphon
Mon Sep 05, 2005 4:23 am
#39

would like to know that also :-) i'm getting a lvl 70 kimo made ..the BE says he can give it 840 regen and 4k armor, want to give it beastly cosistution L3, thick skin L3, intimdate L1 (for even more reduction of there damage), and L1 bleed attack :-) will be fun :-) to see if L3 beastly consistution +base regen of 840 regen will go on a % or simply raise the pets regen to 915
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