Creature Handler Archive
Thread: I am now one of the few, the proud
taloncard wrote:
in other words just like in beta, CH will not be fully tested and the nerf cries will begin again.
Or in even more words, you could wait until they put elite professions on the frogs and test it then. You, and a lot of other people, dont seem to get that this phase is about testing the GRIND. Not profession masteries. Not elite content.
GadonThek wrote:
taloncard wrote:
in other words just like in beta, CH will not be fully tested and the nerf cries will begin again.
Or in even more words, you could wait until they put elite professions on the frogs and test it then. You, and a lot of other people, dont seem to get that this phase is about testing the GRIND. Not profession masteries. Not elite content.
I disagree, its about testing game progression, it should be fun, not a grind at all.
for me , the rifleman progression is fun, CH is painfully slow, it always has been since they stopped the double xp for 2 pets, and Im testing quite happily really.
The issue is 3 weeks left, and whilst I can more or less say that rifleman is doing fine in this CU, its fun to play and effective, I , and noone can give the same judgement on CH.
It requires mastery to explore the changes of this proffession, that isnt my opinion, its just how it is.
I cant say how unbalancing or effective a CH is until Ive got 70 levels of pets and all the commands at my disposal.
The big problem is time, like I said, Im pleased with the CU , apart from the level damage mitigators, which is a serious issue, and one that at master affects this profession more than any other.
Message Edited by velm on 04-12-2005 09:43 PM
Message Edited by velm on 04-12-2005 09:43 PM
CH was over powered given the state of the game in October 03. Everyone was a CH.
Nerf cries ensued.
CH got revamped to go with a "planned" combat revamp that never happened.
Good resources spawned= 2500+ buffs and 90% resist armor.
CH and Creatures became grossly underpowered. It seems the Devs failed to test the high end crafting in the beta of the game and jumped the gun with the creature nerf.
The CU beta is being rushed. The "sandbox" alpha stage was just forum discussion. it went straight to open beta.
1 month is not enough to test major changes to the game. This pretty much totally reinvents the game. Ctafting will be differnet, combat completely new.
You may as well call it SWG 2.0.
Bugs are expected, it happens even with programs that go through extensive testing. Forseable conflicts and problems are not acceptable. Not after we already went through this.
The CU showes much promise, yes. But is also showing a failure to adequately test, Just like SWG originally, Just like JTL, and I can only assume ROTW will be the same.
Again this game shows an incredable amount of promise. I want it to succeed, not fail or I wouldn't be playing. This is why I am so disapointed that they are pushing forward an IMHO inferior product.
jopenack wrote:It takes the average CH months to become master, power grinding is not testing if there is only one MCH the in the last week of testing how acurate will that testing phase be.Gadon its pretty obvious you don't like Talon, if thats the case why even reply to one of his threads.Sometimes I avoid conflict with people whos opinions are always opposite mine, its not that I don't like a good debate but why inflame the individual and myself with no constructive outcome other than pissing eachother off.Surprisingly I give Talon 5 stars for not responding to the insult posted the other day. it seems your not going to stop untill he fires back, unless your intent is to get him banned again.In the end ask yourself why are you posting in this thread? and if the answers honorable then carry on. If it isn't the why bother.
"I am not one of the new, the proud"?
You're right, I dont like him, I dont like people who try and make themselves into forum "personalities" by acting like a "rebel". It seems to exactly the same as teenagers to pretend to smoke outside of school to be "rebels"; a sad attempt to get some attention and respect.
As to you, and other's, assertions that there should be no "grind" etc; you're right. Exactly right. But we're not here to mosey on through the professions, playing the game. We are on TC to grind up a box and do a quick checklist:
1. XP too fast/slow?
2. Abilities work?
3. speed/acc mods etc work?
4. weapon cert work?
Bam, that's it. This is about making sure that the framework works as perfectly as possible, and then testing how different profession frameworks work with or against each other. Thats it. Once we make sure that the frameworks work, we can go into detailed testing(and it would go alot faster if people actually tries testing rather than logging in, logging out and whining on the forums about the new icons).
Freth wrote:Thanks man. Good to be back. I just reached 1/1/1/1 in the tree and will be working toward reaching MCH as soon as possible. I'm looking forward to having lots of fun again as an MCH. I missed it so much. I know we've been through a lot, but the fun factor just keeps bringing me back. I'm also looking forward to being an active member of the CH forum again.
for the near 2 years Ive played this game, I have enjoyed it.
I started on Bria a week after launch(had to import to the UK and it took a while to ship), I was a BH/CH, despite the bugs and the eventual nerf, I had fun.
November 2003 and the euro servers open, I start afresh on farstar, living in the UK it just made more sense to be around on the same time as everyone else.
Since then , Ive been a CH/rifleman.took me till january 2004 to master CH, been master CH/rifleman ever since, and despite the nerf , the CH playstyle has been what I enjoyed .
I dont feel the need to be uber, my ego doesnt need flattering by soloing pixilated krayt dragons, I just have fun.
My pets have even become quite famous on the server, my BE gurrek Laurel having been right to the bottom of the dwb on more than one occasion, tanking 4 sbd on her own to help the group survive(buffed secondaries do wonders), being a valued member of an unbuffed hunting group, my pets helped us complete the geo cave and kill ackaly, 8 of us,no buffs, no armour.
I had fun.
I built a small guild, made some good friends.On test center , I made another CH, I tried out crafting, melee proffessions, everything.
I did it all on different toons , so i didnt 'unlock'. Jedi is something I do not wish, even by accident.
In the beta Im also rifleman/Ch, its going slow for xp, but grouped with friends its fun, I dont care that my rifles dont chuck out insane AoE damage, but I have my pets still.
And I'll still have fun.
Message Edited by valetman on 04-15-2005 01:47 PM
GadonThek wrote:
As to you, and other's, assertions that there should be no "grind" etc; you're right. Exactly right. But we're not here to mosey on through the professions, playing the game. We are on TC to grind up a box and do a quick checklist:
1. XP too fast/slow?
2. Abilities work?
3. speed/acc mods etc work?
4. weapon cert work?
Bam, that's it. This is about making sure that the framework works as perfectly as possible, and then testing how different profession frameworks work with or against each other. Thats it. Once we make sure that the frameworks work, we can go into detailed testing(and it would go alot faster if people actually tries testing rather than logging in, logging out and whining on the forums about the new icons).
WRONG WRONG WRONG!!!!!
That is what happened the 1st time around.
That is what lead to the imbalance,
That is what lead to the nerf.
TH went as far as saying the people that created the mutli thousand buffs exploited the system. That lead to a storm of people posting that "useing the best materials they could was exploiting?!?!!?!?!"
He also pointed out that 90% resist armor was never ment to be and composit was not supposed to be the be all end all of armor.
Well guess what, the codeing was there. It was there all along it was just never tested that well. The CH nerf cries started before the buff system was fully tested IN LIVE . It took about 8 months to get armor and buffs up to the "exploit" point. The point that made the revamped creatures all soloable. Kryats were supposed to be death machienes for solo players. Now how many people brag about being able to solo them? How many times have you heard from Red names that Rancor missions were never ment to be soloed?
We need to test every aspect. Yes we need to make sure the basics work. but we also must ensure that we once again have a place. CH has been without a Niche in game for a year and a half. We also have to make sure that this will be a game worth playing a few months down the road. If too many people leave guess what happens? Servers get consolidated, then everyone loses because there is just no fair way to do it.
In JTL beta, we told the devs they were looking at about 1 month worth of content for most gamers with JTL. They didn't believe us, end result, on many servers space is empty. JTL is used just as a shortcut to travel. I do my factional grind in space, Why because I almost never see another player.
I don't know how much beta testing you have done, but the purpose of testing is to push something to it's limits to find the bugs, problems and exploits. This is true of all testing, not just computer programs.
Look at the disaster drill they had in NJ last week. Did they just look for the bugs in the system? No they spent 3 days of a drill, pushing their system to the limits. Why? they wanted it to break, they wanted to see how to improve it, where it would fail. You can't do that if you just test within the basics.
Why do we play this game?? To have fun! If the new system isn't fun do you think SOE needs to know that? Well only if they want to have customers. THat Icon system, like it or hate it it's a part of the fun and needs to be reported on. THe particle effects? yep that may cause lag on the systems with the lower end requirements. Things need to be reported as they are found. There is only 3 weeks to test the CU left. it took years of beta testing and then 8 months of live for everthing to be fully tested. THis is not the time to hold off on reporting things.
Edited cause the system keeps logging me off and I had to write this 2x
We need people like Joker testing the CU. People who will do what is needed to push things to the limits. If I didn't have this problem of a Job and other responsibilites I would be right there with him. So instead I do what testing I can and I thank people like joker and support him, not tell him you are not supposed to be doing that, that isn't what we are testing.
Message Edited by taloncard on 04-15-2005 11:08 AM