Creature Handler Archive
Thread: OMG ENOUGH with the CH complaints on Pets being too weak!
haho wrote:
*sigh*
I said your not a pure combat class (i.e. your pre-req doesnt require any combat and you could level up to masterwithout entering combat at all - would take forever mind to tame/train your way, but could be done)
whereas the only way to level up a pure combat class is with combat.... you with me?
Yeah. I could. IF mobs just dropped dead at my feet and allowed me to harvest them. I guess you have some exploit that involves killing something witout entering combat. Or maybe you just get powerlevelled. I WORKED MY WAY TO MCH. That involved combat. But I am with you. There should be comba XP for all combat peoples. It would end the argument over whether we are combat or not. If we are not combat then why is one of our first commands "attack"? It might as well be "Balance on one foot".
Just because you can visualize a lesser what to get CH does not mean that it is lesser. Many of us worked it the hard way. Many of us fought mobs when they were harder to kill. Now you get the same XP for less time.
CH is combat pure and simple, with some allowance for roleplaying, not unlike BH missions.
meagor wrote:
First of all....don't feed the trolls and the original poster is just that.
CH wanting stronger pets it not nearly as bigof an issue as some of the other ones described on these boards.
Meagor, I am not certain what you meant by this at all.
Do you mean that it is the least of CH problems?
That CH need this less than other professions need fixed?
Or that some things from other professions who are currently UBER are trivial because that CH desperately needs a real defined role in PvP?
Pluto9Moon wrote:
Meagor, I am not certain what you meant by this at all.
Do you mean that it is the least of CH problems? NO
That CH need this less than other professions need fixed? NO
Or that some things from other professions who are currently UBER are trivial because that CH desperately needs a real defined role in PvP? SORT OF
One star for my original post huh? Man you guys are harsh.....especially since I'm supporting CH.
Perhaps I should have been a little clearer. What I am saying is that
I definitly want CH to have more of a chance in PvP.
I would like to see our pets get a boost in power also.
With all the othercomplaints and seeming problems involved in PvP (uber Jedi, triple incaps, etc), crying to not make CH more viable is just a waste of time, IMO.
Finally, to foster more PvP, there needs to be more viable options for professions that are competitive in PvP. Right now, there are only a few that ppl choose. SOE seriously needs to increase the number of professions that have a chance in PvP and help balance things out, then more ppl will PvP. IMO, helping CH is an important part of that process.
lerderek wrote:
Geeezzzz im so tired of hearing the same damn complaints ... "I want more dmg", "I want AP123", "I want blah blah blah"...
I am the king of pointing out irony this week. You my friend have just whined about whining. It is likely the reason that people have one starred you into oblivion.
I want to point out that you my friend overlooked a few facts. The healer professions stack with other professions. Until these professions are brought into tow with some handheld device that does not allow their professions to increase their ham pool then CH is nothing more than a Medic in disguise. Our pets are indeed useless and largely ignored by the current player base due to the fact our pets do quit fighting if we are incapped. Since we have no defenses built into our class we are just wasting our time to pull them out. If it is a waste of time to pool them out then it is also a waste of time to be CH.
Now. All that being said I do not disagree with your pet control device idea. The fact is, however, it can only be imposed by imposing the same acrossed all the professions in SWG. With the same timer restrictions being imposed on everyone. If you are a Musician you should not be able to store an instrument for 30 seconds nor call it in the wild without waiting or making a camp. Medics/CMs/Docs should all be required to equip something to heal/attack/buff. Currently there is nothing to keep a CM from poisoning and being a Rifleman to give a well placed Mind bleed as well. You obviously overlook this for your own convenience or lack of clarity on the game as a whole. Either or. The fact is that your argument as a whole is misinformed.
Now to fix the situation as a whole the game needs to be disassembled and started from ground zero. Yeah that's right I said it. The game has poor design.
Each method of attack rifle, pistol, llc, ft, acid rifle, pets, droids. Each need their own mini tree. Enough with calling a proffesion a profession. People can role play their professions better than SOE can design them. The combat revamp, if SOE/SWG would listen to me, would be best served by eliminationg professions as they stand.
Keep the same system of climbing the trees. Rate it all combat on combat XP. Healing on Healing. Crafting on Crafting. Enternainer on Ent. Do away with all this Elite/Starter nonsense.
Combat Skill Sets.
Rifles, Pistols, Carbines, Exotic Weapons (LLC,FT,AR)-Pets-Droids,Thrown (Grenades-Poisons),Melee (pikes, swords, axes), Weaponless.
Healing
Basic-Buffs
Crafting
Droids, Structures, Weapons, Armor, Foods, Meds, Clothes, Spices, BE Pets.
Ent
Dance-Music-ID
Misc (mostly roleplay value)
Bounties, Underworld (faction Alignments, Smuggling-bribing.
In my SWG world you would get 25 Skill Points, Each tree would keep its current style except there would only be one tree, A total of 10 Skill Points to master. 25 total skill points to use. Stacking becomes obsolete because bonuses become minimal. All persons are required to use something to accomplish anything that deals damage. Only one could be used at a time.
You can rant and flame all you want lerd, but unless you take the universe as a whole into consideration you are merely ranting against CH and not helping it.
The number one rule to constructing a MMORPG is to make sure it is an RPG first. Currently it is nothing more than fancy artwork with little content or and game material. Every elite combatprofession EXCEPT CH can stand on its own. We cannot. Do you realize one of your wild tames cannot defeat one of its own in the wild?
I want to believe you know what you are talking about but you need to present the alternative. I have and it is destroying the whole system as it stands and making the game anew. Too bad RuinedSabre destroyed CH without any concept of the Combat Revamp (as Haden pointed out). We have been living under the lies of Ruin, JustGoofy, and Blunderheart all this time.
Your post has zero relavence.
Message Edited by Pluto9Moon on 08-24-2004 04:19 PM