Creature Handler Archive

Thread: If we ever DO get a combat rebalance...

BlindTyldak
Wed Jun 02, 2004 9:45 am
#14

The straight solution, although I honestly don't know how it could be done now, would be to have CH cost more skill points. Make it more difficult to have so you can't mix and match as much, and then pets could be what they really should be. As it stands now, those of us who depend on pets to be our main means of defense and attacking for whatever reason (generally, those of us who are MCH or close and a non-combat profession) are being severely hindered by combat combos, since unlike other strict combat combos, CH doesn't lend anything special other than a way to keep aggros off of you. Fine if you're combat, useless if you aren't. The way CH is geared now, it's a trade/defensive class, but one that has no use in trade and one that has no use in defense unless you can defend youself as well. Optimally, I'd love to see CH take as many skill points as BH or any other upper elite class, so that it can stand on its own two feet like it was designed.
Ekaw
Wed Jun 02, 2004 9:50 am
#15

let me rebut myself, a TKM shouldn't be able to IGNORE a rancor in battle like it isn't there. If ia am a warrior, I would be more concerned about a big giant beast coming for me than anything else. That isn't how things work at the moment in this game.


TKM is gonna get nerfed anyway, along with Swordsman, and brawler in the next few patches. That would be my guest. Then you will know how the CH community feels.



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marxo777
Wed Jun 02, 2004 11:53 am
#16

Aside from bugs I'm relatively pleased with my pets. My main complaint is that my pet does 25% of its damage in pvp and my enemy does 100% of his damage to my pet. The big CH nerf took place when people did not have uber buffs, uber armor and uber weapons. Now they do. It wasn't that CH was overpowered, it was the fact that all the other profs weren't up to par yet.











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====mars====
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BlindTyldak
Wed Jun 02, 2004 12:01 pm
#17

You seem to forget that several lame CH's rely on their pets to BE their combat skills. Should we be as strong as a "true" combat class? No. But you know what my rancor should be able to have a 50/50 chance against in combat, one on one? A RANCOR. Wow, who would think that a pet that is as good as its wild counterpart was an unreasonable request?


Tell you what . . . if CH isn't your combat skill, take your arguments to the forum that is. Unfortunately it's people whouse CH as a BACKUP skill who screw over the whole ballance thing for those of us who use it as a primary. Thanks for taking a decent profession and turning it into pointless meat shields and **edit** it up for the rest of us.

DaBudo2
Wed Jun 02, 2004 7:52 pm
#18

The original intent of my post was to be humorous, I wasn't expecting the reactions it got. I've never been anything but an MCH, wonder if other professions generate this sort of, um, enthusiasm. A couple of points...


We all do know that the combat rebalance won't make pets stronger, right? In fact, it will make few if any actual changes to the CH profession.


I do agree that it was never the intent to make CH with their pets uber/invincible, but it was also never the intent that any profession be uber/invincible. No one should be able to solo a bull rancor or solo one of the caves- at least certainly not as easily as it's done now. And just 2 people of whatever profession should never be able to take on a krayt dragon.


Creature Handler is a true combat profession. I've debated thistopic inpast threads and am more than willing to debate it again with anyone who thinks they can make areasonable case otherwise Whether or not it's an effective combat profession is another issue entirely. BlindTyldak said it well: CH rely on their pets to BE their combat skill. Though obviously I disagree with him when he says that CH should not be as strong as a"true" combat class since I believe itis a combat profession. So no reason it shouldn't be just as strong.


As to howto be "fair" and balanced....I'm not sureit's possible.




------------------------------------------------------------------------------

Outside of a dog, a book is a man's best friend. Inside of a dog, it's too dark to read. G. Marx

Pickaroon - MCH, Master Pistoleer, Elder Geek
BOTHEN! WOOHOO!
BlindTyldak
Wed Jun 02, 2004 8:46 pm
#19

LOL, first, I'm a she.


Second, I would agree with you that we should be as strong as any other combat profession IF it cost more skill points. Right now there's no other combat profession that you can double up on and use both skills at the same time, other than CH and another fighting skill, which is why we got the nerf. If a person could only be a CH, then yes, we should be as strong as a TKA or BH or anything like that. As we stand right now, we can't be, simply because add our skill to anything else andyou'd havethe most uber combo out there by far. Again, lol.


However, as it stands now we're so far below everything else its a joke. I do more damage than my rhoa kwi at Polearm IV. Yes, it can take more damage, but our animals shouldn't be just shields.
DaBudo2
Thu Jun 03, 2004 7:52 am
#20






BlindTyldak wrote:

LOL, first, I'm a she.






OOPS! Sorry about that.




------------------------------------------------------------------------------

Outside of a dog, a book is a man's best friend. Inside of a dog, it's too dark to read. G. Marx

Pickaroon - MCH, Master Pistoleer, Elder Geek
BOTHEN! WOOHOO!
ratlif
Thu Jun 03, 2004 8:43 am
#21



Redo pet resist
Keep them on par with there wild twin
Allow every creature to be tamed.



Account Cancelled August 5, 2004
Reason: Lack of attention on a severly broke core game.
Ekaw
Thu Jun 03, 2004 8:52 am
#22

MCH with another profession definitely should be as strong as (well stronger than) a TKA, master Swordsman. Our pets are not hurting right now by any means. I just think that a master TKA should not be able to run away from a clawn using Gurrek with ease or knock it to the ground like it is nothing. Pets IMO should be meant to compliment the other portion of a profession that we use.


MCH with Flame IV or pistoleer uses every skill point, it should be on par with master commando, master Bh, Master TKA.






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BlindTyldak
Thu Jun 03, 2004 9:56 am
#23






Ekaw wrote:

MCH with another profession definitely should be as strong as (well stronger than) a TKA, master Swordsman.


That's the problem. MCH with another profession WAS much stronger.And since MCH was the only class that allowed you to use multipleweapons as once (your pets and your combat weapon) everyone took it as a second profession, at least to a point.


Our pets are not hurting right now by any means.


Yeah, no kidding, that's the problem.


I just think that a master TKA should not be able to run away from a clawn using Gurrek with ease or knock it to the ground like it is nothing.


You're completely right, they shouldn't be able to. But they shouldn't also have to deal with the controller of said Gurrek hitting them with a flamethrower at the same time, or the controller being another MTKA who is now not only going to hit them with a Gurrek, but also hit them themselves.


Pets IMO should be meant to compliment the other portion of a profession that we use.


It's this thinking that made pets suck. Because people used it as a complimenting profession, they became insanely powerful. While they overnerfed it, it had to be done. After the reballance, CH on its own is still going to be drastically lower than any other profession, simply because people like to mix and match.


MCH with Flame IV or pistoleer uses every skill point, it should be on par with master commando, master Bh, Master TKA.


MCH with ballanced pets and flame IVwould wipe the ground with a BH, commando, or TKAany day. We watched it happen. Many times over. And listened to the screaming. And this is where it brought us. Don't ask for that gain, PLEASE.







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