Creature Handler Archive

Thread: What happened to our thread on the 19 Questions???

SioBabble
Mon Apr 26, 2004 4:56 pm
#14


I want my CL 23, 60% kinetic resist GSPs back, and I want them this way from now until the "combat revamp" goes live for the rest of the professions.


Un-nerf the creatures. Un-nerf them now. Leave them alone until the complete combat rebalance is in place.


Message Edited by SioBabble on 04-26-2004 04:57 PM




Tazz vonMannstein Baron-Administrator of Corellia, master navigator of Corellia, captain of the Gregarious Gurreck

Sio Babble MBH/MCH/Cabana Boy; master of Tyson, the GNORT OF DEATH

Jeffn Akbar Nerfed from here to Lok MD/MCM

Zanti Agaesia Bothan MBE, 12 point Master Chef, Havoc Squadron Ace pilot


TivoTenook
Mon Apr 26, 2004 5:02 pm
#15

i think the DEVs had a moderator delete our thread so our CH question would be "what happened to our thread?" so they can say "nothing happened to your thread, your computer must be bugged" and they could get away from admitting creature babies are messed up and need fixed...BUT WAIT...space expansion needs fixed asap, screw the CHs, so we can put it out on the market before more players quit this poorly organized/communicated game...hmmm...give the CHs a new low level mount, that will satisfy them for another month







Tivo Tenook (Lowca)
- Master CH/Master Rifleman
- SWG player since 7/6/03
- Rebel Alliance 2nd Lieutenant
- 87 Badges
*Official JTL Protester*
Vertexon
Mon Apr 26, 2004 5:34 pm
#16

How does this sound?



"Creatures and creature pets were nerfed in December, and it was stated that this was the first part of a multi-stage combat rebalance. Essentially, creatures and Creature Handlers got weaker while everyone else in the game stayed the same or got stronger. At around the same time, the popular CH playstyle of "taming" lost much of its sense of reward as a consequence of Bio-Engineered pets being made unquestionably superior and the variety of creatures spawning babies not increasing to a sufficient level.


What specific changes will the development team be making between now and the rest of the combat rebalance to mitigate this serious negative impact on the profession, and does this include the much requested "everything under CL 70has at least achance to spawn babies" change that the tamers in particular have eagerly awaited?"




-Vertexon.
TivoTenook
Mon Apr 26, 2004 5:40 pm
#17

i'll settle for just the second part



Tivo Tenook (Lowca)
- Master CH/Master Rifleman
- SWG player since 7/6/03
- Rebel Alliance 2nd Lieutenant
- 87 Badges
*Official JTL Protester*
KisiRunningstar
Mon Apr 26, 2004 5:41 pm
#18

sounds good to me


Kisi Runningstar
PvP is like drugs. I know its going to kill me but i cant stop doing it.





Slitoslisx

Back to be a non-factor for a month
Hasara
Mon Apr 26, 2004 5:44 pm
#19


I'm in agreement with Tivo. If they (the devs)aren't aware of the handicappedstatus of the profession, then they ought not be developing this game. Just the second part is enough for me. I just hope it's narrow enough to get a straight answer.
Vertexon
Mon Apr 26, 2004 5:54 pm
#20

Sure, I can drop the first paragraph. I tend to agree... I think it's stronger without it (and they shouldn't really need the background at this point).



-Vertexon.
Pluto9Moon
Mon Apr 26, 2004 6:01 pm
#21

If by the second part you mean the whole second paragraph Tivo, I agree.


If by the second part you mean only the tamer part of the question then I disagree.


They both have to be asked becasue they both came from the publish 5 nerf.





Sign for Hutt Faction here: Hutt Faction

Not against broad changes, just profession specific ones (read as CH) that go against what we've been told in the past.
(I hired Trayson as a ghost writer for a good tagline)
Ko-aIri
Mon Apr 26, 2004 6:01 pm
#22

Thanks Vertexon, that's basically the combo question we needed.

The "Man" can delete our threads, but he can't keep us down... hah hah.

5 stars. Can't wait to hear the answer.



Ko-a Iri / Aosa Oto / Heston / Si'ro Eti
Twi'lek Creature Handler / Rodian Dark Jedi Knight / Human Bio-Engineer / Ithorian Shipwright
Dark Order Guildleader


Creature Handler Correspondent & Combat Upgrade Alpha Participant
...has been recognized as having an exceptional biography (Ko-a)
...has been recognized as an exceptional soldier in the war (Ko-a, Aosa)

ShinigamiDuo
Mon Apr 26, 2004 6:14 pm
#23

To keep them from being able to wiggle around we probably want to include in the question that TH told us we would be 'underpowered' until the rest of the Combat revamp, otherwise the second part alone loses much of its oomph. Perhaps...


"In Publish 5 when creatures were rebalanced, this was announced as being done in anticipation of the full Combat Balance that has now been delayed. At the time Creature Handlers were told that we would be underpowered until the rest of the Combat Balance took place, at which point we would be back in line with other Elite Combat professions.What specific changes will the development team be making between now and the rest of the combat rebalance to mitigate this serious negative impact on the profession, and does this include the much requested "everything under CL 70has at least achance to spawn babies" change that the tamers in particular have eagerly awaited?"





Sergeant Major Dantheba Shu'Mordu
Alliance to Restore the Republic
'Be Polite, Be Professional, and Have a Plan To Kill Everyone You Meet'

35th SpecForce Marine Company
Zathrus
Mon Apr 26, 2004 6:19 pm
#24

Vert I think that you summed it up quite well in your question. I would leave in your first paragraph, it illustrates why we think we need some lovin. Your first paragraph is simply a clear and concise explanation of what has happened to us since December.



Do not write in this space .....OK.......
SioBabble
Mon Apr 26, 2004 6:40 pm
#25


I like the background paragraph, because it leads into thesecond, which asks, basically, two questions:


Why hasn't the creaturereadjustment been revisited in light of the postponement of the REST of the rebalance? Why is the game ALLOWED to be out of balance indefintely?


Why aren't the babies spawning?


Message Edited by SioBabble on 04-26-2004 06:42 PM




Tazz vonMannstein Baron-Administrator of Corellia, master navigator of Corellia, captain of the Gregarious Gurreck

Sio Babble MBH/MCH/Cabana Boy; master of Tyson, the GNORT OF DEATH

Jeffn Akbar Nerfed from here to Lok MD/MCM

Zanti Agaesia Bothan MBE, 12 point Master Chef, Havoc Squadron Ace pilot


JoNakU
Mon Apr 26, 2004 6:51 pm
#26






Vertexon wrote:

How does this sound?



"Creatures and creature pets were nerfed in December, and it was stated that this was the first part of a multi-stage combat rebalance. Essentially, creatures and Creature Handlers got weaker while everyone else in the game stayed the same or got stronger. At around the same time, the popular CH playstyle of "taming" lost much of its sense of reward as a consequence of Bio-Engineered pets being made unquestionably superior and the variety of creatures spawning babies not increasing to a sufficient level.


What specific changes will the development team be making between now and the rest of the combat rebalance to mitigate this serious negative impact on the profession, and does this include the much requested "everything under CL 70has at least achance to spawn babies" change that the tamers in particular have eagerly awaited?"







I think I am gonna have a heart attack. I actually agree with Vert on this question.

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