Creature Handler Archive
Thread: The real 'Problem' with Creature Handler
YOU CAN BUFF PETS TRY IT IF YOU DON'T BELIEVE ME
that said yeah a good set of comp and your screwed the players smart enough to kill you first pet 2nd
There is one thing I do not understand about this discussion. To become Master CH all you need is 105 skill points. That leaves you with 145 skill points to invest in other professions. I have Master CH character that's almost Master Carbineer and I'm not complainingabout my fighting abilities. You say TKM can easily beat CH? How about a CH that's also a TKM? Or even Combat Medic (CH+Combat Medic is a combination I'm very tempted to try myself). You can combine ANY Elite combat profession with Master CH. Some hybrids you can't, but it's all matter of balance. I love my pets, I love the adventure aspect of CH profession and I do use my pets in fight and they give me an edge over non CH combatants. With Carbine you are the most effective at certain range from your target. My pack of pets does just that, keeping targets away for me to kill them.
So invest your 145 remaining skill points wisely and you will not need to complain about being weak in PvP or PvE.
I do enjoy being CH! If devs could only fix annoying mount bugs introduced at publish 6....I will be very happy camper.
TruXurT (Eclipse)
ByygPapa wrote:
now I'm very sympathetic to the creature handler's plight....
but a 65% buff nerf is NOT the answer:
1) in PVP I'm still going to kill your pet in incredibly short order (after I kill you , of course) even if I have no buff at all.
2) in PVE it would shoot CH rightback to the top, and then more nerf pain would come to you.
I think what would really help for PvP would be to take away the 75% dmg reduction for pets.
As far as PvE, if pets just followed attack commands better and didnt run all over the place (perhaps a "stand-and-fight" command) then I'd probably still be a CH
a buff nerf would help actually ![]()
and 1/ unless he has a good 2nd prof like TKM in which case he should kick your ass
but then not many ppl do pvp with pets so ur safe there hehe
and 2/ CH should be better than it is in PvE if its not meant to be a PvP prof
and I'd agree with that to
tho I am still a MCH ![]()
Jorgenmander wrote:...
The problem with Ch is that creatures can't be buffed like players can, and thus are simply not as useful in combat.
...
Pets can be buffed, but they lose the buff if they are stored. Try buffing a high level pet's constitution and stamina (the regen secondaries). I use a buffed gurreck for hunting on Dathomir quite frequently. It can take on 2-3 enraged rancors without breaking a sweat. I wouldn't recommend hunting big game with purely MCH and no other combat skills, because pets take much longer to deal out damage than a player with an elite combat profession.
I don't disagree that buffing changes the game, and that current buffs may be too powerful, but CH isn't left in the dark because of this. Buffs are useful for us too, and if they make it so that pets retained buffs for their entire duration even if they are stored (or autostored
Enhancing creatures through faster/more damaging attacks, state resistances, etc. is something I think would help us out a lot, but I think that there needs to be some cost involved. I think that if embolden/enrage were enhanced, and other pet commands added, all with reasonable HAM cost to the CH, we would get a boost, and things could be kept balanced so that masters of both CH and an elite combat profession wouldn't instantly become the new "uber" combo.
Message Edited by ByygPapa on 04-12-2004 06:02 PM
ByygPapa wrote:
1/ unless he has a good 2nd prof like TKM in which case he should kick your ass but then not many ppl do pvp with pets so ur safe there hehe
no matter what prof you combine w/ MCH, I will still be able to build a non-CH template that will murder you in PvP. period. I was considering all things being equal. For example, if I were a master rifleman / master swordsman, and you were a TKM / MCH, your death would be assured in any PvP encounter where we were equally prepared. adding or subtracting buffs from that equation would make no difference.
2/ CH should be better than it is in PvE if its not meant to be a PvP prof
I dont have a problem with that, but everybody else will (and did)
TruXurT wrote:There is one thing I do not understand about this discussion. To become Master CH all you need is 105 skill points. That leaves you with 145 skill points to invest in other professions. I have Master CH character that's almost Master Carbineer and I'm not complaining about my fighting abilities. You say TKM can easily beat CH? How about a CH that's also a TKM? Or even Combat Medic (CH+Combat Medic is a combination I'm very tempted to try myself). You can combine ANY Elite combat profession with Master CH. Some hybrids you can't, but it's all matter of balance. I love my pets, I love the adventure aspect of CH profession and I do use my pets in fight and they give me an edge over non CH combatants. With Carbine you are the most effective at certain range from your target. My pack of pets does just that, keeping targets away for me to kill them.
So invest your 145 remaining skill points wisely and you will not need to complain about being weak in PvP or PvE.
I do enjoy being CH! If devs could only fix annoying mount bugs introduced at publish 6....I will be very happy camper.
TruXurT (Eclipse)
Fine. Now let's make it so a TKM also has to pick up Master Marksman to be effective.
There is no reason that a character should have to rely on supporting one profession with another, unrelated profession. ESPECIALLY at master.
My character is an upcoming CH with a spattering of Marksman skills and Master Entertainer. Now had I chosen any other profession, I could have kept that Master Entertainer. As it is, I'm going to have to sacrifice my Mandoviol or my pets.
I could be a TKM and use Mandy. I could be a Smuggler and use Mandy. I can't be a CH and use Mandy. See the problem yet?
Personally i think that the devs have no clue on how to fix the bugs in the code related to CH, thus the posturing - "we like ch'er the way it is, its working good, go shutupand smoke yer crack(rare pet hunt)"
BAH.