Creature Handler Archive

Thread: Broken Abilities

PyscoJuggalo
Mon Aug 08, 2005 8:39 am
#14

These bugged abilities sadden me becasue I have all of them but Beastly Constitution and Thick Skin and I want Beastly Constitution and Thick Skin



Atleast Marring Storm and Vigerous Health Works.



ALSO







Drashk wrote:




Luxora wrote:

On an off-topic sidenote, could anyone confirm the process of training L2 or L3 abilities? I'm curious... if I train an L1 ability to a pet, if I want to upgrade it to L2, will it overwrite it and use the same (one) ability slot? Or use up a second ability slot, and the L3 would use a third? That would be really painful... 6 slots for two L3 abilities.




Each Ability requires 1 Slot per Level.Keep in mind that the L2 Ability will improve upon the L1 Ability and the L3 Ability will improve upon the L2 and L1 Abilites. This should be the most evident with Marring Storm and Vigorous Health.


It comes down to whether or not you would want more Abilites or stronger Abilites on each pet.







From the Quoted it seems that you will not want a MOB with an innate passive ability that is L3 because you will lose out on the benifits of the L2 and L1 versions of the ability




I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
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