Creature Handler Archive

Thread: Ranger & CH should be Combined

velm
Mon Jul 18, 2005 10:09 am
#14

People really must love Ranger skills. There have been proposals for Ranger to be combined with Squad Leader, Creature Handler, Bounty Hunter...the list goes on and on. But the answer, every time, has been a resounding "get yer grubby hands offa my skillset" from the Ranger forum. We don't want to be combined with anything. We want our skills to work. We want your skills to work. You keep your skills, we'll keep ours. If something is broken, you fix it. You don't tape a broken toaster to a broken refridgerator and say that they both are working, do you? So why put together two professions which have almost nothing in common? You tame creatures, I slaughter them wholesale and then rip the flesh from their bones. Two entirely different ideas on what to do with tameable creatures.






So, I have never harvested organics before? Pretty sure I have. I am sure I spent as much time out in the boonies hunting organics as most of the Rangers did. I have made millions doing that. Harvesting organics is not a ranger only talent.


Our professions are based on the same trees, we are not as different as some would like to others to believe. I have used my pets as a hunting companion on all my trips.


I have thought the two should have been merged for a while. A natural synergy exists between them.


How different is the Ranger from the CH?

-The Ranger can make camps! So can the CH. Depending on how much he wants to put into scout, he can make some alright ones.

-TheRanger can forage!So can the CH.

-TheRanger can harvest organics! So can the CH

-The Ranger can throw traps! So can the CH. Again, depending on how much they want to put into scout, thetraps getbetter.

-TheRanger can Mask Scent. So can the CH. Wearing BE clothes, I could walk on Dath or Endor and rarely draw aggro. Jawa Beer can make it even better.

- The Ranger can track. Yup, Ranger only.

-The Ranger can Conceal. I had good enough luck with Mask Scent.


So, out of all those skills, the ONLY two that a CH does not have are track and conceal. Yes, the CH will not have super neat camps and traps as a ranger, but we still get them at the basic scout box. Depending on how much we want to invest in scout, we can get some decent ones.


When I think of the 'ranger' or myth or lore, the lone hunter comes to mind. But, with this lone hunter is also a four legged companion, be it a dog or a bear or another animal.
SioBabble
Mon Jul 18, 2005 10:15 am
#15






JBMat wrote:

the original poster should speak not of what he has no knowledge of. Best he should continue to tame small animals and make nice with them, before some mean old Ranger follows him and kills all the little beasties, as we do best.


JB








Yeah, JB, but this didn't used to be the case.


Thanks to the level system, NOTHING a CH can tame cons anything but grey to a level 80 player. You can take down my level 69 gaping spider hunter without so much as working up a sweat.


Heck, so can I.


There was a time when you had to work to take down a rancor, there was a time when most of my pets conned red to me, before SWG decided they had to be like every other MMO out there and have the highest level mob be purple.


Having said that, Ranger MUST be a profession unto itself, and it needs attention. But since the developers have all but declared open hostility against those players who take the RPG part of MMORPG seriously, I am not optimistic, because Ranger and CH are very much RP type professions. Yoda knows we don't take them on because they're uber.




Tazz vonMannstein Baron-Administrator of Corellia, master navigator of Corellia, captain of the Gregarious Gurreck

Sio Babble MBH/MCH/Cabana Boy; master of Tyson, the GNORT OF DEATH

Jeffn Akbar Nerfed from here to Lok MD/MCM

Zanti Agaesia Bothan MBE, 12 point Master Chef, Havoc Squadron Ace pilot


Teero
Mon Jul 18, 2005 10:17 am
#16






velm wrote:




-The Ranger can Conceal. I had good enough luck with Mask Scent.






try to walk past Nightsisters and Singing Mountain Clan NPCs with Maskscent and see how far you get.


Rangers can make mobile Faction perk terminals (if spec forces while placing a HTFB camp)

Rangers can make mobile crafting statins with HTFB camps

Rangers have a better crawl speed for battling from the Prone position (better terrain negotiation)

Rangers can craft camo kits and sell to non-Rangers to use (the non-Rangers use them very poorly due to lack of camo skill mods)



Please don't trivialize the Rangers' skill set into just being a Super Scout. There is more that a Ranger can do than just have better skill mods applied to the skills a Master Scout would have.



=======================
Teero's Fine Fashions:
If you're out enslaving Wookiees and Bothans,
you might as well look good while doing it.

Teero's Fine Fashions is located in New Kabala, Lok (Lowca)
Calculus_Entropy
Mon Jul 18, 2005 10:25 am
#17

Calm down Rangers...this is just another case of an individualor a few individuals, not a whole profession, wanting something for nothing. It isn't going to happen, so there isn't much use in getting worked up.



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
velm
Mon Jul 18, 2005 10:26 am
#18




I will agree with Sio on the aspect of kicking the RPers to the curb. The CU did more than just change combat, it changed the way the combat people interacted with the non-combat people. How busy are the medcens now? With the fact that only doc's and Jedi can heal wounds, you have a better chance of getting a Jedi to heal a character than a Doc. What will happen to cantinas when BF is removed? I thought I also read where people will no longer get wounds from space.


This is another reason I will let my account expire. I had no desire to be a Jedi. I was happy with what I was and the relationship that existed in the game with crafters, and the combat people.


Actually, Teero, I can walk side by side with SMC and NS no problems. I have max faction standing. I, by no means trivialized the Ranger profession. I was once a Ranger, so I know all about it. I then went from Ranger to my last build before the CU which was MCH/Master Rifles/ 0/0/3/0 Ranger. The camps are nice, but I never used any of the advanced functions of them. Only at ONE time did a person ever use them. I am not saying they are not useful, but they only saw limited use. Yes, a ranger gets a slight adjustment in crawl speed, ok. So spare me.

Message Edited by velm on 07-18-2005 10:21 PM

theorb22
Mon Jul 18, 2005 11:12 am
#19

I don't see the point of combining 2 professions to make one better one when it would be a whole lot more fun if a little more effort was invested to make both of them great individually. Plus, combining them would limit the possibilities of adding to the profession since if both Ranger and CH upgrades were put into it it might become overpowered. Besides, both ranger and CH have plenty of potential on their own for sure.





november 5th 2005- greatest hotfix ever
" you may now board shuttle while burstrunning, running normally, shuffling, walking, standing, sitting, prone, hopskipping, jumping, AND MOST IMPORTANTLY, YOU MAY NOW BOARD SHUTTLE WHILE BREATHING!!!!"
Caerwynn
Mon Jul 18, 2005 12:44 pm
#20

I have often thought that CH should at least be able to track tameable animals.





Caerwynn (Caerwynn') Royce Grand Master Entertainer and Smuggler
Guild Leader of the Dune Sea Desperadoes. Member of Nebula
Various girls with skills and stuff.

velm
Mon Jul 18, 2005 1:04 pm
#21



Dabuda2


Well,technically, camps and traps arenot CH skills, they're only scout/ranger skills. A CH doesn't naturally get those. That is, a CH has tohave2 of the scout trees, andas a result you can say that CH does naturally get masked scent and harvesting. But you can still be a CH without traps or camping. Investing points to get those skills doesn't make them CH skills, just makes them scout skills that a CH picked up. In the same way that a Rifleman could get scout skills if he invested the points.


Even more technically - just to be difficult - a CH really doesn't have any Ranger skills.A CHhas scout skills. What the Ranger has are Ranger versions of mask scent and harvesting.Having been a Ranger, there really is a big difference between Ranger and Scout mask scent/harvestingabilities. Well, pre-CU there was anyway.


Ranger and CH certainly have a lot more in common than "nothing", but they are still very different professions in that the focus of each profession is very different. Though, I would definitely agree that an animal companion would be appropriate for the Ranger. I've always thought that a Ranger should be able to control a pet higher than CL 10. Maybe up to CL 20, something like that.


Why stop at 20? Why not go up to cl 70? Natural progression.






No. A ranger does NOT have a 'Ranger' harvest. They can harvest more, and that is it. Unless they changed it to where Rangers can harvest multiple resources. (Which is something would be nice, harvesting multiple resources, say two things.)


No. A CH gets basic camp and two traps with basic scout. If they want anything more, they can take the boxes for more, that option exists, like I stated. They are NOT Scout/Ranger. They are Scout. There is NO Scout/Ranger in 'Novice Scout,' just 'Scout.'


As far as arguing about the difference between mask scent and harvesting goes, like I said, there is NO difference. Harvest is harvest is harvest, Conceal is different than Mask Scent. Mask Scent tops out at Master Scout. Never said a CH did have 'Ranger' abilities. All I did was point out what they could do from the Scout tree, if they chose to do. A Pistoleer can shoot, so can a person with Rifles and Carbs. They can all shoot. A CH can forage, a Ranger can forage. A Ranger can Harvest, a CH can harvest.


I am not argueing about the abilities of a Ranger, I know. I was one. I know what they have. Ranger has the same foundation as CH. If a CH wants more, they can put the points into scout to give them more. I pointed that out. Even without doing that, they still have the basic items, traps, and a camp kit. Does every Ranger have to use an advanced camp kit? no. They do not have to. If they really wanted to, they could use the same basic camp kit a novice scout does. Does every Ranger have to track? no. Even with the same basic fundamentals, how different are they? I see the same arguements over and over and over again:


Rangers get resources. We kill animals. We are not like the cute and cuddley Creature Handlers. (well, minus the cute and cuddley part...)


As a MCH, I did not tame each and every creature I saw. You never heard me go "whoa, wait guys, that is a baby Nuna. I gotta tame it. I know, I am a MCH, but I just gotta tame everything that has baby in front of it." I was not a part of any online PETA. I skinned animals for profit just like the Ranger. So, how different are we? Why is it that the branch that a CH has to go up is the harvest tree? In order to make NoviceCH, you have to kill animals. I know all about harvesting. CH and Ranger are not as different as the Ranger community would like to believe. Other than the scout skills, you know what is different? CH can tame animals, baby ones. That is it. As a Ranger, would you not like to be able to pull out a pair of Kusak's (hunting dogs) to be with you ona hunt?

Message Edited by velm on 07-19-2005 12:12 AM

Teero
Mon Jul 18, 2005 1:15 pm
#22

here's one of the real reasons that we, as the Ranger community, would give against such a combination, is that we have seen our abilities given away, over, and over again, for months and months, and the idea of doing away with Rangers and merging it with some other profession is just sickening to most.


first off, you needed scout/ranger camps to call vehicles/pets/droids. now anyone, even non-scouts can call anything they want, after a short timer.


rangers have had root and snare traps for ages, long before the CU, but the traps never worked. we asked for traps to work on NPCs and in pvp, but were told it would be too powerful, and that this couldn't be implemented. and instead of fixing the traps (which are still borked) they give these states to virtually every combat class


rangers used to be the only ones able to apply camo, but now anyone and their wookiee can.


we've been pleading with the devs for months asking that camo takes us off the radar so that we could have at least 1 viable tool in pvp. the ranger community was told it was technologically impossible to do, because clients could use "packet-sniffer programs" to find us. (which was a complete BS answer to begin with), and then what happens? the CU gives rifleman this ability, and jedi have force cloak.


that's just a taste of the slow steps towards removing Rangers from the galaxy, so please excuse some of us if we are wearing our tinfoil hats and crying conspiracy theory and are scared of the idea of something like this.



=======================
Teero's Fine Fashions:
If you're out enslaving Wookiees and Bothans,
you might as well look good while doing it.

Teero's Fine Fashions is located in New Kabala, Lok (Lowca)
velm
Mon Jul 18, 2005 1:30 pm
#23


1. I know combining of any class will not happen


2. I agree on traps working on players. I know if a person throws a 'flash bang' at me, I will be disoriented.


3. I agree Rangers should harvest more, if not multiple resource types from an animal.


4. I agree that Rangers should have an 'invisibility' from the radar in natural settings.


5. I agree that Ranger forage should be enhanced.


However, I do see alot of similiarities between CH and Ranger. The main point that Rangers try to make is how they Harvest and CH's do not or some other reason. I see how Rangers say they kill what CH's want to tame. That puts the image of a man running into the woods killing chipmonks, deer, owls, sheep, anything, just because it is there. It also gives the image of the CH taming every single thing out there. Neither one of those is true. Not every Ranger kills everything just because. Not every CH tames everything single creature that says 'baby.'


If they were to combine them (again, it will not happen, I know this.)it would make more sense to shift CH into the Ranger side. Basically, the only thing tochange would be thata Ranger would be able to call out creatures. I do not seetheharm in that. The 'Rangers' would not be losing anything, but gaining the ability to add firepower to them.



Message Edited by velm on 07-19-2005 12:31 AM

Phenix1050
Mon Jul 18, 2005 3:37 pm
#24

we all know it won't happen. but the fact that this idea keeps coming back (this is approximately the 125th time somebody has suggested this same silly idea, and I've felt the need to respond to pretty much every one of them. Meh, call me dedicated.


But I love the logic behind the opening post:


Ranger is useless...so let's absorb their skills. Well, if the skills are useless, why would you want them? and if they aren't useless (which they aren't) then why on earth would you remove the profession that contains them from the game? Sounds like somebody wants to be a MCH/M Ranger but also have skillpoints left over. Well, I want to be a bounty hunter/ranger and have skillpoints left over. in my mind, Rangers have more in terms with bounty hunters (state attacks, tracking ability, defense-oriented, hunters) than they do with CH. But I understand why that would be overpowering, and I don't ask for the two to be combined.



PHE'NIX ANTARUS
BOTHAN ELDER RANGER
BEST LOOKINGSPY EVER--FOUNDER OF SATGWNIWNU
BURNING H*TPANTS SINCE 2003


This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
Starson
Mon Jul 18, 2005 6:22 pm
#25

Lets put the shoe on the other foot, dorp CH and give the skills to Ranger.....how does that sound to you ???





Starrwalker, The Barefoot Ranger
MPilot/MRanger/TKM
Awing/Recon "First in, Last out"
Alliance Commander
Eclipse (LOK)
psycocat
Mon Jul 18, 2005 10:08 pm
#26






Teero wrote:


try to walk past Nightsisters and Singing Mountain Clan NPCs with Maskscent and see how far you get.






I do that all the time.....oh wait....SMC likes me and Nightsisters don't.....oh well...more dead purple ugly witches.



Shala-renn Xibotepotl. MCH/MFencer/Dancer. Bria.
Zigie. Musician. Ahazi.
Yhissh. (Slave Trader) Businessman/BH/Rifle. Bria. [Alt]

"Time for our own benchmark. The entertainment we offer."
-Rabenschwinge
Page 2 of 3