Creature Handler Archive
Thread: Ranger & CH should be Combined
JBMat wrote:
the original poster should speak not of what he has no knowledge of. Best he should continue to tame small animals and make nice with them, before some mean old Ranger follows him and kills all the little beasties, as we do best.
JB
velm wrote:
-The Ranger can Conceal. I had good enough luck with Mask Scent.
I will agree with Sio on the aspect of kicking the RPers to the curb. The CU did more than just change combat, it changed the way the combat people interacted with the non-combat people. How busy are the medcens now? With the fact that only doc's and Jedi can heal wounds, you have a better chance of getting a Jedi to heal a character than a Doc. What will happen to cantinas when BF is removed? I thought I also read where people will no longer get wounds from space.
This is another reason I will let my account expire. I had no desire to be a Jedi. I was happy with what I was and the relationship that existed in the game with crafters, and the combat people.
Actually, Teero, I can walk side by side with SMC and NS no problems. I have max faction standing. I, by no means trivialized the Ranger profession. I was once a Ranger, so I know all about it. I then went from Ranger to my last build before the CU which was MCH/Master Rifles/ 0/0/3/0 Ranger. The camps are nice, but I never used any of the advanced functions of them. Only at ONE time did a person ever use them. I am not saying they are not useful, but they only saw limited use. Yes, a ranger gets a slight adjustment in crawl speed, ok. So spare me.
Message Edited by velm on 07-18-2005 10:21 PM
I have often thought that CH should at least be able to track tameable animals.
Well,technically, camps and traps arenot CH skills, they're only scout/ranger skills. A CH doesn't naturally get those. That is, a CH has tohave2 of the scout trees, andas a result you can say that CH does naturally get masked scent and harvesting. But you can still be a CH without traps or camping. Investing points to get those skills doesn't make them CH skills, just makes them scout skills that a CH picked up. In the same way that a Rifleman could get scout skills if he invested the points.
Even more technically - just to be difficult - a CH really doesn't have any Ranger skills.A CHhas scout skills. What the Ranger has are Ranger versions of mask scent and harvesting.Having been a Ranger, there really is a big difference between Ranger and Scout mask scent/harvestingabilities. Well, pre-CU there was anyway.
Ranger and CH certainly have a lot more in common than "nothing", but they are still very different professions in that the focus of each profession is very different. Though, I would definitely agree that an animal companion would be appropriate for the Ranger. I've always thought that a Ranger should be able to control a pet higher than CL 10. Maybe up to CL 20, something like that.
Why stop at 20? Why not go up to cl 70? Natural progression.
No. A ranger does NOT have a 'Ranger' harvest. They can harvest more, and that is it. Unless they changed it to where Rangers can harvest multiple resources. (Which is something would be nice, harvesting multiple resources, say two things.)
No. A CH gets basic camp and two traps with basic scout. If they want anything more, they can take the boxes for more, that option exists, like I stated. They are NOT Scout/Ranger. They are Scout. There is NO Scout/Ranger in 'Novice Scout,' just 'Scout.'
As far as arguing about the difference between mask scent and harvesting goes, like I said, there is NO difference. Harvest is harvest is harvest, Conceal is different than Mask Scent. Mask Scent tops out at Master Scout. Never said a CH did have 'Ranger' abilities. All I did was point out what they could do from the Scout tree, if they chose to do. A Pistoleer can shoot, so can a person with Rifles and Carbs. They can all shoot. A CH can forage, a Ranger can forage. A Ranger can Harvest, a CH can harvest.
I am not argueing about the abilities of a Ranger, I know. I was one. I know what they have. Ranger has the same foundation as CH. If a CH wants more, they can put the points into scout to give them more. I pointed that out. Even without doing that, they still have the basic items, traps, and a camp kit. Does every Ranger have to use an advanced camp kit? no. They do not have to. If they really wanted to, they could use the same basic camp kit a novice scout does. Does every Ranger have to track? no. Even with the same basic fundamentals, how different are they? I see the same arguements over and over and over again:
Rangers get resources. We kill animals. We are not like the cute and cuddley Creature Handlers. (well, minus the cute and cuddley part...)
As a MCH, I did not tame each and every creature I saw. You never heard me go "whoa, wait guys, that is a baby Nuna. I gotta tame it. I know, I am a MCH, but I just gotta tame everything that has baby in front of it." I was not a part of any online PETA. I skinned animals for profit just like the Ranger. So, how different are we? Why is it that the branch that a CH has to go up is the harvest tree? In order to make NoviceCH, you have to kill animals. I know all about harvesting. CH and Ranger are not as different as the Ranger community would like to believe. Other than the scout skills, you know what is different? CH can tame animals, baby ones. That is it. As a Ranger, would you not like to be able to pull out a pair of Kusak's (hunting dogs) to be with you ona hunt?
Message Edited by velm on 07-19-2005 12:12 AM
here's one of the real reasons that we, as the Ranger community, would give against such a combination, is that we have seen our abilities given away, over, and over again, for months and months, and the idea of doing away with Rangers and merging it with some other profession is just sickening to most.
first off, you needed scout/ranger camps to call vehicles/pets/droids. now anyone, even non-scouts can call anything they want, after a short timer.
rangers have had root and snare traps for ages, long before the CU, but the traps never worked. we asked for traps to work on NPCs and in pvp, but were told it would be too powerful, and that this couldn't be implemented. and instead of fixing the traps (which are still borked) they give these states to virtually every combat class
rangers used to be the only ones able to apply camo, but now anyone and their wookiee can.
we've been pleading with the devs for months asking that camo takes us off the radar so that we could have at least 1 viable tool in pvp. the ranger community was told it was technologically impossible to do, because clients could use "packet-sniffer programs" to find us. (which was a complete BS answer to begin with), and then what happens? the CU gives rifleman this ability, and jedi have force cloak.
1. I know combining of any class will not happen
2. I agree on traps working on players. I know if a person throws a 'flash bang' at me, I will be disoriented.
3. I agree Rangers should harvest more, if not multiple resource types from an animal.
4. I agree that Rangers should have an 'invisibility' from the radar in natural settings.
5. I agree that Ranger forage should be enhanced.
However, I do see alot of similiarities between CH and Ranger. The main point that Rangers try to make is how they Harvest and CH's do not or some other reason. I see how Rangers say they kill what CH's want to tame. That puts the image of a man running into the woods killing chipmonks, deer, owls, sheep, anything, just because it is there. It also gives the image of the CH taming every single thing out there. Neither one of those is true. Not every Ranger kills everything just because. Not every CH tames everything single creature that says 'baby.'
If they were to combine them (again, it will not happen, I know this.)it would make more sense to shift CH into the Ranger side. Basically, the only thing tochange would be thata Ranger would be able to call out creatures. I do not seetheharm in that. The 'Rangers' would not be losing anything, but gaining the ability to add firepower to them.
Message Edited by velm on 07-19-2005 12:31 AM
Lets put the shoe on the other foot, dorp CH and give the skills to Ranger.....how does that sound to you ???
Teero wrote:
try to walk past Nightsisters and Singing Mountain Clan NPCs with Maskscent and see how far you get.