Creature Handler Archive

Thread: Finished my FS Survival Tree and Still can not see Creature info in Datapad.

SioBabble
Sat Sep 25, 2004 9:54 am
#14






DDoubleD wrote:
I can see everything about my pet, only outside the datapad and i didnt even get the survival tree.






And what is your skill set?


To see the special attacks, you need to be moving up the Ranger tracking tree.


Master Scouts can't see special attacks of critters.





Tazz vonMannstein Baron-Administrator of Corellia, master navigator of Corellia, captain of the Gregarious Gurreck

Sio Babble MBH/MCH/Cabana Boy; master of Tyson, the GNORT OF DEATH

Jeffn Akbar Nerfed from here to Lok MD/MCM

Zanti Agaesia Bothan MBE, 12 point Master Chef, Havoc Squadron Ace pilot


TheMaestro2680
Sat Sep 25, 2004 10:48 am
#15

Actually, the Ranged speed is broke, and I believe some of the other trees are as well.



Chroniculous VanBrinks
Master Creature Handler/Master Rifleman/Tracker
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Llandros
Sat Sep 25, 2004 11:24 am
#16

i think the most amusing tree mods for me were the last second whoops almost for you existed ones for entertainers, +wound healing, now anyone whos checked thiere status whiel getting healed but an entertainer will with a bit of tohught realise that unless youve bene diseased or your a cm whos bene healing mind like crazy yoru woudns always heal before your battlefatigue so basicalyl these mods are there but dont really help 95%+ of your patrons wont heal faster cause they'll still be waiting on the battle fatigue



Tor'Dallen the Bothan, (tk/ch/politician Chimaera)
Ikad, Naritus (former doc/cm now commando/bit of smuggler/bit of tk)
Tordallen(quad ent master), Radiant
Eressa (onetimeMaster Dancer(switching to ranger),Master Bio-engineer,farstar)
Erressa (oneitme id now, shipwright/?, Bria))
Kazzabowich(wookie sl,pike),infinity)
AndyJacko
Sat Sep 25, 2004 2:10 pm
#17

i get all of the special move info and stuff at tracking 4 and my skill mod is +90, +5 is worthless.



AndrewJacko
_____________
TKM
Explorer
Master Artisan
_____________
Farstar
Inkanissen
Sat Sep 25, 2004 5:18 pm
#18

+Mask scent is useful, so is Creature Harvesting. Lots of minor bonuses, pretty nice to have if you use Ranger skills. Personally, I'll just get box II for Mask Scent and then stop there.
Wabit
Sat Sep 25, 2004 6:40 pm
#19

umm... look at SL, what benifits are there to them???


the ranged speed is broken... the accuracy ones who can really tell if they work... luck and persuasion are about just as useless...


so don't feel bad most of the skill mods are pretty useless...



I can just see a "Wait for the Combat Revamp" and "Wait for the Smuggler Revamp" quote all rolled into one.
"Wait for the Smuggbat Revamp"
Smuggbat, I like that
AndyJacko
Mon Sep 27, 2004 12:51 am
#20

the only benefits i have heard about in luck is more loot and a slightly higher chance of a less crap weapon instead of a crap weapon and persuasion means you pay less to trainers. dont know how accurate that is though as i dont have them.



AndrewJacko
_____________
TKM
Explorer
Master Artisan
_____________
Farstar
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