Creature Handler Archive
Thread: Creature Handler State of the Profession (January 2004)
This covers many issues, but there is still one that seems to be forgotten. Wookiee's are supposed to have a bonus to Creature Handler. The only one talked about is ataming bonus. Of course, this doesn't help much if you are a master CH or use multiple lower lvl pets, or Bio-Eng'd pets. I became a Creature Handler, because I thought it would be fun. I also wanted to be self sufficient. I became Wookiee, because it was the best class for it, or so I thought. Now elites have taken over tanking, which Wookiees cannot compete as well in, for lack of armor. We cannot call pets in battle, which is when we need them the most. With this Imperial crackdown, I suppose I'll have to take my pets with me to the cantina to protect me if I'm discovered. I hope you don't mind a few Graul Maulers, or perhaps my Kimogilia. It seems to me, Wookiees would have tougher skin, and Creature Handlers would be used to rough-housing with thier pets (perhaps a sense of melee defense?) Also, a Master Creature Handler has spent 106 skill points, and without thier pets they have nothing to show for it, other then what they get from scout. That being said, It's not practical to have your pet out all the time, especially in a city or while you fly, especially so for the slower creatures. It would be nice to get some kind of defense bonuses. Perhaps even one that was relational to pets called. For instance, the higher the lvl of pets you call, the more concentration it would take to control them, thus reducing your defenses. I've started tailoring my pets towards being able to drop some of Creature Handler so that I might be able to get some damage mitigation. I would probably drop it all together, if I didn't feel so reliant upon it, since I am a wookiee. I suppose I could do ok, if I were a Master Doctor with my mind buffed and a combat profession to back me up. After I started Creature Handler, the only thing I had wanted from it was to use the second pet I caught. It was taken way from me a few times by all the nerfs.
Gah...
I'm a Master Bio-Engineer and I'm pretty new at it. But for the last 2 weeks I've been samplin Nightsister Rancors, including Grodo, and came out with a pet with a CH lvl of 72. Isit ever going to be able for MCH to use pets over 70?
I'm ranting in the BE forums too. CH and BE should be best friends. There should be special bonuses something given so that some MBE should be able to use pets over 70. I had to give up almost all my combat skills to be MBE and have some CH skills. They say thats the price I have to pay for my profession, but MCH should be able to protect themselves with the pets they use. The CH has been limited in the number of Creatures they've been able to use as well as the lvls of pets.
Hopefully we'll see something happen soon. I thank you SOE for listening to us.
Coredeep(DX) *MBE
CHilastra, Corellia, Tantive
Bingo you got it. MBE and MCH should be the best of friends. And Yes we should be able to use pets over level 70 especially wookies (of course i am totally prejudice here). We should be allowed on UBER UBER pet that we can pull out to do battle with Krayts. I hear all the Imperials saying, we should be able to use AT's against Krayts. Yeah right, no way guys. There is a heck of a difference between my nerfed Rancor and your AT-ST. In the movies a Rancor could crush an AT, in the game, a wet blanket can put a Rancor on the ground. So until they either let us have real Rancors then the AT's should stay out of harvesting tough animals.
I had a level 72 dewback that was awesome, 2 points over 70 and I couldn't use him. You would think that they would come up with some clothes or something we could use to get those 2 extra points.
And people are right, being a wookie should have some benefits, right now all we have is deficits, lol funniest thing I have seen is a wookie jedi. OH MAN HOW DUMB. Anyway wookies and MCH is like the doodoo bird, soon to be extinct, thankyou very much mr. Dev.
SkyPreacher1 wrote:
And people are right, being a wookie should have some benefits, right now all we have is deficits, lol funniest thing I have seen is a wookie jedi. OH MAN HOW DUMB. Anyway wookies and MCH is like the doodoo bird, soon to be extinct, thankyou very much mr. Dev.
State of the profession= it's broken... even more than before.
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Hi, I'm a MCH on Valcyn and I've been thinking all of the same things that have been posted, with the exception of a few things that don't make sense. Anyways, here are a few of the topics thatI most think about during gameplay (sorry if its much :/ ) :
-uber non-ch pets ---- granted to tell you the truth, i've seen much less of them lately after last patch, but there are still the bugged lvl 1(0) be pets around that should really be reset as well. I seriously understand the point behind bio'd pets, it just makes sense. Forus MCH that can control an extremely tailored pet, its unbelievably fun.But there should be some kind of reasonable limit. It is entirely sad to see a durni beat down a rancor....definitely not the Star Wars I know of. Maybe limit non-ch pets to 5k ham, or 7k even, but to give them light armor??? please stop that. Now I understand that not every yahoo from here to kansas can craft these obscenities, but enough of them have been released. I thoroughly love BE profession, and I haven't even played it lol. I just don't have the points for it, maybe someday I'll give up something for it, it is extremely interesting
.
-economy ---- I can't say that there is no economy, on a any given day though my chances of selling are can be 0-200k. I find that my tactics in selling revolve around selling mainly to Novice CH's range 12+, who can't buy a bio'd pet (cost), and are having no luck finding a decent lvl 14-30 pet. These people are my primary market.Very rarely will anyone ask for something higher, since they can go and tame it themselves if they can control it. The Non-CH's on the other hand, I simply state to them that "wild creatures are just not worth you buying, unless you absolutely must have one". I refer them to a MBE and send them on their way. I find I do a lot of educating to the public at large, and I'm quite happy with that role as well. Some of my sales come from people that just simply can not get a BE pet, either for reasons of not knowing a BE, nothing in their price range, or just simply no pets available where they had been looking. As a MCH I could also charge per skill that i train to a pet, charge for taming a BE'd pet from inventory, and charge for even naming a pet
....but that just doesn't go along with my karma....on the other hand those are some areas of opportunity for CH's to make money. I've been tipped up to 20k for doing training before.....possibilities here....but I don't charge because I try to make a decent connection with the people to come back to me for any pets they need caught and trained. Call it planting a seed, customer relations
. By expanding your knowledge of all the pets out there, you just may find a certain lvl18 wildpet that has stats of a lvl 22 wild pet, basically the CH of today has to be more informed about pets, a veritable master LoL, in order to sell.
- mounts ---- It's funny, but regardless of the fact that mounts serve about as much purpose as a stone knife, (considering how cheap and easy it is to get vehicles), I STILL continue to get request to not tame, but TRAIN mounts that people had purchased from BE's. And come to think of it, some people will buy a BE'd pet, but will not be able to tame it, so it is stuck in their inventory, they bring the pet to me and I take care of it. I tame for no charge, so it's no big deal.
BRAVO czolus BRAVO!!
I remember the screechers well in fact i spent a week and a half looking for a baby, NO LUCK.
Oh and talk about area plague try a Bull Rancor, that puppy is scary.
Lastly, you explained, finally, why pets don't take as well as humans, secondary stats. thanks!!
February, 19th, Creature Handler State of the Profession...
...unplayable...
Worfed wrote:
Nice work Vertex.
Interested to read comments about not selling and combat. I do still sell variety of pets, including large numbers of Non CH, albeit not for huge amounts -)
The ability to call pets outside City / CAMP would be an immediate and effective change, giving the opportunity to call the high level pet appropriate to the Weapons deployed of the PvP player faced (according to resists). I don't see this as hugely imbalancing comabt capability but it would provide versatility. At present any player can HotKey Switch a Weapon anywhere - why not pets.
Worfed.
Um.....according to TH's latest post, the 30 second wait for pet to appear is still going in, as well as inability to call a pet for 60 after you have lost aggro. Yet another nail
Jpapo Gotti
Master weaponsmith
Aspiring CH