Creature Handler Archive

Thread: Mounted Combat Am I the only one who misses it? [Petition]

-Castigar-
Thu Oct 20, 2005 6:07 am
#1

I cannot be the only one who misses the ability to do basic attacks (ranged shot/melee hit/saber hit) while mounted on a creature. I want it back! Sign this petition to let SOE know we want this finally fixed...it's been bugged since the CU and should had been taken care of by now...to me this should be in the top 5 list.



Castigar Black (Valycn Server)
RETIRED Master Armorsmith, now Master Smuggler and one hell of a good lookin' fella


- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be. Your voice counts!

Castigar Black RIP 11/21/05 An NGE Casualty
Zaxus Black RIP 11/18/05 An NGE Casualty
Liberation
Thu Oct 20, 2005 6:12 am
#2

Erm, I may have been away for a long long old time, but I really don't remember ever having been able to do this before?


Melee hits from the saddle? What, being careful not to slice my beloved Banthas' head off with my mighty swing presumably?



Bigfoots - Master Creature Handler
'On close inspection it would appear that the number of players who admit to actually liking the NGE is lower than the percentage of players who chose to play CH in SWG1.'
Liberation
Thu Oct 20, 2005 6:14 am
#3

Anyway, no doubt I'm completely wrong, so I'd just like to add that I don't want to sign this because the amount of kiting generated would be stupid....just stupid!



Bigfoots - Master Creature Handler
'On close inspection it would appear that the number of players who admit to actually liking the NGE is lower than the percentage of players who chose to play CH in SWG1.'
Skuzz
Thu Oct 20, 2005 10:18 am
#4



-Castigar- wrote:
I cannot be the only one who misses the ability to do basic attacks (ranged shot/melee hit/saber hit) while mounted on a creature. I want it back! Sign this petition to let SOE know we want this finally fixed...it's been bugged since the CU and should had been taken care of by now...to me this should be in the top 5 list.





You are most definently not alone. I greatly miss being able to use basic attacks from mounts. Heck id be thrilled if they even reduced the effectivness of the basic attack, something, anything.

Regardless tho they need to make up there minds, either enable the mounted basic attacks (on some level) or remove the "Your mount slows for combat" feature. Thats the only reason it was in the game and now that we cant attack from the saddle it needs to go away.





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SnoboWova
Thu Oct 20, 2005 10:50 am
#5

/sign



Soixxante / Soixante [SFR]
Sunfall Rebels Evilbear
Official Guild /Licker
Home Is where the Sun Falls


teanmili
Thu Oct 20, 2005 10:56 am
#6

/sign



eWrightBros- Mollie&Teanmilif
e{FirstinSpace}f
Teanmili's drop-offvendor ison Corellia, justoutside of Coronet
707, -4036
Ko-aIri
Thu Oct 20, 2005 11:21 am
#7

This has been one of my personal biggest issues since I stepped into the correspondent role. I even have a fairly lengthy proposal for enhanced mounted combat where based on certain criteria you could execute specials and such.

I tried very hard early on to get mounted combat reinstated to at least pre-CU form, but was told it was "working as intended" post-CU until I pointed out that it worked fine pre-CU, then was told they'd look in to removing the slowdown when attacked at least since we couldn't fight back. Finally, I was told it would be left as-is and revisited at a later time.

I have no idea of the current status of mounted combat, once the expansion is out the door maybe we can get some new information.



Ko-a Iri / Aosa Oto / Heston / Si'ro Eti
Twi'lek Creature Handler / Rodian Dark Jedi Knight / Human Bio-Engineer / Ithorian Shipwright
Dark Order Guildleader


Creature Handler Correspondent & Combat Upgrade Alpha Participant
...has been recognized as having an exceptional biography (Ko-a)
...has been recognized as an exceptional soldier in the war (Ko-a, Aosa)

kkelly9
Thu Oct 20, 2005 1:42 pm
#8

enhanced mounted combat would be great, but there is nothing to miss about doing just basic shots from a mount. unless you were shooting at a gnort or something you could actually kill from a mount.



"But what about the poor creature handlers? Well, they might have to consider themselves among the most shafted of player segments in MMO history."
- GameSpy.com, Nov. 8, 2005
RHdelaney
Thu Oct 20, 2005 5:39 pm
#9

/sign
-Castigar-
Thu Oct 20, 2005 8:05 pm
#10

For those that never experiences it your mount slowed down to your normal running speed during combat and regained its speed bonus after combat. The whole advantage of a mount over a vehicle when they were implimented was that you could fight from a mount and not from a vehicle...which was why vehicles are faster than mounts.



I would propose allowing only creature handlers to use any specials outside of the basic attacks while mounted. There has to be some bonus to being a creature handler. As I say this please take note that I am not a creature handler and have no intentions on becoming one. I've done it before but I enjoy what I do now. I'd be happy just having my ranged shot capability on my cupa.



Personally I think this should be the main focus of creature handlers, or at least on the top 5. This is something that had been in the game pre-CU then was removed post-CU likely due to a bug or the usual lazy programming that has become too common. I understand not wanting to devote programmers to code in attacks but I don't see where coding only three attacks as being available while mounted would be a huge issue as a temporary fix for the community.





Castigar Black (Valycn Server)
RETIRED Master Armorsmith, now Master Smuggler and one hell of a good lookin' fella


- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be. Your voice counts!

Castigar Black RIP 11/21/05 An NGE Casualty
Zaxus Black RIP 11/18/05 An NGE Casualty
Skadoink
Thu Oct 20, 2005 8:19 pm
#11

/sign yep - that was one of the things that annoyed me about the cu....




(FARSTAR) Bogaba - Armoursmith - nr Mos Eisley (WP 3796 -3716)
(INFINITY) Annaka - CH/Ranger
(CORBANTIS) Lyissan - Smuggler

All cancelled the minute NGE goes live.
enigma_writer
Fri Oct 21, 2005 12:46 am
#12

At fanfest this was brought up a couple of times


Devs seemed open to the idea but the chance of it happening anytime soon was very slim. Am sure it could be done so mounts could be used in combat but would require a whole publish to do. I also agree with ko-a completely about pet movement/speed and that needs to be addressed by the devs.



TuskenJedi
Fri Oct 21, 2005 6:12 am
#13

/sign



Liberation wrote:
Anyway, no doubt I'm completely wrong, so I'd just like to add that I don't want to sign this because the amount of kiting generated would be stupid....just stupid!





Kiting is why the "Your mount slows down for combat." was put into the game. We haven't been able to fight on a mount since the Combat Upgrade and we still have the slow down. Personally, I don't think the mounts run fast enough for effective kiting anyway even without the slow down. I'll gladly take the old movement penalty to be able to fight (with specials) while mounted. Ranged weapons already induce a penalty to movement anyway, so kiters would probably get hit doubly so.
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