Creature Handler Archive
Thread: Are we now the most usless profession?
I see us as an Isolated Profession. From what I understand, not even 16 MCH's could be found for the pet pit fighting on Intrepid...
I don’t think it is the worst. Of course I am sure it is all situational, but in my case, it is the second most useful.
I have 3 accounts and 2-box two at a time. The "lesser" skills while in combat include…
Doctor- I buff up once and then play for 3 hours. That’s as far as it goes. Healing is not needed unless fighting mobs like Dragons.
Combat Medic – Same as Doctor and the damage from poisons don’t cut it in PvE. Creatures do more damage. Usually, it is a total waste of time to use them because the mobs are dead before they can do anything. Mind Heal is nice in that 1 out of a 1000 fights that do not go as planed. Mobs with huge HAMs don’t even seem to notice.
So why is CH useful to me?
- Specials. Creatures help me keep Mobs intimidated cutting their damage output 66%. Yes, I can do that myself, but it does not always stick and it takes up an action that can be used for damage. I never have problem with it dropping when my pets are helping. They are also good at helping me knock down sentient beings. Actually, I love them all (but the poisons) and call out what I need for the situation. They make many hard encounters very easy.
- Extra damage without stopping my own.
- Extra Tankage. As a Wookie, it is hard to get around the crappy armor. It is also darn near impossible to find good armor for sale. Creatures are a dime a dozen and keep me from having to replace my armor once a week.
- The group bonus is great and I don’t have to beg other people to get higher missions.
Don’t get me wrong, I do have my disappointments. The auto-store bug has got to be the worst bug in the game and if my pets are not poofing, it seems they are lagged 200 meters behind me somewhere. Also, out of 10-12 skills I have worked on, it is clearly the hardest I have tried to level. Not that is so bad, but it seems a bit much for what you get.
Again, I’m sure it is situational. For the professions, races, play style, etc., I have chosen…it is wonderful (and I haven’t even mastered it yet).
For reference (all PvE)
Character 1
Master Swordsman
TK 4-0-0-4
CH 3-2-3-4
Character 2
Master Doctor
Master CM
Marksman 1-0-0-4
Character 3
Master BE
Master Scout
Ranger 0-0-1-0
Merchant 0-0-0-4
Aakhperkare wrote:
Aside from the few requests for mounts or the very occasional training (very few and far between for me anyways). Our only true usefulness is to ourselves.
I see us as an Isolated Profession. From what I understand, not even 16 MCH's could be found for the pet pit fighting on Intrepid...
Unfortunatly, you are correct, we couldn't find 16 MCHs. I even opened it up to any CH that could use a level 40 pet and still couldn't find 16, and honestly I don't want to lower it to anyone with a pet, cause I wanted something geered towards the CH. Honestly it's sad, but I refuse to drop CH. I've dabbled in almost ever combat profession so much taht my brother told me the other day to "Make up your frickin' mind." but one thing remained constant, I have always kept CH.
Aakhperkare wrote:
Doesn't anyone else see what having an "isolated" profession in a MMORPG causes?
Wow how many MMORPG's have you played? Let me tell you this is the first one that I actually need another profession. In other MMORPG's other professions have things that make things easier, but I don't need them, so it doesn't really "cause" anything.