Creature Handler Archive

Thread: How exactly does CH XP work now after the CU

novakaine
Sat May 28, 2005 1:36 pm
#1

Heres my dilema

I just went back to my lvl 72 master rifleman/4442 CH after not playing him for a while.

After converting/nerfing my pets the only thing I seemed to be able to use was my now lvl 13 bantha lol.

So Im out attacking a lvl 71 bol lair, my bantha is doing soso since im generating all the hate.

After each mob died id get close to 10k rifle xp due to double xp but id only get 550 ch xp.

So I decided that maybe Id get more xp if I used my freshly trained lvl 1 baby kaduu.

That got me a sweet 2 xp hahaha.

Ive heard people talking about getting 1.5k-2k ch xp on a kill.

Is this the way its supposed to be or am I doing something wrong?

Thanks for any help.



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Star of Eriadu - Captain
Banshee 1 Blackwatch
Please offer winnings to my vendor "LOOTGIRL" located at -3947 3859 Naboo
Joker9125
Sun May 29, 2005 1:00 am
#2

psst..........Try reading a sticky or two. You might actually learn something

*points to link in sig*


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http://forums.station.sony.com/swg/board/message?board.id=creature_handler&message.id=218063">Clicky To My Sticky

"If nothing else, I've got time to explore some of the other games my friends are playing. It could easily be argued that the NGE is the best thing ever to happen to guild wars" - Me

Velitham MCH
novakaine
Sun May 29, 2005 9:24 am
#3

Psssst....try reading my post again. Your sticky dosnt help me.


*points back to the top to the original post*




FALLEN ANGELS
MANGUS ONE
CORBANTIS

Colonel Imperial Navy
Star of Eriadu - Captain
Banshee 1 Blackwatch
Please offer winnings to my vendor "LOOTGIRL" located at -3947 3859 Naboo
theorb22
Sun May 29, 2005 10:35 am
#4

Poor Joker, his sticky couldn't save another life...


Ahem, but anyway, the problem is XP is now gained in a rather annoying exponential fashion based on the level of your pet compared to the level of the enemy. Before this nerf to CH XP, (It was a month or 2 before the CU) a level 1 creature would gain the maximum possible XP from kiting, say, an SBD, which was about 2000 XP a kill I believe. With the nerf, instead of a creature gaining more XP for fighting higher level creatures, the XP actually gets LESS the lower your creature is than the enemy, and will still get less if your creature is higher. The high point of XP seems to be about 75ish percent of the enemies level, im not really sure, I think Joker tested it out once on some Pikets. Try using pets which are only a bit lower CL than your target, if it's at all possible for you.





november 5th 2005- greatest hotfix ever
" you may now board shuttle while burstrunning, running normally, shuffling, walking, standing, sitting, prone, hopskipping, jumping, AND MOST IMPORTANTLY, YOU MAY NOW BOARD SHUTTLE WHILE BREATHING!!!!"
novakaine
Sun May 29, 2005 11:14 am
#5

Excellent, thank you.


Unfortunately my new pets wont be ready in time to take advantage of the double xp but oh well. I'll do it the old fasioned way.


Thanks for the info






FALLEN ANGELS
MANGUS ONE
CORBANTIS

Colonel Imperial Navy
Star of Eriadu - Captain
Banshee 1 Blackwatch
Please offer winnings to my vendor "LOOTGIRL" located at -3947 3859 Naboo
Joker9125
Sun May 29, 2005 11:40 am
#6






theorb22 wrote:

Poor Joker, his sticky couldn't save another life...


Ahem, but anyway, the problem is XP is now gained in a rather annoying exponential fashion based on the level of your pet compared to the level of the enemy. Before this nerf to CH XP, (It was a month or 2 before the CU) a level 1 creature would gain the maximum possible XP from kiting, say, an SBD, which was about 2000 XP a kill I believe. With the nerf, instead of a creature gaining more XP for fighting higher level creatures, the XP actually gets LESS the lower your creature is than the enemy, and will still get less if your creature is higher. The high point of XP seems to be about 75ish percent of the enemies level, im not really sure, I think Joker tested it out once on some Pikets. Try using pets which are only a bit lower CL than your target, if it's at all possible for you.





Nope...........CH XP is now based on the level of your character NOT the level of your pet and issplit between your normal weapon XP and CH XP based on damage done IE out of 1,000 possible XP if you do 75% of the damage with a rifle and your pet does 25% of the damageyou get 750 rifle XP and 250 CH XP.


Unless it has been changed very very recently I am 99.9999999999999999999999999999999% sure that is the way it works.



http://forums.station.sony.com/swg/board/message?board.id=creature_handler&message.id=218063">Clicky To My Sticky

"If nothing else, I've got time to explore some of the other games my friends are playing. It could easily be argued that the NGE is the best thing ever to happen to guild wars" - Me

Velitham MCH
novakaine
Sun May 29, 2005 12:58 pm
#7


Anyone?

What aboring 1000th post



FALLEN ANGELS
MANGUS ONE
CORBANTIS

Colonel Imperial Navy
Star of Eriadu - Captain
Banshee 1 Blackwatch
Please offer winnings to my vendor "LOOTGIRL" located at -3947 3859 Naboo
Joker9125
Sun May 29, 2005 2:19 pm
#8






theorb22 wrote:




Seriously? When did they put that nerf in? So many stealth bugs/nerfs/imbalances, I can't keep track of whats what anymore....I know that what i described washow it worked before the CU, right?


Message Edited by theorb22 on 05-29-2005 12:09 PM





That was how it used to work. However the CU has changed alot.



http://forums.station.sony.com/swg/board/message?board.id=creature_handler&message.id=218063">Clicky To My Sticky

"If nothing else, I've got time to explore some of the other games my friends are playing. It could easily be argued that the NGE is the best thing ever to happen to guild wars" - Me

Velitham MCH
Greywulf0
Sun May 29, 2005 2:21 pm
#9






Joker9125 wrote:


Nope...........CH XP is now based on the level of your character NOT the level of your pet and issplit between your normal weapon XP and CH XP based on damage done IE out of 1,000 possible XP if you do 75% of the damage with a rifle and your pet does 25% of the damageyou get 750 rifle XP and 250 CH XP.


Unless it has been changed very very recently I am 99.9999999999999999999999999999999% sure that is the way it works.





This is correct.


Last night, while in a group hunting a good meat spawn. After capping all my weapon xp, I decided to just sit back and use my pet. I was getting (because of double xp) 10k - 12k of CH xp (group level was 80 and we were fighting creatures between CL78 and CL82. Since I wasn't using my weapon, my pet would get the full xp.


I had capped my CH xp in a matter of an hour or less.


[edit] As it seems to be the case with every combat profession. Grouping (with other players) is the best way to gain xp.


Message Edited by Greywulf0 on 05-29-2005 03:22 PM




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Joker9125
Sun May 29, 2005 2:22 pm
#10






novakaine wrote:

Psssst....try reading my post again. Your sticky dosnt help me.


*points back to the top to the original post*








Whats the fastest way to master CH?

There is no quick and easy way to do it in my opinion CH is probably the second hardest grind in the game next to Jedi. CH XP is calculatedbased on the difference in the CL of the creature/NPC your fighting and the CL of your character NOT the CL of your pet. Remember you get a 10% XP bonus for every level your targets level is above yours and you get a 10% XP reduction for every level your levelis above that ofyour target.


I already answered one of your problems in my sticky. I'll add the answer to the second half shortly after this post.



http://forums.station.sony.com/swg/board/message?board.id=creature_handler&message.id=218063">Clicky To My Sticky

"If nothing else, I've got time to explore some of the other games my friends are playing. It could easily be argued that the NGE is the best thing ever to happen to guild wars" - Me

Velitham MCH
Greywulf0
Sun May 29, 2005 3:28 pm
#11






Joker9125 wrote:



Whats the fastest way to master CH?

There is no quick and easy way to do it in my opinion CH is probably the second hardest grind in the game next to Jedi. CH XP is calculatedbased on the difference in the CL of the creature/NPC your fighting and the CL of your character NOT the CL of your pet. Remember you get a 10% XP bonus for every level your targets level is above yours and you get a 10% XP reduction for every level your levelis above that ofyour target.


I already answered one of your problems in my sticky. I'll add the answer to the second half shortly after this post.





Quoted phrase: "There is no quick and easy way to do it in my opinion CH is probably the second hardest grind in the game next to Jedi"


Not quite true. I was in a group of 4 people (including myself) and in less than an hour (I thinkit was just3 mission lairs) I had capped my CH xp and could have trained in two skills boxes if I had wanted to. While it is true that I was getting double xp. That means normally it would have taken me just 6 mission lairs to do the same.


That night, I had earned a total of 2.6 million weapon xp (rifles, pistols and carbines), all of which could have gone to CH if I had chosen not to attack with my weapons.


Grouping with other players makes any combat class easier to level. If you are soloing, then CH xp will be very difficult to get.





Do you seek intelligent discussions of MMOs, free from moderating influenced by marketing or advertising? Come to RLMMO.com
theorb22
Sun May 29, 2005 3:52 pm
#12

Man, I never thought i'd see the day when I couldn't keep up with the nerfs to CH..... .





november 5th 2005- greatest hotfix ever
" you may now board shuttle while burstrunning, running normally, shuffling, walking, standing, sitting, prone, hopskipping, jumping, AND MOST IMPORTANTLY, YOU MAY NOW BOARD SHUTTLE WHILE BREATHING!!!!"
novakaine
Sun May 29, 2005 5:59 pm
#13






Joker9125 wrote:




Whats the fastest way to master CH?


There is no quick and easy way to do it in my opinion CH is probably the second hardest grind in the game next to Jedi. CH XP is calculatedbased on the difference in the CL of the creature/NPC your fighting and the CL of your character NOT the CL of your pet. Remember you get a 10% XP bonus for every level your targets level is above yours and you get a 10% XP reduction for every level your levelis above that ofyour target.


I already answered one of your problems in my sticky. I'll add the answer to the second half shortly after this post.





No that is the answer to some other question like "How do lvls of CH,pet, and target relate when determineing XP".


It would seem the answer to my question would be "you get a higher XP grant based on the ratio of damage done by the pet vs. the CH"


Try acutualy reading a post. You might just learn something.




FALLEN ANGELS
MANGUS ONE
CORBANTIS

Colonel Imperial Navy
Star of Eriadu - Captain
Banshee 1 Blackwatch
Please offer winnings to my vendor "LOOTGIRL" located at -3947 3859 Naboo
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